
A massive RuneScape-inspired idle RPG built for long-term progression. Train 24 skills, defeat bosses, collect over 500 souls, and bank offline time to accelerate your progress whenever you choose.
Modeled estimate, not a reported figure. How we estimate →
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About
Train 24 interconnected skills, defeat powerful bosses, collect over 500 souls, complete thousands of challenges, and scale your character through a deep prestige system designed for hundreds — and eventually thousands — of hours of progression.
Whether actively managing your build or progressing while offline, every action pushes your account further toward true endgame power.
Train 24 unique skills — including Woodcutting, Mining, Fishing, Cooking, Magic, Thieving, BeastMastery, and more.
Skills feed into one another through layered progression systems where every upgrade strengthens your entire account. Gather resources, craft stronger equipment, unlock new systems, and push deeper into increasingly rewarding content.
Prestige skills to gain permanent bonuses, accelerate future progression, and continue scaling far beyond the early game.
Combat is automated — but power is earned.
Build your character, craft stronger gear, optimize your progression, and challenge increasingly dangerous bosses designed to test your stats, equipment, and preparation.
Rare drops, unique equipment, soul collection, and permanent progression systems create an endless climb toward greater power.
The stronger your account becomes, the faster the world opens around you.
Bloobs Adventure Idle is built for players who love long-term progression and meaningful discovery.
Complete thousands of challenges across combat, skilling, exploration, progression, and collection systems to unlock milestone rewards, permanent upgrades, and hidden memories scattered throughout the world.
Track your journey through the Beastiary, Item Compendium, Thief’s Log, Achievements, and Souldex — featuring over 500 collectible souls with unique variations and bonuses.
Recover lost memories to expand the Lore Book and uncover fragments of the world hidden behind your progression.
There is always another goal to chase, another reward to unlock, and another mystery waiting to be discovered.
Progress on your schedule.
Store up to 36 hours of offline time and spend it whenever you choose to accelerate skills, combat, crafting, and progression. Dexterity Prestige increases the cap by 6 hours per level, up to a maximum of 96 hours.
You don’t just idle.
You control when progression accelerates.
Bloobs Adventure Idle combines familiar RuneScape-inspired skilling with layered systems designed for long-term progression. Prestige, skill synergy, and exploration come together in a steady loop that continues to grow with you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Великий Слизень [/h1] Игра из разряда "оно вас сожрёт, остальных просто не найдут". [h1] СЮЖЕТ [/h1] Слизень очнулся в незнакомом месте. Ясно только, что героя зовут Bloob. Игрокам предстоит раскрыть все секреты этого мира. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой необычную Idle игру. Главная фишка игры — мир здесь существует физически. То есть, все данжи, враги, NPC, подземелья, боссы находятся на действительно имеющихся локациях. И чтоб с кем-то сразиться или что-то найти — надо сперва добежать до нужного места по карте. Вторая вещь, на которую обратил внимание это огромность в плане контента. Если честно, то после полного прохождения Melvor и недавнего одоления почти на 100% Eldara — думал меня уже ничем не удивить. Эта игра смогла это сделать. Здесь более-менее одинаковые, как и в других подобных играх профы, которые надо изучать. Фокус в том, что на всю эту систему наверчено просто дофигилион всяких ачивок и достаточно сложноватых тонкостей. Пример по изготовлению стрел: сперва делаем наконечники в одной профе, потом древки в другой, потом приклеиваем оперения и только лишь потом делаем стрелы — если хватит соответсвующего мастерства. Голова крУгом, в общем. Практически все действия имеют набор мини-квестов, по типу "убей 10 кабанов". Боевые драки существуют отдельно, а могут браться через бистмастера, он накидывает квестов, а потом за полученные наградные очки открываем тонну полезностей. Очень понравились местные боссы. Они прямо суперкруто выглядят. И, бывает, сидят в секретных местах! А локации тут вообще-то здоровенные, ещё найти их не так просто будет некоторых. Существуют бонусы за оффлайн. Если игра не запускалась, то копится время, которое потом можно будет врубить для ускорения всех действий слизня на х2 или х3. Простые действия, типа рубить деревья, бить монстров и т.д. герой делает, к счастью, автоматически. А вот мини-квесты придётся обновлять вручную 10 раз (на каждое действие, а их миллион), потом они уже будут автоматически браться. Супер-плохо, что при такой сложной по структуре игре банк не работает на крафт автоматически. Придётся прямо брать ресурсы в инвентарь и прямо тащить их к крафтовым NPC — не очень удобно. Если герой докачивает какую-то профу до уровня 100, то можно сбросить её (отдельно от других) до нуля, но получить пассивное усиление. И вот так к каждой профе 10 раз можно. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] 👍 Простая, но приятная графика. 👍 Просто супер-офигенный саундтрек. Он реально очень круто попадает в атмосферу. 👍 Чётко прорисованный по локациям здоровенный мир, который можно изучать. В наличии секретные локации. 👍 Очень много контента, завязанного на классику жанра Idle — прокачку всего. 👍 Какие-то миллиарды миллионов видов ресурсов, предметов. И всё полезное. 👍 Много видов врагов, боссов. Есть солидно выглядящие супер-боссы. 👍 Хорошая награда за оффлайн. Дают сильные ускорялки времени на все действия. 👍 Могучая глобальная прокачка героя и отдельных профессий. [h1] МИНУСЫ: [/h1] ❌ Нет русского языка текста. Для любителей жанра наверное будет не трудно. Остальным, пожалуй, придётся освоить тонну новых терминов и слов. ❌ Банк не участвует автоматически в крафте (кроме профы домостроения) и прокачать это нельзя. Как по мне — жутко неудобно. [h1] ВЫВОДЫ [/h1] Шикарнейшая Idle игра, которая даёт новый прикольный опыт бегания по здоровенным локациям. С одной стороны, это игру затягивает. С другой — делает её прилично интереснее. По объёму контента игрулина возможно даст фору признанным мастодонтам жанра, типа Melvor. Крайне рекомендую к ознакомлению. Традиционно, полную версию обзора, со скриншотами, красивым оформлением, можно найти в кураторе. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось – жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Всем хороших игр!
Single player Runescape, but you are botting.
This game is wholesome and good vibes only <3 I started playing on the first day of this year, and at the time I was craving runescape - however, I booted up THIS game, completely forgetting what it was, and voila. In that first month I'm pretty positive I racked up over 100 hours of playtime. I was INSTANTLY hooked and addicted. This game made me so happy then and still makes me pretty happy. Progression feels positive and satisfying, it slows down the higher your levels get which gets a little painful but it's not too terrible. It's somewhere between idle and active, there are of course some things you need to be active for, but this game is PERFECT for multitasking with whatever else, and I love it so much for that. I'm excited to see what else is to come <3
This game is not for me. I LOVE incremental games, idle games, anything where I can upgrade and numbers go up. LOL This game is not that. I'm not sure what this game is. I tried it and just could not get into it. There is nothing wrong with it, I just don't think it was for me. That is why I am still recommending it
Great game in the style of Runescape but with more 'basic' graphics. It's oddly satisfying to aim towards goals, and with the latest update making goal-setting far easier, the game just continues to get better. It DOES have to be online to make progress, but you can get 2x and 3x speed while you're offline, which increases with your agility prestige level and other means. Very worthwhile to buy and play, sale or not. My hours may give away my opinion.
I really like this game, but I just can't recommend it; while it might say it's an idle game, it really isn't. You have to actively start and stop and accept new tiers of challenge quests, and you can't afford not to do it because the rewards are very good. It's not until you reach tier 10 on each challenge that he starts to auto-accept them, but even then when you swap to some other skill you have to manually remove the active challenge and find the new one from a list and accept it it's very annoying. For some skills, there are many tabs and many things to choose from, and finding the right one can be annoying. And it starts out only letting you have 3 active up to 6 with unlocks that take a while to get. Even with 6 slots it's not enough; there are some skills where you want to have more than 6 active to gain progress on everything possible when doing it. The micromanaging of challenges just makes the game feel awful to play honestly if they ever changed to be more automated in the future, I would recommend the game, but as it is now, don't waste your time unless you want to babysit the game all the time.
Having a great time so far, it has a very enjoyable gameplay loop, and seems to have a passionate developer. I've played RuneScape off and on since it's inception, this is what Melvor Idle should have been, not just a screen simulator watching the number go up, Bloobs has depth, this is exactly the game I've been searching for, and I'm excited to see what comes in the future for it. Just reading the comments, reviews, and discussions around this game there is a bit of negativity and people who think they can do things better, my suggestion to them is, go make your own game. Too many good games with solo devs have been ruined by the vocal minority masquerading as player sentiment, when in reality it's a handful of people who don't intend on actually playing the game in any meaningful way, Continue following your dream, and keep up the good work.
Still very much in early access. A lot of items have description "No current use", while others say they have a use just for the wiki to say "It will be used in a yet to be released ranching update". Slow load times, some performance issues, and even a couple crashes. Disappointing that devs feel so pressured to 1.0 a game before it's ready.
Did you have a life? Well now you dont! Your time is bloob's time. Did you transcend the laws of spacetime and miss the tutorial button? Click the discord button in the settings the community is lovely. WHAT YOU DO HAVE A LIFE?¿!? Well good thing theres a turbo mode. Beyond a beautiful shiny loot encumbered, number bursting, pet having time sink what is this game? Did you like the idea of runescape but found the execution boring and repetitive? In my opinion bloobs solves all of runescape's problems, and avoids a heavty few outright by being singleplayer. In the end if you are trying to kill time or watch numbers go up. This has to be one of if not THE BEST games for it
Over the last 10 years, ive destroyed phones to play prob hundreds of different idle games 24/7, ive also burned pc screens over idle games All that time, tens of thousands of hours.. This game beats EVERY other idle game there is hands down. I dont remember the last time i was this interested on actually watching what happens in the game rather than just open and forget it for 8-16 hrs. The fact that i can freely move around to do thing instead being forced on a pretedermined route with static images or lazy video loop sold this game to me. There is a ton to do, tons more is coming and i can see this game having potential for 100s of thousands of hours. And the community is the best part, nobody is mean. Someone always helps one way or another. AND the dev welcomes everyone individually and actively partakes in chatter. That makes me wanna stay here even more. Hands down the best idle game ive played in 10 years.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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