
The Walking Dead: Season Two continues the story of Clementine, a young girl orphaned by the undead apocalypse. Left to fend for herself, she has been forced to learn how to survive in a world gone mad.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 84 reviews with recorded playtime.
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
they've improved a lot of stuff from the 1st game, mostly the new UI, but wow, what really got me excited playing this one was the way it carries on your choices from season one to continue the story in this game. if you loved the 1st game, you'll definitely still love this one
i already reviewed the first game, and honestly this season is just as good. the game has engaging characters and a story that keeos you hooked. this seasons takes part a few years after the first one. This game has just as if not more emotional choices then the first season. spoiler alert: [spoiler] the goat and one of my top 3 characters along with clem and lee, kenny returns in episode 2 and his character is just a great and alot more reasonable at times then in the first season. The cnnection between kenny and clem is great, where they bond over their shared trauma from the first season. And one of my fsvbourite interactions between clem and kenny is where they chat about lee and how he was a great guy. also bonnie, arvo and mike are the most insufferable pieces of $h!t, if you havent played until the end of this seaosn yet you will understand at the end how unbearable these characters are. these characters might rival ben and larry in how much i wanted to just shoot them straight in the head everytime they spoke [spoiler]
tan perfecto como la primera temporada volver a ver a kenny fue una de las mejores sensaciones y empatizas siempre con el , es uno de los mejores personajes de la saga despues de lee y claro uno nunca lo va a abandonar ya que es parte de ti
♥♥♥♥♥ просто шедевр 9/10
sorunun artık aylaklar değil insanların olduğu zamanlar
wallahi i hope [spoiler] bonnie, mike and arvo [/spoiler] ♥♥♥♥♥♥♥ die, pathetic and the most insufferable ♥♥♥♥♥♥♥♥ amazing story till the end 10/10
This game is weaker than the first but its still very good. One thing that wasnt as well done compared to the first was the characters. I honestly didnt care about any of the characters besides Clem, [spoiler]Kenny[/spoiler] , and Luke. Honestly most of them seemed just plain stupid and unreasonable. To be completely honest it didnt effect much since I was definitely enjoying letting them know how i felt about them compared to the first game where I was very polite to almost everyone. Ending sequence had me jumping in my seat (literally) and in tears by the time it closed. I was surprised to see the ending I got was chosen by only 25% of players but it seems like the most logical to me. [spoiler]I hope to see Kenny again one day... I really like that dude. o7[/spoiler]
Story 100/10 Gameplay 9/10 Graphics 9/10 a unique game story with gameplay and good graphic that will catch your attention from first time
TWD universe is one of my favorites, the way characters are developed and their true faces revealed over time is what makes this universe special. I played season 2 after many years, it was nothing less than the first season. Some choices made me pause the game and just sit there thinking of the outcomes. I think I should do that less and face the truth of instinctual choice-making. I've said this before in my first season review and I will say it again, those hard choices may not impact the consequences, but they determine what type of a person you are. Not much more to say about the game, try your best to stay as human as possible :) The game notified me that the first game's choices affect S2, I unfortunately played on a different PC so all my data was lost and it assigned randomly. I don't know how much it affects but still, if I knew that before I would make sure to have them here. Nevertheless, it doesn't matter judging after the experience.
A great follow-up to the first season, there's many improvements. It's clear how they tried to use as much diversity as possible in the game, such as various interesting locations, plot twists, character development and new interactive possibilities. The game kept me even more hooked than the first chapter and that is great! In particular though, there's something that I've noticed that I've appreciated SO much, and it's the fact that every "sad" event, such as the death of a character, is being normalized, as if it was indeed common for a world like that. I felt as if I got used and grew up in the walking dead world, some deaths felt so natural, both for me and (apparently) for the other characters. Some might see this as a downside, but I see this as a way to use plot twists and other surprise moments to show a lot more things than just death. Incredible season, keep watching TWD! :D
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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