
Powered by Unreal Engine 5, The Sinking City Remastered brings the eerie, atmospheric world of Oakmont back to life with enhanced gameplay and fully relit environments, perfect for both newcomers and returning players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #84, worst PL #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 6.29/day in the week after.
About
Experience the Lovecraftian horror of The Sinking City in a whole new light. This Unreal Engine 5 remaster brings the game's eerie atmosphere to life with stunning visuals and enhanced features. Dive into Oakmont's mysteries and unravel the city's descent into madness.
Remaster Highlights:
Lumen Global Illumination and ray tracing
4K textures and extra environmental details
FSR, DLSS, and Frame Generation support
HDR, photo mode
Improvements to controls, combat, game balance, crowds, and tutorials
Game Description:
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
Game Pillars:
An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
A vast open world that can be explored on foot, by boat, in a diving suit…
High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
Manage your mental health to untangle the truth behind the madness.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.7Kreviews | 75% | — | $4.3M |
| $49.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Style is super cool, but the gameplay is extremely frustrating. It takes about half an hour to go to a new location on the map, because you have to read the street names and mark the map yourself, then try every door on that street till you find the right one. Your guns constantly run out of ammo, and materials for crafting are very sparse. When the sanity meter drops even a little bit, the screen warps and twists, and the character starts to hallucinate monsters and horrors. Any time your character sees a dead body, he loses a chunk of the sanity meter. Any time he even hears a monster in the building, he loses a chunk of the sanity meter. Using the detective vision also causes the sanity meter to drop.
Jogo investigativo lovecraftiano muito bom, as vezes vc vai se sentir o próprio Sherlock Holmes resolvendo as coisas fácil fácil, mas as vezes... vão te pedir pra achar a pessoa e a única pista q vc tem é q ela tem cara de peixe ( sim, a maioria tem cara de peixe '-') Obs: Se tiver labirintite q nunca te faltem antipsicóticos
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 76.75/day in the week to Jul 15 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Arabic, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil +4 more
| $49.99 |
| 494ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ryzen 7 9800x3d + 5090 y va a 70 FPS con DLSS calidad. El juego peor optimizado que me he encontrado.
[h1] The Sinking City | Обзор от Onione Tamiko [/h1] Все прохождение у игроков займет [b]~25 часов[/b] вашей жизни, если считать с доп. квестами. В данной истории вы станете детективом, вашей задачей будет расследовать и решать проблемы жителей Окмонта. Параллельно вы будете изучать историю самого города. Почему этот город стал таким? Почему вы туда вообще приехали? Вас не будут покидать данные вопросы до конца игры. Главной задачей является выяснить, как решить проблему, которая произошла с Окмонтом, и почему вы с этим связаны. Исходя из ваших решений, будут появляться на пути новые знакомства. Возможно, в будущем это будут ваши друзья, которые за вас поручатся. Или, поверив им, в будущем вас обманут, когда вы на них надеялись. Имейте в виду это при прохождении игры. Удачи в расследовании. Концовок несколько — какая достанется вам, зависит только от вас. Приятные моменты в игре: - Наличие телепортов. Хоть карта и не такая большая, они очень экономят время. - Расставление меток на карте. При выборе задания отображается информация только по нему. - В игре записки и документы не бесполезны и имеют информацию для расследования. - Игра не заставляет вас заниматься фармом ресурсов для боя. Их хватает по мере прохождения. - В Remastered полноценная русская озвучка. Зная, как студия выпускает Шерлока, эта новость меня удивила. Неприятные моменты: - Анимация воды, когда вы плывете на лодке, ужасная. Напоминает GTA: SA. - Отсутствие карты в углу экрана. Часто приходилось заходить в главное меню. Игре удается вовлечь игрока в историю и игровой процесс, доставляя эмоции разных спектров — от удивления до неприязни к персонажам истории. Вердикт: Игра достойна прохождения и траты [b]~25 часов[/b].
The Sinking City Remastered é aquele tipo de jogo que ou você entra no clima, ou larga no meio. A proposta é investigação em mundo aberto com terror lovecraftiano. Você anda por uma cidade decadente, parcialmente submersa, resolvendo casos estranhos e juntando pistas por conta própria. O jogo não fica segurando sua mão o tempo todo, e isso é um dos pontos mais legais. Vasculhar arquivos, cruzar informações e chegar às próprias conclusões dá uma sensação boa de detetive mesmo. A ambientação é o que mais brilha. Oakmont é pesada, melancólica, desconfortável — do jeito certo. A iluminação e os efeitos do remaster deixaram tudo mais bonito e mais imersivo. Dá pra perceber o upgrade visual. Agora, o combate… é fraco. Travado, repetitivo e sem muito impacto. Muitas vezes parece que está ali só porque precisava ter. Não é o foco do jogo, mas quando aparece, não empolga. Também rola uma certa repetição em algumas missões e deslocamentos longos que quebram o ritmo. Não é um jogo ágil. É lento, atmosférico e às vezes arrastado
If you want a good game, this is not the one. If you want a great lovecraftian world to explore, this game is great.
O jogo é bom, mas ele é cansativo, tem que ir preparado pra muita leitura, ele é um simulador de investigação, vc tem q passar por muitas etapas e investigar muitos detalhes pra ter o panorama geral das quest. Mas não me entenda mal, o jogo é interessante sim. A ambientação e a historia são de longe a melhor coisa no jogo. O combate é bem punitivo, tem q regrar bastante a munição, não senti que compensa sair por ai caçando monstro.
It starts promising and hooks you up then the gameplay gets too repetitive and the ending is kinda of a letdown
[h1]The Sinking City — місто чужих мрій[/h1] Починаючи гру, я мав деякі сумніви щодо неї. Frogwares до цього займалися переважно іграми про Шерлока Холмса (хоча навіть там була частина зі всесвітом Лавкрафта), тож побачити щось зовсім інше та з абсолютно іншим масштабом було незвично. Мабуть, вона б так і лежала десь у кутку моєї бібліотеки Steam, якби не анонс та швидкий реліз другої частини. Тим паче це одна з небагатьох ігор високого бюджету, яка була зроблена українцями, тож я вирішив дати їй шанс. Що ж... З самого початку все йде важко. Проблема не у складності, а в посередній реалізації майже усього геймплею. Ідеш не туди? Персонаж застрягне. Бойова система наче й є, але ти бачиш її у перші пів години, і наступні двадцять вона майже не змінюється. Детективні елементи, пошуки зачіпок та користування паранормальними здібностями... ну таке. Гра прямо кричить, що вона категорії B і що розробники витискали все що могли з тих ресурсів, які у них були. Найбільше це помітно у кількості перевикористаних локацій. Тут буквально п’ять чи типу того варіантів помешкань, де змінюватися будуть тільки відкриті та закриті двері. Тож невже все погано? Ні! Бо все, що я описав, забувається після перших тридцяти хвилин. Світ — ось що допомагає грі продаватися. Місто, дощ, дивні люди, монстри: усе це просто кричить своєю атмосферою. Так, елементи повторюються, але видно ту любов художників, які малювали кожну деталь — від стільчика до місця жертвоприношень, усе пронизано духом творів Лавкрафта. А які тут тексти, побічні квести та навіть розкидані папірці! Це, мабуть, одна з небагатьох ігор, де я читав усе, що підбирав (дякуючи ще й гарній українській локалізації). Тому так, озираючись на час, який я провів у грі, можу з чистою совістю її рекомендувати, бо навіть не знаю подібних аналогів у цьому сетінгу. Єдиним конкурентом, схоже, буде тільки наступна частина. Однозначно рекомендую пограти перед продовженням.
O-o-oh, nice! That was POTUZHNO!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3K | 82% | $39.99 | |
| $2.2M | 4.8K | 66% | $17.49 | |
| $10K | 60 | 97% | $4.99 | |
| $4.2M | 4.6K | 78% | $44.99 | |
| $1.3M | 3.1K | 78% | $29.99 | |
| $90.4K | 198 | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 10.1K | 94% | $19.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $4.3M | 21.6K | 95% | $5.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.3M | 12.5K | 94% | $17.99 | |
| $4.3M | 29.5K | 99% | $5.99 |