
A secluded school might finally be Clementine’s chance for a home, but protecting it will mean sacrifice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 22 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 21.5Kreviews | 95% | — | $6.8M |
| $19.99 | 11.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我的肯尼老baby你在哪
one of the best games i've ever played.
damn...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 950ratings |
| 86% |
| — |
| not modelled |
| $3.99−80% | 113ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best series ever
cried so much, thank you telltale
[h2] The Walking Dead: The Final Season [/h2] -I gotta say, it was quite an awesome experience to play this season. I think Telltale learned from their mistakes when it came to The New Frontier. The dialogue choices felt grounded and clearly reflected what you wanted to say; they never felt off or stupid. I also liked the fact that Clementine wasn't forced into a relationship, nor was she treated as a bad person if you chose otherwise. You had multiple options in that regard, and neither Louis nor Violet hated you for it. My favorite part was probably Lilly's return. She had remained a mysterious character after you either threw her out or let her stay (depending on the choice you made), only for her to take advantage of that later. She came back much more hardened and ruthless, willing to do evil things for the sake of fighting for what she believed in and protecting what she loved. Because so much of the game takes place around the school and surrounding woods, exploration rarely felt exciting. Unlike Seasons 1, 2 and 3 where new locations constantly changed the atmosphere, The Final Season often felt visually repetitive. 100% Achievements ✅
A final chapter on PC of the Walking Dead series. Continuing the relationship between Clementine and her nouveau adoptive child. They cling to these things that matter -even during a zombie apocalypse - and show those things that really matter. Grit, gusto, and people. Worthy conclusion to the series. it leaves you wanting more.
holy ♥♥♥♥♥♥♥ ♥♥♥♥.
с финальной игрой увы telltale оподливились, медленный темп повествования, тупость персонажей(причем практически всех), и конечно реткон концепции укуса, после которого не важно как давно тебя укусили - ты всегда можешь просто отрубить конечность, где был укус и все будет нормально!!! а то что в первой игре люди делали также, но это, сюрприз, не срабатывало, сценаристам видимо было плевать))) 4/10, я прям разочарован
Un pure BANGER , j'ai fait toutes les saisons , j'ai surkiffé les faires , on en veut encore <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 18.6K | 84% | $14.99 | |
| $2.2M | 8.3K | 81% | $14.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $7.5M | 26.8K | 97% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| — | 134 | 64% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 7.3K | 92% | $24.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 8.7K | 88% | $23.99 | |
| $6.9M | 5.9K | 74% | $29.99 |