
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bad game is a bad game and this is a bad game you cant even level up with a traditional leveling mechanics just like any souls likes or rpg to make sure you survive more in battle but this game is the same mechanics as code vein one of the worst games that ive played. no thank you.
Not fun. Controls feel bad, the lock on and switch target doesn't work properly, everything has mutli-hit stun locks right out of the gate, and three hits means you need to heal or die. The country song that i spent most of my time listening to at the respawn area is kind of nice, at least.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 941 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
АЙ ВОЗ БОРН ИН Э ПРИЗООООООН
k.,bntkzv vt[f
Omg i haven't reviewed this yet? I played this ages ago and loved it back then. Restarted it with my kid because its still good stuff. I'm stupidly stubborn thought so the game feels grindy. It's because I see something I cant access and proceed to sit there and griding until I can open the door. If you don't mind revisiting areas in the game its a blast. If you're like me and need to 100% before you move on, you might get burned out on occasion XD.
Kawał dobrej gry.
Souls olmaya çalışmış ve olamamış. Cidden olamamış
手残爆了。
Molto divertente
恶魂的365里路,魂2的逆天堆怪,升级只加负重,狗屎一般的引导,千篇一律的下水道链接一切,傻逼的限时捡魂,肢解刷装备也就那样,横竖连段也是用处不大,集百家之短的脑残类魂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 7.5K | 76% | $29.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $255 | 1 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 2.2K | 56% | $39.99 | |
| $3.6M | 5.1K | 94% | $24.99 | |
| $3.6M | 7.4K | 95% | $19.99 | |
| $3.6M | 5.5K | 91% | $19.99 |