
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this games parrying mechanism is absolute garbage, luckily this game is only 4 bucks so I dont feel that bad buying this crap. Besides the abosulte ♥♥♥♥♥♥ mechanics this game has to offer, not even an hour into this piece of rubbish, youll meet Odur, and let me tell you this guy knows how to make people try to return games on steam, but sadly that wont be possible anymore because you spent more than 2hours on that boss alone. That ♥♥♥♥♥♥♥ odur guy is legit the hardest first boss in any of the soulslike games, and did i tell you that he has 2 phases?. Well now youre probably wondering why is that boss even that hard, might just be a skill issue on your side or something. Yeah try to parry that ♥♥♥♥♥, it won't work because this games made so poorly it doesnt even recognize the parries because the devs were trapped in a dark basement somewhere in bangladesh while they made this boss. But anyways the graphics are good, and the combat (besides the parrying) feels good, nice level design aswell and for the price you can honestly dont do anything wrong if u want to experience some cheap tortue. all in all 6/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 956ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is an amazing game. the boss fights feel challenging and your build matters, which is probably why there are so many people crying about the boss fights being unfair or only 1 way to play against certain bosses. not true, at all. if you have a brain and take the time to actually put together a build that works, you will feel it. make a bad one, and you will feel it just as heavily. no it doesnt have endless hours of gameplay, but what is there is pretty damn good. in my opinion this is an extremely underrated game and most of the bad reviews are people crying about difficulty or content. its a $24 game and feels like it, in a good way.
名副其实小只狼,对得起价格。除了战斗其他都是屎
Se você nunca jogou um soulslike por causa da dificuldade e quer uma porta de entrada, Thymesia serve. O combate é frenético o jogo não quer que você fique orbitando o chefe, quer que você vá pro fight. Não espera nada épico nem paisagens deslumbrantes. É simples, e até de certa forma repetitivo, mas isso não precisa incomodar. A jogabilidade cobra ir pra cima. Se o parry encaixar, a luta desanda a seu favor. Se o timing atrasar, você sofre, os chefes são punitivos e um erro fecha a troca. Odur, o primeiro chefão de verdade, castiga quem ainda não pegou a mecânica (parry + garra). O 100% é coleta + rotina, não skill check infinito. Se você é lento, igual eu que levei mais de 50 horas pra chegar no nível 50 - o jogo não escala contra você. Dá pra fechar mesmo assim. Abaixo de 25 reais é um preço justo pelo que entrega, um jogo legal, curto, honesto. Não é o melhor soulslike. É um bom primeiro.
Es un juego breve, pero para comprarlo por rebajas vale cada céntimo, buena jugabilidad y mecánicas divertidas, juego bastante bien diseñado, jefes con buena escala de dificultad, lo unico que cambiara son los repetitivos minijefes, por lo demás juegazo.
战斗手感很好,战斗系统确实是不错的,羽毛不太有用但是能看出来有想法,剧情地图都很一般,有些地图是真的烂,但是架不住战斗是真的出色,玩的还是很开心的
缺少打磨,弹反手感不好,不能在关卡内传送,boss房门口没有存档点,古神boss的场景杀指引太差了,一直在跑尸体。目前就玩了这么多,武器系统可以,推图很舒服,药也给的比较多,第一张图容易迷路,但是还行,有捷径设计,精英怪的设计也不错,有交互感。
War wirklich okay, hätte aber nicht länger sein dürfen, sonst hätte ich wohl abgebrochen. Bis zu einem bestimmten Punkt hatte ich so viel Frust, dass ich es zwischenzeitlich deinstalliert hatte. Interessantes und (wenn man stark genug ist) gutes Kampfsystem. Aber hat hier und da etliche Kanten.
优质类魂,不,类只狼,爽!
Excelente soulslike, precisava ser mais trabalhado, ter mais fases por exemplo. Mas recomendo mesmo assim.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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