
Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.Kairo is an atmospheric 3D exploration and puzzle solving game.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If there's ever a time to remember that Steam reviews are subjective, it's this one. I saw the 74% positive and the reviews saying this game was "boring" or complaining that they had to figure out "what the developer's "logic" was for solving this puzzle" really put me off from playing it. But I'm glad I didn't, this game has an incredible story woven into a carefully curated atmosphere. I'm being careful to use words like "abstract" and "avante-garde" in fear of sounding too "wanky", but this game really is those things. That's not a bad thing whatsoever - in fact it breathes life into it and gives you a reason to come back to it and keep analysing its intricacies. It's the same reason why so many people love FromSoftware games - there's so much more to enjoy than just solving puzzles. But, are these puzzles bad because you have to "figure out what the developer is thinking"? Absolutely not. They could be absolutely be more difficult, but they're designed in this way so you can progress the greater narrative. Once you understand what puzzles need to be solved to progress, and how to tell when a puzzle is correct, it takes no time at all to solve them. Maybe once I dive into the secret puzzles then I'll get that level of difficult I crave, but it's honestly a non-issue. I could go on but I'm not writing this one for a review website, so I'll make my point now: [b]On sale or not, I think this game is absolutely worthy of your time[/b]
one of the first games i tried to 100% idk why i was afraid while playing this game back in the day xD you explore and slove puzzles and so i dont remember much but it was worth it and maybe my overthinking made me feel afraid while playing this ...
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It's unclear what to do, there's no real tutorial, I still don't understand what this game is and what it's for, at least thanks for the cards
Un walking simulator con puzzle ambientali, in un contesto architettonico che strizza l'occhio a correnti come il brutalismo e il nichilismo, dove saremo noi soli abbandonati in mezzo a queste strutture senza tempo e sospese nel vuoto: un po' dispersivo e comandi non proprio eccelsi, eppure ancora affascinante da guardare. Cheers...all'interior designer.
Не работает комната, где на "портале" надо "нарисовать" треугольник. Прочитал два руководства с прохождением, делал треугольник под разными углами, даже с дополнительной вершиной посреди стороны, и перезаходил в комнату, но портал не открывается. Хотя, подсказка в игре говорит про разбитый монолит, на котором нарисован наклонённый прямоугольник, но я и его все варианты попробовал. Странная графика, когда открылась комната с порталами, я, после некой паузы, запутался где я был, а где не был. Странные головоломки, типо того как надо долго передвигать кубы, от которых отскакивает мяч, вот только мяч всегда отскакивает в заранее запрограммированном направлении, которое не поддаётся расчётам со стороны физики, ещё и он медленно летит.
It's a walking simulator, There are puzzles and goals and destinations for those who are eager to achieve and complete, discover. And then there is a calm, peacefull world for those who don't need goals. Who are not rushing anywhere, and just enjoy walking in with calm ambient music in the background
Great atmosphere, simplistic puzzles, and a beautiful story/message for those who pay attention and sit with it. One of my all time favs.
The puzzles just don't make any sense unless you're into mind reading
Симулятор снов при температуре 39,3. Прекрасно подойдёт мазохистам, которые неровно дышат к зубодробительным головоломкам, любителям лиминальных пространств и ценителям Лавкрафта — циклопическая и нечеловеческая архитектура здесь во все поля.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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