
My Winter Car is the ultimate challenge for project car owning, building, fixing, tuning and maintenance simulator. Sequel to My Summer Car, but with added challenge for those who can master the original game!
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About
This is the ultimate sequel to the acclaimed My Summer Car.
My Winter Car is a first person survival game about owning, assembling and maintaining an old project car. You buy and sell all sorts of random parts for to build the car while trying to maintain your money situation. In the long run you might want to build it a regular every day car, or a race car for either Rallying or Circuit racing. Or you might want to turn it into a cool as possible tuning masterpiece... unless you instead have an urge to restore it and register as a historical vehicle.
First person survival game with Permanent Death feature
Full car and engine assembly with almost 200 unique parts
Detailed driving, vehicle condition and engine simulation
Various other usable cars spawning from 1960s to 1990s as well as truck and tractor
Dozens of kilometers snowy forest roads, icy highways and even ice roads on top of the lake surface
Player body temperature simulation
A lot of different job opportunities
Rallying and Circuit racing to either participate in or enjoy as a spectator
Harsh mid-winter Finnish weather, dark and cold
Realistic Law enforcement that gets after you if you do stupid things
Limited support for steering wheel and shifter controllers
Much more!
Even with all the fun and interesting things, there is still terrible coldness and darkness of Finnish winter that makes the life dangerous, depressing and tiring. It is hard to keep a track even of the time of the day. World around seems to go forward, but player is spiraling even deeper in the pit he was establishing already in the original game.
BE WARNED: This game is for players who already master the challenge of My Summer Car. Definitely not recommended for any player not familiar with the original installment.
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Reviews
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Reviews
С утра развожу листовки по деревне, потом таксую и иду на завод. По возращении с завода, когда уже совсем темно, я сажусь за компьютер и включаю my winter car
funny how a finnish game replicates my life in ♥♥♥♥♥♥♥ nowhere wisconsin
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Languages: English
Hours played at review time, across 1.2K reviews with recorded playtime.
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Hello, ToplessGun! Let's break this down point by point. First of all, I have a complete understanding of the mechanics in MSC, so I immediately caught the massive difference between the two games. The Pros: 1. A massive generational leap in vehicle design. You did an absolutely incredible job with the driving physics of the Rivett! For comparison, I went back to MSC to take the Satsuma for a spin. It feels like a suicidal motorized shopping cart with zero high-speed stability. The Rivett is exactly what it should be. It’s heavy, it’s big, the engine pulls hard, it actually brakes, and even stock it can hit 200 km/h! Cabin comfort is night and day; in the Satsuma, going over 100 km/h is terrifying due to the deafening cabin noise (feels like the engine is screaming right in your face). The Rivett just purrs in comparison. The physical and generational difference is massive, and it feels completely justified! 2. The assembly process is deeper and more complex. There are significantly more parts now, which is a massive plus if we treat this game specifically as a car mechanic simulator. The engine bay in MWC no longer looks like an empty shoe box, which fits the concept perfectly. 3. Great, realistic winter mechanics. 4. An actual economy. I appreciate the attempt to engage players by introducing permanent jobs, which were practically non-existent in MSC. Now, let's move on to the Cons: 1. Severe design flaws that turn the game into a simulator of destroying your own nerve cells. xD To be specific, a player who boots up this game to assemble and tune the Rivett has absolutely nothing to do here without checking community forums and guides! For the car to even start, you have to align the timing chain and crankshaft marks to 35 degrees instead of 0. How is a regular person supposed to figure that out on their own? They can't. Period.Furthermore, after full tuning, my Rivett's horsepower remained at a stock level of around 110 hp on a rich fuel mixture—the exact kind of mixture where the high-performance carb in MSC would usually unlock the engine's potential. Only when I leaned it out to a 14.7 AFR did the car finally put out around 210 hp, which feels right. So as of right now, either I am catching some bizarre bugs, or the game is heavily limited in terms of tuning logic, making "just don't touch it if it works" the best tuning strategy.) 2. A complete failure in the implementation of different trim levels and the Historical Inspection (TO). And this isn't just me whining; I have already obtained my historical license plates. What did it cost me? It cost me three ruined evenings and nights of pure frustration while constantly relying on a save editor! How is a player supposed to achieve this completely offline, without forcing the necessary parts to spawn, using nothing but a VIN-number, the mechanic's services, and in-game mechanics? This historical inspection quest completely killed my enthusiasm by the end—so how is a player who isn't even familiar with MSC mechanics or general car logic supposed to enjoy this? 3. Boring, incredibly boring side vehicles. Compared to the legendary Hayosiko van from MSC, the Sorbet and the Ferndale in this game are just tedious. The Sorbet isn't even that spacious, it drives like a stock Satsuma, and it chugs fuel like crazy (I have no idea why you even added a fuel economy gauge—driving this thing efficiently is near impossible, the needle is almost always in the red). The muscle car itself isn’t bad, but its automatic transmission... desperately needs a rework. Driving on "Drive" is a nightmare. The transmission shifts with a massive delay, and it feels completely unnatural. You are forced to manually accelerate using 1st and 2nd gear, or just avoid "D" entirely. 4. The game shifted from a car mechanic simulator with realistic elements into a Finnish winter survival simulator with car mechanic elements. It’s no longer just about managing your hunger and thirst. Now, you are constantly forced to manage body temperature and scrape ice off windshields, which frankly kills the fun. The game became too realistic, losing that classic MSC vibe. 5. A complete lack of any storyline or guidance. At the beginning of MSC, the player at least knew whose car they were assembling and which relatives they had. MWC takes place 4 years after MSC, and we know absolutely NOTHING. Yes, the game is in Early Access, but a game's goal should be to hook the player for as long as possible. It shouldn't feel like a one-day experience; there must be an incentive to boot it up and actually do something. In reality, if you look past the mundane jobs and the constant struggle with winter mechanics, the only engaging thing here is building and tuning the Rivett. Once that is done, there is currently nothing left to do (sure, you can enter the rally, which acts as a "final boss" of sorts). 6. A complete lack of any storyline or guidance. At the beginning of MSC, the player at least knew whose car they were assembling and which relatives they had. MWC takes place 4 years after MSC, and we know absolutely NOTHING. Yes, the game is in Early Access, but a game's goal should be to hook the player for as long as possible. It shouldn't feel like a one-day experience; there must be an incentive to boot it up and actually do something. In reality, if you look past the mundane jobs and the constant struggle with winter mechanics, the only engaging thing here is building and tuning the Rivett. Once that is done, there is currently nothing left to do (sure, you can enter the rally, which acts as a "final boss" of sorts). I really hope you hear my words! I'm a fan of MSC, but I expected something different from MWC!
This game is awesome if u have depression, or if u want to have depression 10/10 recommend
мвк это когда два игровых месяца копил запчасти и деньги работая на заводе 5 на 2 и иногда таксуя чтобы двигатель ревета взорвался при первой возможности 10 из 10 господа
Когда я стану алкоголиком, эта игра будет полностью отражать мою действительность
I highly recommend playing My Summer Car before this game to get a basic grip of the mechanics and the developer's mindset if you don't want an absolute pain in the ass, i spent many hours on MSC and can't imagine how frustrating it must be to load into this game completely blind since it's basically MSC with the difficulty cranked up to Ultra-Nightmare-♥♥♥♥-Your-Life-And-Dreams difficulty, learning this game with a near encyclopedic knowledge of MSC still comes with a ton of trial and error and deaths attributed to negligence that I didn't know is now punished when it wasn't in the previous game the game being a pain in the ass is unironically part of the charm and try to approach it as such, the developer isn't trying to make an accessible experience that anyone can like, you have to be a particular sort of masochist that enjoys tedium and being at the mercy of a developer that only wants to make you suffer more and will force you to learn to enjoy it or throw in the towel. It will all be worth it in the end since you have goals (like building the car) to work towards that will take blood, sweat, and tears to accomplish My summer car was already a polarizingly frustrating, tedious, but also weirdly addicting experience that it's hysterical that the developer looked at that game and thought it wasn't polarizing *enough* . I legitimately think MSC and MWC have broadened my perspective on games as an artform and that making something that will completely filter out anyone that doesn't *get it* is just as legitimate as making something widely accessible, i have a ton of respect for the games and for the dev and have loved suffering through them Suffer and die horrible deaths, spam the in-game swear button because the car that you spent 10's of real life hours building blew up as soon as you built it, or a save you spent a week on gets completely deleted because your attention wavered at the wrong second, rage uninstall the game and spam the steam forums and reviews demanding that the developer make it easier. He probably won't, for you know your suffering is likely your fault alone, and when you calm down MWC and MSC will still be there waiting for you to return to your parents' lovely little village in Bumfakke Nowhere, Finland, to continue the cycle of suffering once more
Купил игру сразу после выхода(в течение 2-х часов). Сразу хочу сказать, что являюсь большим фанатом MSC и эту игру очень ждал. Первые впечатления были хорошими: играть было интересно, игра оправдала ожидания(есть все то, что я ждал, и даже больше). Но у игры есть несколько проблем, из-за которых игра превращается в мучения: 1. Система покупки деталей. Большинство запчастей покупаются через объявления в газете, за исключением того, что есть в мастерской Fleetari. И процесс покупки приносит дискомфорт по следующим причинам: Редкое обновление газеты с объявлениями, долгая доставка, в половине объявлений не написано, какие запчасти входят в посылку, самих объявлений мало. Из-за всего этого сборка автомобиля наполовину превращается в лотерею, которая еще и занимает очень много времени и денег. Еще и образуются горы мусора. Что с этим делать? Можно добавить больше способов получения деталей, например, магазины, торговцы кузовными элементами и т. п. Так же хочется отметить, что нельзя, например, поставить фильтр на карбюратор, пока ты этот карбюратор не прикрутишь к ГБЦ(как можно было это сделать в MSC), но, как я понял, из-за новой системы сборки это вернуть не выйдет. 2. Сильное облегчение. Как я написал выше, сборка Rivett - постоянная беготня на почту и возня с утилизацией гор мусора, долгое ожидание посылок и новых объявлений, а учитывая, что при запуске новой игры ты выходишь из дома и сразу видишь автомобиль, который не нужно собирать и который в зимних условиях удобнее и практичнее того же Rivett. Появляется вопрос: ну и зачем вообще его собирать, если прямо сейчас есть машина получше? Что делать тут? Совсем убирать эту машину, конечно, не нужно, но делать что-то надо. 3. Скучно. Допустим, Rivett ты все-таки решил собрать, так как это по сути смысл игры. Вот ты его собрал, прошел ТО, и что дальше? После его сборки просто нечего делать, не считая гонки. Пропадает цель. Также работа очень скучная, тебе буквально нужно 40 минут реального времени сидеть и паковать зарядки. И это только 1 день. Если говорить про такси, то в целом работа уже интересная, но там очень мало платят. Еще как будто пропала живость, которая была в MSC: бабушка перестала просить отвезти ее в церковь или привезти продуктов(хотя, может, это есть, но просто мне не повезло за 170 часов), и такое. В общем, игра крутая, но желательно поправить эти моменты. Надеюсь, разработчик прислушается.
Is struggling in real life too easy? Are you tired of videogames being an escape from your existential existence? Do you yearn to feel constant pain even in your leisure? If you answered yes to any of these questions, then boy do I have the game for you. Starting off in Perajarvi, at your ♥♥♥♥♥♥ piss stained apartment, you soon realize your crippling alcoholism is beginning to rear its ugly head. Seeing that your out of beer, you get in your ♥♥♥♥♥♥♥ car you traded your previous rally car for. After waiting 10 minutes for the REAR window to defrost you drive to the local PSK gas station with your head out the window. Once you arrive you buy beer, a Classified's magazine, an ice scraper, and sausages. On the way out you pass an ATM machine and a bulletin advertising a car for sale, after fumbling through Finnish ATM interfaces you manage to withdraw some cash. After scraping off your windshield you drive home, but you ♥♥♥♥♥♥ up the heat controls so your windshields foggy anyways, so head out the window again ♥♥♥♥♥. Once you get home you hop on the phone and call the number on the bulletin, the guy that answers says to come get the car whenever. But unless you played My Summer Car, good luck knowing where the hell he is. Figuring out where he is, you drive to your parents house and take their tractor to the spot. After driving 20 minutes there, you listen to him talk for 5 minutes, buy the car for 500mks, and tow it 20 minutes back to your parents house. Congratulations, you now have the chassis of a car, and 5 seemingly random parts of questionable quality. For the next 45 hours you spend your days doing odd jobs, nursing your alcoholism and buying random boxes of parts for your car off the 1999 Finnish version of craigslist. After all is said and done you will end up with a surprisingly functional Corris Rivett, you will have defeated alcoholism, and you will soon be the champion of some Finnish rally race. 10/10.
I love this game as much if not more as MSC but here are a few issues I currently have with the game: Full of bugs: If you're planning on playing this game be prepared to deal with an insane amount of bugs, undeserved deaths, and features in the game not working properly. I have to use mods and My Winter Car edtior to make this game playable (For example I get a wood job, cut the wood, deliver the wood, and the guy isn't there to pay me, so I have to manually add my payment in the editor to "make it count") The Tractor: It does not behave as a tractor should on the roads in town. It's a massive 3000 pound tractor with tractor tires and the developers are trying to tell me that this thing is slipping all over the road I can see the pavement on? Unrealistic Alcoholism Mechanic: The problem meter makes no sense. You won't die if you dont have a beer every 6 hours. Freezing Mechanics: It's unbalanced and you can freeze to death trying to fill your gas tank at the gas station. Anyways as the game gets updates and fixes ill come back and edit this review but in the meantime even for an early access game this game needs A LOT of work. I'd reccomended this game but buyer beware on its unfinished state.
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