
Make a name for yourself in this old-school Wuxia RPG. Explore the chaotic lands of ancient China and engage in challenging turn-based battles to change the world of kungfu forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 4.9Kreviews | 67% | — | $1.9M |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不看攻略你只能得到一个残次品,新手指引更是烂中烂,背包杂乱无章 好的武功全在最后面,不是说这种方式不好,但是你得讲究一个循序渐进吧,江南篇获得的武功几乎全是二三四星的,一下跳到中原之后各种八九十星,高阶武功各种属性限制,你根骨不够就要删前期的,然后练级还非常枯燥,导致获取了高阶武学之后,你前期的练级像个小丑 拜师这么重要的剧情放在4/5剧情处,拜完游戏都快结束了,而且非常突兀,无缘无故掌门都给你了 队友更是无力吐槽,我知道你想塑造各种阵营,各种抉择,但是跟了我大半个剧情的队友,说没就没了,任务指引就是一句话,我得满地图去找,找到就给个等级提升,然后就是空有等级的高级队友带着一身破烂武学,中间的空白你想弥补,乖乖草丛练级去,更变态的是你一步走错,队友要么没了,要么再也进不了队了 是,后期是给了很多强力队友,但是那些人和木头有什么区别?很厉害的剑神,各大派的高手,可是我整个游戏下来没和他们说过两句话,不是说数值高就是好队友,你数值再高还能有风灵月影高? 难度方面也是诡异的很,江南篇还算正常,到了中原动不动八九十级的各路高人一巴掌呼死你,迷宫的小怪你打他5000,boss只能打100,你能不能把区域难度调到一个级别啊,我进迷宫打不动小怪我知道要出去练级,而不是我逛完整个迷宫砍瓜切菜,到了boss被一刀砍翻,你知道不知道你那个迷宫很烦人啊 总之不建议入手
非常不推荐,平衡没做好,剧情有问题,妈的被群里的托给忽悠了买的,非常非常后悔
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一年多没更新了,跑路了吗?
第一,游戏并没有真正的做完,太多坑没填。 第二,游戏流程设置的极其不合理,很难想象一个武侠游戏,你要玩到剧情的五分之四的位置才能找门派拜师。 第三,很多玩法思路很好但是没用武之地。(归根结底还是没做完) 除此之外游戏还是挺好玩的。
这游戏前中期做的非常好,非常有武侠气息,但是后期也就是demo版之后的内容就不行了,非常无聊,但是还是值得一个好评
the game i dont know why people say its similar to heros adventure it is absolutely not most of your actions and choices do not matter the game will go as it has to go you make no impact on the story as it says your the protagonist well not really your not even a side character to be fair if you go through the righteous route your at best the workboy/girl who does all the work while some npc takes the credit , cant really be acknowledged youll always be treated as some nobody not even a side character there are a few endings you cannot join sects until your at the absolute end of the game the last act which is so horribly done with the weirdest quest log system ive seen its so weird it never gives you proper direction let alone the side things youve to check thank heavens theres a great guide detailing what to do, the bugs i mostly didnt face many the translation is absolutely terrible nothing makes sense on what your doing most of the time theres little to no romance afaik only a small minor group of characters can be romanced act 3 takes a insane boost in enemy hp making things annoyingly boring because the grind for exp is far too slow if your playing hoping to be some hero or choose the righteous options for whatever good they do youll never really be acknowledged the only character i personally liked was the ragged brother, the choices of writing this games story were rather very weird to me i heard its over a novel of the creator of the quanzhen sect the game wouldve felt better from the npc portrayed as that persons pov instead of some background character treated like dust by everyone in the world while the npc golden boy is treated like some prodigy when you see nothing of it most of the time you have to save the guy going through tedious fights, now im calling it NPC instead of naming it because i do not wish to spoil the story or whatever can be understood of it in the translation the art style is very cute and clean likeable the combat feels okay, story bah its poor imo, if your looking for a good story or a place you can grow from zero to hero be acknowledged and make change with choices try heros adventure or wandering sword if you still wish to buy this game by all means but please make sure you check the guide on the guides tab its absolutely impossible without it because of the terrible quest log, plus i think the games pretty much abandoned its what ive read on other reviews, would i reccomend? not really its a shame the art style was unique and cute and my 56 hours were spent on 1 playthrough because most of my hours went afk reserching why i cant trigger this part of a certain quest and the parts of the story i understood just made my character feel unimportant for a wuxia fantasy game, if you do choose to buy id suggest evil routes either way its just my opinion on the game, good day reader thank you for your time :)
Game is good only two bad aspects are that there are certain soft locked routes just don't save or have a backup save before point as well as the very long and slow ending credits. Other than these two things the game is a very laidback pick-up anytime kind with challenges if you like playing on harder difficulties.
野外小怪就能做到无限控哈,眩晕和封穴如果都是跳过一回合那区别在哪?一个能被打醒一个打不醒呗?更牛叉的是有多段攻击带封穴的你就打吧,你秒不掉他们死的就是你了,这样设计真的有意思吗?
制作组跑路了。另外:不要买IOS的手游
这就不更新了???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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