
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 4 → 3.71/day in the week after.
About

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 12.3Kreviews | 75% | — | $3.6M |
| $14.99 | 20.9Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
teriblemente dificil e injusto , me encanta , si buscan una experienca tipo darksoul pero mas tanque , con pocos variantes pero de fomar donde te tienes que conecentrar mas para sobrevivir este juego lo tiene
Um dos melhores jogos que já joguei, mas fica o aviso: se você quer um desafio real, NÃO upe seu CORE acima do nível 50. Se você ficar muito forte (como eu no 96), o Boss Final vira uma piada e você termina o jogo com aquele sentimento de 'só isso?', o que é bem frustrante. A história é o ponto forte. A citação que define o jogo é: 'Uma sociedade só cresce quando os velhos plantam árvores em cujas sombras sabem que nunca irão sentar'. O problema é que tu e um CLT na busca de restaurar a firma pra receber o salário Sobre a IRINA: Ela é disparado a melhor personagem. As interações com ela são as únicas que parecem humanas no meio daquela loucura. Você se sente motivado a ajudar, a encontrar o que ela pede e a acompanhar a jornada dela. É uma das poucas coisas que te faz querer avançar para ver o que vai acontecer com ela e com os outros NPCs. Dicas essenciais: O Mapa é Maldito: Um labirinto vertical técnico. Guarde a Regra do Escorpião: se você encontrou robôs escorpiões e eles estão te moendo, você está no lugar errado. Dê meia-volta e procure outro caminho. O Parry é INÚTIL: Não é 'quase' inútil, ele é TOTALMENTE INÚTIL. Foque 100% no seu tempo de reação, na esquiva e no timing dos golpes. Mecânica de Grupo: Nunca enfrente mais de 3 inimigos em locais fechados, ou você será ESTUDADO e morto sem chance de reação. Os chefes são legais, mas o FIREBUG é o único que realmente vai te marcar (pelo ódio). É um jogo com charme próprio e brilha se você não ficar comparando com Dark Souls. Avaliação do jogo :7/10 gameplay:8/10 Lore:9/10 Inimigos: 6/10 Bosses 7/10 Resumindo Jogaso da porra
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 619.2/day in the week to Jul 16 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
| $2.99−80% |
| 2.2Kratings |
| 74% |
| — |
| not modelled |
| $1.95−87% | 219ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 941 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen Juego, laberintico de cojones y se añoran items para mejorar la experiencia como teletransportar, tanto como un pequeño refinamiento en combate. pero es un juego muy disfrutón. no tiene muchas zonas, pero son enrebesadas de cojones. lo recomiendo si no eres el típico souls bro que solo le lame los huevos a from software, y estas abierto a otras propuestas.
2025年游玩的最后一款游戏。二周目结束,两个结局完成。个人体会不推荐。 理由是缺点太多,优点无法弥补缺点带来的游戏体验差: 1.剧情无厘头。通关两个结局,似乎没有任何区别,主角都失去了自己的装甲,最后无助的爬向轮椅。剧情不连贯,从头到位充斥着魂游的碎片化叙事,并且很多剧情旁白跟你在打怪的时间是重合的。导致你根本没有心情去了解故事的来龙去脉。 2.游戏难度过高。直接看游戏的成就完成情况就可以很清楚,两个结局的完成率只有10%和5%,更不要说两个DLC,基本上都只有2~3%的完成率。这么低的完成率可见游戏难度之高。游戏中充斥着疯狗似的敌人,所有敌人哪怕是杂兵,看见主角的第一眼就是一个飞扑。导致游戏后期所有战斗,都是磁铁无人机起手先吸过来让敌人硬直之后再打,不然先掉血的永远是主角自己。游戏还充斥着大量的墙角杀,冷不丁从某个角落就扑出来一个敌兵连招一套。 3.地图设计差。游戏没有小地图也就算了,毕竟是2017年的游戏。但是游戏的地图设计非常的绕,如果不是DLC2仁慈的加了关卡之间的传送门,游戏后期想回之前的关卡根本是不可能的,非常累。游戏的地图充斥着昏暗和各种狭窄的通道,绕着绕着你就会迷路。 4.没有攻略。一款小众的魂游,网上查不到详细攻略,导致所谓的支线,双结局,正常游玩情况下大部分都直接错过。 游戏唯一的优点就是有特色的断肢系统,头、躯干、上肢、下肢离断之后会掉落对应套装的图纸。但是这也是个大坑,游戏的四肢图纸极其难收集,从头到尾基本上只能断头和躯干,四肢压根不出现提示。游戏很反人类的一点是就算运气好出现了上肢和下肢离断的提示,如果你不小心按了R键的切换,切到了头或者躯干,想再切回四肢就不行了。这是那个反人类设计师想的主意,本身图纸掉率就低,还只允许锁定一次,并且大部分情况下四肢都不能锁定。 期待迸发2能有所改进吧。
[h1]Final Verdict: [b]81/100[/b][/h1] [b]Average: 75-84 (75-84%)[/b] Performance or gameplay meets the passing mark but remains average. There are areas that could be improved to enhance the gaming experience. Cautiously Recommended - [h2]Player Opinion Steam Review[/h2] [b]Gameplay Experience (21/25)[/b] [i]Intuitive Controls - Easy to use.[/i] ☐ Very Difficult (+1) ☐ Difficult (+2) ☐ Moderate (+3) ☐ Easy (+4) ☑ Very Easy (+5) [i]Balanced Gameplay - Fair and equal.[/i] ☐ Poorly Balanced (+1) ☐ Somewhat Balanced (+2) ☑ Moderately Balanced (+3) ☐ Well Balanced (+4) ☐ Perfectly Balanced (+5) [i]Player Engagement - Involving and captivating.[/i] ☐ Not at all (+1) ☐ Slightly (+2) ☐ Moderately (+3) ☑ Very (+4) ☐ Extremely (+5) [i]Decision Relevance - Meaningful choices.[/i] ☐ Meaningless (+1) ☐ Not Meaningful (+2) ☐ Somewhat Meaningful (+3) ☐ Quite Meaningful (+4) ☑ Highly Meaningful (+5) [i]Rewarding Progression - Satisfying advancement.[/i] ☐ Very Unsatisfying (+1) ☐ Unsatisfying (+2) ☐ Neutral (+3) ☑ Satisfying (+4) ☐ Very Satisfying (+5) [b]Presentation & Immersion (20/25)[/b] [i]Compelling Storyline - Engaging narrative.[/i] ☐ Not Interesting (+1) ☐ Slightly Interesting (+2) ☐ Moderately Interesting (+3) ☑ Very Interesting (+4) ☐ Extremely Interesting (+5) [i]Immersive Atmosphere - Captivating environment.[/i] ☐ Not Immersive (+1) ☐ Slightly Immersive(+2) ☐ Moderately Immersive (+3) ☑ Very Immersive (+4) ☐ Completely Immersive (+5) [i]Visual Aesthetics - Stunning graphics.[/i] ☐ Not Appealing (+1) ☐ Slightly Appealing (+2) ☐ Moderately Appealing (+3) ☑ Very Appealing (+4) ☐ Extremely Appealing (+5) [i]Audio Quality - High-quality sound.[/i] ☐ Not Engaging (+1) ☐ Slightly Engaging (+2) ☐ Moderately Engaging (+3) ☑ Very Engaging (+4) ☐ Extremely Engaging (+5) [i]Polished HUD - Clean and functional interface.[/i] ☐ Very Unfriendly (+1) ☐ Unfriendly (+2) ☐ Neutral (+3) ☑ Friendly (+4) ☐ Very Friendly (+5) [b]Design & Technical Aspects (18/25)[/b] [i]Game Design - Well-crafted mechanics.[/i] ☐ Poorly Designed (+1) ☐ Somewhat Designed (+2) ☐ Moderately Designed (+3) ☑ Well Designed (+4) ☐ Excellently Designed (+5) [i]Content Quality - Rich and diverse.[/i] ☐ Poor Content (+1) ☐ Limited Content (+2) ☐ Moderate Content (+3) ☑ Extensive Content (+4) ☐ Abundant Content (+5) [i]AI Behavior - Intelligent and realistic.[/i] ☐ Very Poor (+1) ☐ Poor (+2) ☑ Average (+3) ☐ Good (+4) ☐ Excellent (+5) [i]Settings - Flexible and customizable.[/i] ☐ Very Limited (+1) ☐ Limited (+2) ☐ Moderate (+3) ☑ Flexible (+4) ☐ Highly Flexible (+5) [i]Technical Issues - Minimal or no problems.[/i] ☐ Numerous (+1) ☐ Moderate (+2) ☑ Limited (+3) ☐ Minor (+4) ☐ None (+5) [b]Final Considerations (22/25)[/b] [i]Overall Satisfaction - General enjoyment level.[/i] ☐ Very Dissatisfied (+1) ☐ Dissatisfied (+2) ☐ Neutral (+3) ☐ Satisfied (+4) ☑ Very Satisfied (+5) [i]Microtransactions - In-game purchases.[/i] ☐ Extensive (+1) ☐ Substantial (+2) ☐ Moderate (+3) ☐ Minimal (+4) ☑ None (+5) [i]Replay Value - Longevity and replayability.[/i] ☐ Very Low (+1) ☐ Low (+2) ☐ Moderate (+3) ☑ High (+4) ☐ Very High (+5) [i]Cost-to-Play Ratio - Money spent vs hours played.[/i] ☐ Overpriced (+1) ☐ Poor Value (+2) ☑ Fair Value (+3) ☐ Good Value (+4) ☐ Excellent Value (+5) [i]Recommendation.[/i] ☐ No (+0) ☑ Yes (+5)
Забавно, аркадно, динамично
legal porém muito lento
Ich finde es spielt sich gut, aber ich habe einfach deutlich mehr spaß bei Soulslikes wenn sie Coop haben und das fehlt mir hier leider sehr.
.
.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.6K | 75% | $29.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $43.6M | 106.2K | 57% | $34.99 | |
| $152.4K | 329 | 75% | $29.99 | |
| $1K | 4 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 2.2K | 56% | $39.99 | |
| $3.6M | 4.9K | 94% | $24.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 |