
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GNOSIA (I refuse to pronounce the 'G') might honestly be my favourite game I've played this year. I decided to play it after watching Wambu's video on the game and was basically hooked instantly. The game is a social deduction game that plays on the natural point that these games are typically played 100s of times between the same people as the player is trapped within a timeloop that forces them to relive the same days of an infection from beings called 'Gnosia'. You and the up to 14 other crew members need to identify the Gnosia through daily meetings and voting for 1 person in the group to be placed in cold sleep. The gameplay of this revolves around trying to ascertain the Gnosia and influence the group to vote them out. However each loop is different, different crew may appear/disappear, the infected change and other factors such as roles are added as you go. This also applies to you as well meaning your role in each loop can change such as having a different role, collaborators, detractors and yes you can even be Gnosia yourself. However the primary objective isn't necessarily to 'win' each loop but instead to learn more about the 14 crew members you'll encounter throughout these loops. All of them are interesting and unique characters that provide many different experiences in both gameplay and story. The artwork within the game is overflowing with personality and charm and the same goes double for the music. The only advice I'll give if you decide to give this a try is don't worry about 'winning' every loop, especially in the early game, since your stats are low it will feel like a real uphill battle sometimes but you always get experience no matter if you win or lose and you may still be able to learn something about a character in the process. Additionally the mid/late game can get a little slow if your unlucky as some events have some real specific conditions to activate but I promise it will be worth it in the end so stick to it and maybe check the wiki if your really stuck (I did for a few events). Also, If for whatever reason your still unsure if you'd like the game or its story it may be worth checking out the first few episodes of the anime adaptation it got in 2025, Its a pretty faithful adaptation that in my opinion establishes the basic tone of the game decently well.
extremelt amazing game i was hooked for so long. only complaint is that i cant romance gina when playing as a girl</3
A single player social deduction game with spectacular art, Gameplay loop and Story! I was hooked instantly! I won't say more due to spoiler territory stuff but I recommend this for any visual novel and mystery story fans
I cried at the end, checked my achievements and realized that I wasn't finished. 10/10 ending, perfectly wraps up the timeline. Gnosia gets more fun the more you play, but playing for long periods of time can get grating due to repetitiveness. Playing in chunks kept the game from getting overwhelming for me while still keeping me on my toes.
we are gnosia
It's unique yes, but it's kinda unnecessarily taking too long to progress the story so i kinda gave up on finishing it. I don't love or hate it.
It's super unique and fun! Honestly for such a simple concept the execution is flawless and the characters have depth and great writing!
One of a kind game, the gameplay is relatively simple, but the way it's interwoven with the story is what's so genius about this title. It has big replayability value, I still play it long after finishing the story for fun.
CRACK SHA-MING
gnosia打完了……作为一个游戏来说游戏性相当差了,无聊重复且随机。但本质只是个相当简短却感人的纯爱故事,打到结局和真结局时眼睛还是湿了,或许枯燥重复的游玩过程也是结局能这么感人的原因之一。虽然点了推荐但还是不推荐大火轻易玩游戏了到时候去看看动画吧,虽然没了这么枯燥的过程结局可能也不会感触这么深ww
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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