
An RTS-Roguelike hybrid with auto-battling troops. Master building placement, swarm your enemies, and smash their defenses with unit-commander combos!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 31 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The wait is over! The full version of "There Are No Orcs" is OUT NOW!
Join the Horde... (of Players)!
Find the Discord invite link in the game's main menu or in the sidebar of this Steam page.
We're Not Done Yet!
We'll keep rolling out new content, squashing bugs, and generally trying to make this game even more awesome for you. Thanks for the incredible support!

"There Are No Orcs" is a combat strategy game that blends Roguelike elements, tile-building, and auto-battling.
Take command of one of three factions: Humans, Demons, and Dwarves.
Strategically place buildings on tiles to produce a massive, endless army.
Forge an unstoppable front line and smash the enemy's base to smithereens!
Strategically place buildings to automatically produce gold or combat units. Maximize efficiency by leveraging synergy bonuses based on placement.
Each faction's buildings work in completely different ways. Not all strategies are created equal... but they're all fun to break!
Choose from 30 unique commanders, each with their own active skills, passive traits, and four exclusive buildings.
Pick your commander based on your favorite tactical style... or maybe just because you think they look cool. We won't judge.
Every run is a new tactical experiment. Feel like flooding the battlefield with an endless skeleton horde? Or perhaps launching a combined air-ground assault with elite dinosaurs is more your speed? Go on, try a strategy they haven't thought of!
Master the counter system to assemble the ultimate army. Battle across four distinct terrains—plains, desert, scorched earth, and tundra—and push your skills to the limit in the ultimate trial: Chaos difficulty.
(It's the kind of challenge where the developers might have just thrown in some... creative numbers to keep you on your toes. You've been warned.)
What are you waiting for? Stop reading and swarm the battlefield with your own forces!
(No orcs were harmed in the making of this game.)
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩 就是有的建築介紹看不懂 還有需要場外增長 不是每個玩家都這麼猛的 想玩的開心點
Good funny game <3 try demo.
I didnt expect to like this game, but its amazing. It feels rewarding when you win at a chaos level, and the crafting system makes loot worth it. So many commanders to unlock, play styles etc...Buy this game, you will get countless hours from it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Awesome
Great game! If you have played 'The King is Watching', there are some similarities here. There are 3 main factions with different playstyles, 10 commander options in each faction, and each with their own small twist on the faction playstyle. There's also a light element of gear management for your commander to offer minor buffs for your playstyle. Overall, there's a lot of flexibility. The game itself is the same every time - build econ to build units and try to destroy the enemy base. You receive money to roll through buildings to purchase (for econ/units), or upgrade your level in the current run. Difficulty is controlled by 'modifiers' that get added to the run as you progress, as well as bonus health + damage for the enemy units. I found many of these to be easier than the base mode which was a bit confusing at first. I tried all the commanders but found a handful I preferred and was able to clear the game with them. It's probably closer to 30h to complete - well worth $10.
三个流派三十个角色大部分都很有特色,虽然很多角色强度天差地别,但是总体来说都挺有意思的
dwarf is hard demon is fun human is basic but overall 9/10
good. i like it. you might too. lots of colors. noises too.
I can confirm, There Are No Orcs. Really enjoyed this Game, hope in the future more No-Orcs will be added. All Commanders and Chaos feel different and yet not overwhelming, GJ!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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