
A unique roguelike deckbuilder + base-building tower defense game. Build powerful defenses in the last bastion of light, fend off relentless waves of darkness, and protect the final goddess!
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About


Use cards to place or upgrade buildings and cast spells. Build your own custom deck and craft a unique defense strategy.


When night falls, the dark army swarms in. Your units and defense towers attack autonomously to protect the Goddess Statue. Choosing the right unit combos and upgrade effects is the key to victory.


Each goddess offers unique starting relics and deck, with more upgrades unlocked as she grows. After each successful defense, you'll earn new cards, relics, or encounter random events that send your fate in unexpected directions.


Freely combine cards, relics, and building upgrades to create a powerful line of defense. Protect the goddess and stand strong against the invading darkness!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese*, Japanese*, Korean**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
单机游戏你也削?想抬火雷系加强火雷系砍砍怪物不就得了,你砍重铸和岩系干吗?更别说这游戏还有个15天你就全部清空的重新下建筑的烂设定,合着15天前我必须又要规划卡组又要保持强度挺过15天,15天BOSS站还得留水晶等着从零开始下基地?那你设计个建筑取消的用意在哪?纯为了恶心玩家是吧。雷系女神现在没有,没产出新内容就顾着搞平衡,太幽默了。 -------------------------------------------------------------------------------------------------------------------- 截止10月1日,新版本更新的魔法女神初始遗物:每回合给1张0费临时卡 次次上手都是2费的,只要你进去玩一把你都能测试得出这个BUG,制作组压根儿不玩自己做的游戏的。
本来就打的很不爽了,还tmd削卡牌,不知道的还以为是什么旷世pvp游戏;关键卡能几十轮不来,突出一个怎么折磨玩家怎么来 内容更新1的评测更新: 1:就你这牌库抽牌逻辑就不能更新?抽牌池沉底牌在弃牌库里的牌挪回来的时候就永远拿不到手上呗?喜欢我闪电流的前排龟龟连着沉底三次吗? 2:小噬脑魔更是个冲击波,第二关开头可能也就龟龟流能不被入? 3:看似加入很多新塔新牌,实际上只能做到让原来的龟龟流和献祭流的key牌被稀释,原来可能是靠运营和一点运气,现在想玩爽一局你需要考虑献祭自己多少血压。 总结:我确实喜欢这个游戏题材,但是有这时间我建议你不如睡一觉。
单机游戏搞平衡就算了,砍得太厉害了。玩其他流派高难度通关也太难了。总体来说没平衡前爽玩,平衡后,都不想打开这个游戏了。游戏不应该带来快乐吗?玩得我头皮发麻。打到难5就卡住了。我不是来这受折磨的。讲道理有一个无敌流派爽爽就完事了了,真喜欢这游戏的会故意去体验其他流派。不喜欢的 本来爽游,你给他玩不爽了,谁买你游戏。不推荐!慎入 内容也少就一个地图。3个女神。初始卡组基本一样。卡池也是共享,专属牌少得可怜。
Very very little content for the price tag, would be justifiable purchase with a 5$ price tag but definitely not worth the money at this point, would be a fun game but there's only one playable deck at this point, and that deck is extremely overpowered, the other decks have no chance of winning, definitely hold off on buying this game until its actually developed
對比DEMO差了很多,如果要玩同一種流派,出的東西又是隨機的? 很多情況無法選到適合的遺物或是卡牌 難度方面也是一言難盡,大改了之後,感覺設計上很多地方有問題... 再來是費用使用起來很不直觀,大大限制出牌,常常費用卡住,也很難有好的組合卡牌來使用。 你們把女神分成三種模式,但是其實沒有夠多的內容來支撐,反而是一種畫蛇添足了。 買了是支持,希望你們要自己玩過再想辦法修正得更好吧...
재미는 있는데 할 수 있는게 너무 적다
이건 첫번째 레슨 크리스탈은 턴 끝나도 안 없어지니 버리지말기 이제 두번째 레슨 15라 리셋때 크리스탈 남는다는걸 기억하기 드디어 세번째 레슨 암구 턴시작 버프는 15라 지나도 남는다는걸 기억하기
The demo was fun in its simplicity. What it has become is evolved to the point of losing the element I enjoyed. You can keep the 12 bucks for the memories. I'm going to get some milk be back soon : )
The balance of this game is too randomized. The waves are RNG and can just KO you outta nowhere. The cards are RNG and you only have 2 viable options, turtles or flame portal spam. There isn't a sustainable way to keep up crystals without cheesing relics. Scaling for the enemy is better than the scaling for the player. The first deck should be about spells and crystals, instead its a conglomerate of everything and it doesn't function well. This needs some major balancing tweaks. Perhaps a few changes to the card tribes and what they start with? I don't even know. This just seems like it needs help. It has a good mechanical system, but even on base difficulty it isn't fair to the player. What I would look for as far as changes: Better scaling and crystal economy options for the player to utilize. Or Less enemy scaling. Better relics (they all are kind of good but not all are great) Or Better Events that aren't random removes and random adds Better Card Tribe synergy and starter decks Or Player can select cards from the tribes to start with rather than get a prepacked deck More cards in general (I think I have seen the same rewards choices at least 100 times over, so it seems that the card pool is low) If and when this game sees some updates, might change this review.
起初有點難評,更新後直接負評了 原本玩得不順還想能不能賭重鑄 或者改玩岩龜換換心情 結果現在把起手就很卡手的六水晶又砍掉一個 再把原本唯一能順順玩的岩龜削弱 然後把如果有抽到玩起來頗有趣的重鑄砍到骨折 真心不是很懂這種不讓玩家玩得舒服的風潮是怎麼來的
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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