
A visual short story set in Nebraska, Three Fourths Home follows an extended conversation between Kelly and her family during a drive home through an intense thunderstorm.
Modeled estimate, not a reported figure. How we estimate →
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 250reviews | 64% | — | $20K |
| $9.99 | 852ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Keep holding down the "right" button and press space to advance in the most mundane dialogue imaginable. Near the end you get to read a Bible-esque story. All in all, this was entirely unnecessary.
💋
really well done. you should experience it too
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| 790ratings |
| 54% |
| — |
| not modelled |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Non so cosa mi aspettassi di preciso, posso solo dire che è stata un'esperienza incredibilmente bella, intensa, profonda, reale. Scritta in modo perfetto. Le storie sono bellissime e la colonna sonora meravigliosa. 10/10.
1.
This story is a stage play pretending to be a computer game. It hits hard and although it has its moments of humor, it is a well written drama that asks you to step into the shoes of an estranged family. The distance you travel in the game suggests we consider the concept of how quickly we can grow apart from those we love. The extended edition acts as a second and final act, and I would highly recommend you get both. There are small choices you can make throughout the game, but it truly is about the journey and less about the menial choices that drive us forward.
Three Fourths Home is the story of Kelly and coming back home when you really didn't want to. Somewhat estranged from your family (for ambiguous reasons that can become as complicated as you want them to), Kelly tries to beat a storm home while untangling some of the mess that her family has become. While I enjoyed the main story (clocking in around 40 minutes or so), the epilogue and some of the extras (such as Kelly's photo project) are nice little extras that really strengthen the narrative. The game has wonderful, minimalist graphics that I quite enjoyed and felt fit the melancholy story line. I enjoyed my time with Three Fourths Home so much that I ended up going through a few times to find the different story threads and conversation outcomes. Not bad for a few dollars.
᠌ ᠌
Il non riuscire a trovare una via, non vedere il futuro, rinnegare il passato e i problemi, e sentirsi sempre in colpa per ciò che ci sfugge, che ci scappa. Questo è quello che ci racconta Three Fourths Home. Una visual novel toccante che con la Extended Edition, grazie all'epilogo, alle storie, alle foto di Kelly e alla radio (che sto ascoltando proprio mentre scrivo questa recensione), inquadra ancora meglio il tormento e lo spaesamento che la affliggono, che possono affliggere non solo Kelly.
First things first: this game is mostly a visual novel you read while holding a button and making the occasional choice, and you should be aware of that going in. It's also very different from a lot of other games in that it does a lot with very little. It hit me way harder than I expected it to! It's short and doesn't have much replayability, so get it on sale, but definitely get it! It might seem boring at first glance, but it's an emotionally deep artistic portrayal of family conflict, mental health struggles, and self-doubt. Graphics are simple, but that works for a game like this (down to earth, realistic, and open). It's not meant to be spectacular, it's meant to be minimalistic so the story can shine. Another reviewer mentioned that the ending is both predictable and completely unexpected, and I have to agree. There's something so uniquely vulnerable and human about this game, and I'm glad I picked it up.
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Players by region
Where this game's players are, estimated from review languages.
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