
'The Terminal 2' game is a realistic airport management game. Land, park, unload, load, fuel and take off your fleet. The better you play the more planes you get every game-day. Expand your airport with more jetways, runways and terminal buildings. Connect the local transportation to get more passengers to your Terminal complex.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm in two minds about this game... Ok, I've not played it very long, but I thought I'd write this review to tell others before they buy it. It needs A LOT more work. Firstly, the blurb is quite misleading - It's not a tycoon/sim style game. It feels like a port from a tablet game. There is an element of planning when it comes to controlling where and when your aircrafts go, but a major downside is when you want to build a new building, the game has already told you where it's going to be built. The tutorial is poorly done. It gives no indication of how to play the game, no tutorial text, it just runs like the regular game with a hand now and then that pops up on screen. Pros: - The price is right (£2.50 in UK) - The Jetway is a nice touch (also would have been nice if you'd mentioned it was manual) - The maps and how you can see your plane's position over the US/EU - Has potential Cons: - No real freedom, everything is pre-built - Very bad tutorial - Very repetative - No real indication of how to play the game - Passengers don't scream when a plane crashes - The sound effects are horrible, and some are REALLY LOUD like the plane taking off and the emergency services I would recommend this game IF - and ONLY IF - you are a fan of what I've written above, or you just need a new game to pass a couple of hours.
Let me start by saying this game is not fun. It is tedious, arbirary, and full of bugs. I'm a huge fan of Aeronbiz Supersonic, the airline business game for SNES. There has never been a better airline industry sim since. Aerobiz Supersonic was not a fancy game and it had all the right elements - race against competitors, market based demand for passengers, global event causing growth and decline to markets, choice of hubs and growth of hubs, and management of your fleet. Terminal 2 does none of these. You are in charge of an airport in Seattle (why would you hub in Seattle!?). You main job is to move the aircraft around on the tarmac and make sure they don't run into each other. In other words, this game is tedious and boring. It also doesn't make any sense. You get $$ and xp for completing flights, but the $$ and xp you get do not relate to the distance or number of passengers. For example, I saved up to buy a A340 so I could fly to Europe instead of domestic routes thinking these inter-continental routes would be worth more. Strangely, it was equally rewarding to fly from Seattle to Chicago and Seattle to Paris - Huh!? Games should be fun by giving the player rewards and allowing them to explore new levels of play. Terminal 2 is cheap and indie, so my expectation were not high, yet it still failed to even be amusing. This game rather focuses on - micro-managing movement of aircraft in real time - mkae a mistake, an aircraft (or two) explode, but without any major consequences than lost revenue from that plane. In fact the game tallies you crashes in a sick sadistic way. This is not only boring, but not challenging unless the game throws unrealistic obsticles in the way, like it the runway gets covered with snow after you clear a plane to land on what was then a clear runway (no aborting either). Throw in some bugs, like an aircraft getting stuck in a hanger so that aircraft and hanger and useless and you get the picture. Terminal 2 takes all the tedious aspects of the airport business and simlulates them in an incomplete and buggy system. Avoid!
I really want to like this game. Literally everything I want in a transport management game, but it really suffers from the technical aspect. First off the game feels like it was designed to be played on a tablet, only offering windowed and full screen options, and that's it. You're also constantly dealing with multiple currencies (Fuel, XP and Money), but seeing as how the game is only $4 I can forgive those minor issues. Other issues however include that the game looks really rough, everything just feels unfinished, and lacks polish. The UI also looks quite rough and in need of a coat of paint, and some tweeks in funcionality. Navigating a plane from the gate to the runway takes a few too many clicks in different locations for my taste. Same goes for navigating a plane from the runway to the gate. Why do I have to load the plane with passengers prior to sending it to the hanger for repairs? I doubt the passengers want to sit on the plane while it's being repaired. The tutorials suck as explaining the game to you, you're better off just going with Trial and Error. Danger symbols aren't explained until you figure out what they are, which probably means your plane will explode before you figure out why it exploded. There is also very little incentive to fly anywhere other than Miami, as it gives you a bunch of XP and Money. I really want to like this game since I have always wanted to have a good airport management sim, this game lays the foundation, but needs work technically and design wise. If the developer is able to clean up the graphical issues, and smooth over the learning curve there might actually be an excellent game here. However for now, it still needs a lot of work.
I know I don't have many hours on the game, to be honest it's not something you can play for hours. At least in my opinion, the game does get a bit frustrating at times and I'll explain why. So essentially you own one airport. You buy the aircraft using money and XP (virtual, of course). You go through a process of clicking, allowing it to forward between taxiways to the gate. You have to do a sequence of unloading, choosing new destination, refueling, boarding and then more clicks to get it to the runway, it takes off and you don't see it until it returns to land in which you need to clear it and again start the process of guiding it to the gate. Now, it's not too bad. Although the clicking process becomes tedious; when you have 3 aircraft on the ground you'll appreciate it better (you don't want aircraft crossing paths and crashing on the ground). You build upon your airport by buying additional features, ie an extra gate, ways of increasing passenger numbers (you'll need to do this as I found out when you have a lot of aircraft frequently attending; you can't make an aircraft leave until it's full it seems). It's an okay game for what it is and at £2.51 you can hardly grumble. Essentially this is a game you'll expect to play on an iPad (or of course, other tablet system on the market). The large buttons and clicking really gives it that impression it's ported from a tablet. Pros - Cheap, good for a bit of time wasting - Easy to play once you get the general idea of it - It is interestingly challenging when you have many aircraft to juggle all trying to land, take off at once Cons - Aircraft crash too much (i'll explain below) - Not enough money made to make reasonable progression. - Low resolution (yep, it's a tablet game for sure) So to explain the cons.. Aircraft will crash. Some can be avoided, some can't. The obvious is making sure they're fueled up before they leave. Don't send the smaller aircraft on too much of a long haul as I found out. However, the frustrating part, essentially what has made me stop playing it, is the fact that your aircraft crashes and it's lost. All but one of my aircraft crashed within 5 flights and I went through about 8 or 9. This means they never make their money back and eventually you run out of money and have no planes to fly; game over. Likewise with lack of XP. There are events that can crash your aircraft. For example, an icey runway you have to deice before a plane lands on it. Also windy conditions will crash a plane everytime. The ice is easily avoidable hower the wind appears random to me and on the occasion the wind randomly kicks in as I've authroised a plane to land.. causing it to crash. Overall I think it's a massive overkill for the amount of times aircraft crash, you just cannot progress as this happens. As your plane is flying over the Alantic, you hear a crash terrain alarm and that's it; you're powerless to do anything and it's gone. I was expecting a bit more control over what happens, everything is very linear. For example plane servicing. I thought maybe more plane servicing would prevent crashes, however you cannot service a plane until it's 'due' a service when the light flashes. Bugs? Yeah there's a few. Only one I can really highlight as an issue however.. To progress an aircraft you have to click on it, which will pop up yellow buttons to guide the plane to taxiways, hangar etc. I noticed a few times you need to click the plane a few times before they appear. No biggie, however still contributes to the frustration. If you have a few £ spare and want to waste a few hours, have a bit of patience and you might enjoy this.. until your last plane crashes then you can only really start again.
Pretty simple game - build an aircraft, board aircraft, fly routes. Could benefit from some tweaking: Auto routes would be helpful; passenger demand for destinations should be indicated; greater preventative controls. Most glaring bug that I noticed is that if you order an aircraft to do a command (i.e. take off, land, taxi) and a warning comes up afterward, your ship is sunk as there's no way to cancel commands or make emergency changes.
ENG: Yes, another fine & simple simulator game, referral! :3 FIN: Kyllä, taas yksi hyvä ja yksinkertainen simulaattori peli, suositteluni! :3
This is the biggest waste of money. I want a refund, this game isn't even completed. It is tedious, the AI is terrible and requires micro-managing every five seconds per plane. Looks and feels unfinished, only uses LMB. Poor music and audio. Cheap graphics and very few sprites, even some of the vehicles move sideways because there are practically no sprites. Way too easy for planes to crash. Waste of time and money.
This game is really-really-really half-a**ed. I'ts only ment to rake money from people, who don't read reviews. This game could be something, but it's only developed enough to take those screenshots, make it look like something, and then just thrown to the trashcan. Seriously. Please don't buy this.
This game is designed for tablets. It is also based off a facebook game. and while there are no in game items to purchase with money, there are a lot of "coming soon" marked items that you cant get. The game also has two speed settings to switch between, "Boringly Slow" and "Annoyingly Fast". You start out with an insane amount of money and a incredily low amount of XP. you need both to purchese anything new for your airport. Since you not giving any clear direction how to progress you will end up wasting these while you figure out how to play the game since the two tutriols included in the game only teach you how to take off and land. The game often feels quite cramped with the camera and the amount of area you can view. You can zoom in and out with the mouse wheel, however it is revered from any other game or application that has ever existed making it feel awkward. certain actions will snap the camera's focus onto one section of the map while others wont. The gameplay could be fun if a few more things were refined. i feel however like i am playing a beta
Falar de The Terminal 2 é complicado, ao mesmo tempo que eu gosto eu odeio esse jogo. É muito bom o conceito, o desenvolvimento do jogo é bom, você vai fazendo os prédios, colocando hangares, comprando aviões para aumentar a frota, expandindo o seu espaço e tudo mais. Ao mesmo tempo, o jogo se limita muito a ficar preso nas posições fixas de todos os prédios e rampas, tem uma variedade pequena de aviões, até mesmo de ambientes para fazer o terminal. É muito confuso algumas coisas que acontecem aleatoriamente no jogo, como aumentar absurdamente o número de passageiros mesmo que não tenha nenhum avião. As pessoas embarcam nos aviões e você pode trocar quantas vezes quiser o destino que as pessoas apenas ignoram. Como eu disse, tenho motivos pra gostar e odiar o jogo, mas como justificativa de marcar como Não Recomendado eu vou usar as promessas esquecidas pelos desenvolvedores, que há algum tempo já prometem updates, melhorias e correção de bugs, além de uma sequência que não vem nunca. No jogo mesmo existem alguns features que estão marcados como "Coming soon" mas nunca chegam.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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