
The Walking Dead: The Telltale Definitive Series contains all 4 Seasons, 400 Days, and The Walking Dead: Michonne, which includes over 50 hours of gameplay across 23 unique episodes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.43/day in the week to Aug 10 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 47.3Kreviews | 97% | — | $25M |
| $49.99 | 16.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably the best story telling zombie game you'll ever play, my hours speak for itself
definition of peak
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 2.1Kratings |
| 94% |
| — |
| not modelled |
| $9.99−80% | 229ratings | 90% | #136 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прекрасная игра, сюжет на 40+ часов, отличные саундреки, особенно nevermind the darkness в 4 сезоне 🐱👤
1.前兩季沒有繁中 商店顯示有繁中容易誤導 2.操作過時 不過老遊戲 但翻譯基本上是一坨 這麼多年了明顯是沒要屌中文市場 像是機翻 有些還會顯示不出字變 成口 英文ok的建議也全程英文遊玩 最經典的第二季翻譯:(A)他口口 (B)我口口 (C)那口口 3.說是選擇都很重要 但實則普通 不像底特律可能切換到整條線 這個基本就是一條寫好的故事架構 這麼多缺點但還是推薦 便宜 並且漫畫畫風過多久都不會太過時 故事也容易投入 尤其陰屍路劇集粉絲
Best game to exist, 10/10 every single thing.
the best story game ive ever played
10/10 game. would absolutely recommend. btw your probably gonna develop depression after the first season
Ts so fun, even if you know whats gonna happen. It's gen so much fun imo.
A- Going all the way back, I have been a Telltale fan since even before Sam and Max reboots (favourite adventure world of all time.) In 2013, I was so excited to delve into the world of TWD in their vision and boy was it great and fresh. Eventually TWD in general for me became quite tiresome primarily because I felt a lot of choices that key characters made were not reflective of their character. One of the primary features that this game is set apart from others is that, for the most part, your choices do have consequences (and often unforeseen.) This entire concept we need more of in games particularly I like it for only narrative heavy games. The TT TWD series fell off my bucket list somewhere around 2017 when i bought season three but I ended up fully dropping interest in TWD completely. I always loved Lee and Clem and their story and had always intended to come back...it just took me quite a while to do it. With this version, I tried but wasn't able to reimport most of my saves but I did remember a large portion of my choices and last year I made a plan to finish the last two seasons. I'm very glad I did because it definitely brought a part of closure to Clem and AJs journey. This version I think was done very well and is very nice to have as one install for new players. The sharpness of the graphics even today look pretty good and unique. My major complaints of the the interface of the game was always such a low FOV and mouse responsiveness but not that big of a deal. While I despise QTEs (I'd rather just not have them ad all and treat it like a movie), there are not a ton of them and they're easy. Without spoilers, my biggest complaint of the finale was really Episode 3 and 4. There are a couple things that happen which serve as major forks in the road that to me were far to binary choices. In the moment, I couldn't thought of at least several other viable solutions that were obvious but were not presented to us to choose forcing us to make a decision that had superb impact. While most of the TT series was not like this, this was akin to many of the character choices in the TV show that made it seem so ridiculous and implausible. For the ending of the TT series I'm specifically thinking of the boat and the bridge. I would've expected another crafty angle in there with the right set of choices, you could've made it out of those situations with far less lives lost. Overall, I'm glad to have shared part of my time in the last decade with this array of characters and especially Clem....a true definition of a classic videogame heroine. On average each season was about 10 hours so 40 hours for the core of this story is pretty fantastic and is a superb value if you like this type of thing. In videogaming (and specifically adventuregaming ), Telltale serves a very unique role for having so many A-/A+ classics. As of 2026, it's great to know that LCG Entertainment exists and can use the Telltale name. Last year I finished all of the Batman seasons which were phenominal. Next up is Expanse whilist we all prepare ourselves for The Wolf Among Us 2!!!!!!
剧情很不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 86 | 66% | Free | |
| $13.7M | 53.7K | 97% | $14.99 | |
| $13.5K | 72 | 93% | $13.99 | |
| $10K | 52 | 79% | $9.99 | |
| $3.2K | 58 | 88% | $2.99 | |
| $248 | 6 | 67% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25M | 13.1K | 86% | $49.99 | |
| $24.9M | 72.2K | 91% | $11.24 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $25.2M | 263K | 96% | $7.99 | |
| $25.2M | 27K | 75% | $39.99 |