
A world where officers hide their names and abilities. Can you spot Zhuge Liang? A hardcore turn-based strategy simulation for true Three Kingdoms devotees.
Modeled estimate, not a reported figure. How we estimate →
About
Convinced he was Guan Yu, you made him governor. ...It was Lü Bu.
Personnel, warfare, governance, diplomacy, espionage, duels...
Everything you expect from a turn-based Three Kingdoms strategy game.
One thing is different — officers use “aliases”.
You don’t know your officers’ real names. Stats and loyalty only reveal themselves through investigation. You paid three visits to recruit a genius — it was Xiahou Mao. The governor you posted on the front line? Meng Da, of all people. Pang Tong might be managing farms in the rear. Do you have the eye to see real talent?
Each game starts in a random city with a random draft of officers. This run, Zhang Liao showed up — but not a single civil officer in sight. This run, Ma Chao appeared — great, except you’re playing Cao Cao. Maybe next run you’ll land Chengdu or Jianye as your capital. You lucked into Luoyang — but Cao Cao, Sun Ce, and Lü Bu are your neighbors...
...Just start another run.
The real strategy simulation for Three Kingdoms devotees — Three Kingdoms : Alias.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
화려하진 않아도 나름의 재미가 있는게임.
优点:玩法新颖,上手简单 缺点:内容单一,且度过前期后后期非常无聊,尤其是传令模式 需改进点 1. 点名方式需要优化 2. 战斗需要改进 3. 传令要更灵活,比如带着命令去,而不是调人过去,去了再任命 4. 武衔和职能最好能搭配 5. 数值浮动范围太大 6. 检索栏太烂了,连个首行置顶都没有,而且演义,史实内容混杂,根据调查的线索去推的依据还是有点混乱,只能依靠index 其他还蛮多的,但整体上玩个一周目没什么问题
아아 나름 코에이 삼국지의 대안이라고 불릴만 합니다.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Thai, Korean, Vietnamese
Hours played at review time, across 363 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Có Tiếng Việt nên chơi dễ chịu phết
정말 재밌게 잘 하고 있고, 좋은 게임 개발해주셔서 감사합니다! 삼국지 관련 게임들이 많이 나오고 그것도 한국 개발자분이 만들었다고 하니 더 재밌는 것 같아요. ㅋㅋ 블라인드라는 요소와 이번에 패치된 면담을 통해 군주가 장수 이름을 "묻는다"와 정체를 "밝힌다"에서 더 큰 재미가 느껴지는데 얼굴을 확인을 못한다라는 픽션 요소가 있는 만큼 군주가 장수에게 이름을 물을때도 꼭 군주와 같은 성에 있지 않아도 게임적 허용으로 본명 확인이 가능하면 어떨지 건의드립니다! 혹은 면담 없이 본명 확인만 10AP로 확인하는 커맨드나 그 커맨드 자체를 초중반부 제도로 활성화 시키는 방안은 어떨까도 싶습니다.ㅎㅎ 호불호 영역이긴 한 것 같아서 관련 문의가 많았으면 하는 바람과 관련 패치가 됐으면 하는 바람이 있네요.ㅋㅋ 항상 파이팅입니다!
처음 삼국지 4탄 할때 기분이 납니다!!! 재밌어요 ㅎㅎ
前期挺好玩的,中期的操作有些繁琐,所以经常重新开档 有时候通过关系能猜出人物,需要一个“我猜”的选项,输入名字或者多选都可以,多选比较难做。 把人物挪来挪去让他们互相认出来也是一个乐趣,就是操作太繁琐了,脑容量太大,城之间移动的成本太高。
考验玩家对三国人物的了解程度,普通难度化名体验感很好,苦行难度挑战性极强
*항복이 있어서 너무 좋아요. 어느정도 하면 천하통일하고 끝내고 싶은데, 항복 안하면 무한반복. 항복이 있어서 좋습니다. *전쟁도 전 그냥 가볍게 했는데, 이전 삼국지랑 달라서 좋았어요. 이렇게 간단히도 할 수 있는 모드 좋아요. *매력 이 쓰이는 곳이 너무 없어요. *황제를 이용한 칙령 옵션들 좀 늘려주세요.
内容设计的很有意思,可以宣扬传统文化
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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