
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
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About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 749 reviews with recorded playtime.
Reviews
Themes across 746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
瑕不掩瑜,工作室一直在保持更新,支持!
It's a gem of a sandbox game, unless you spend sometimes to understand the mechanics you will rate this game as negative. My only advice don't rush the main story or take care the Taiwu village except removing ruins etc, but spend time more on the maps, spend time on your main sect square, find companions with better stats on cities, mark high skills doc, farm better tier items from the map, get yourself few sets of armour defense against different type of opponents, max out you qi cap, focus on a specific attainment on martials, capture npcs etc++ you'll be amazed how good this game is
不管如何 从ea到现在 还是爽玩了不少时间 虽然bug不少 希望可以继续优化
一言以蔽之,游戏本身不错,制作人也有很多想法,但这个游戏只有加法,没有减法,像一个毫无重点的极尽繁杂的糟糕ppt。不看攻略玩,五分钟必迷茫,十分钟直接入魔无法继续游戏。从最开始新手剧情沿河而下但我在地图上找不到任何河的时候就初现端倪,这意味着作者很有可能根本没有从0经验玩家的角度去优化游戏体验。这个游戏,作者把精力花在茫茫多的设定和莫名其妙的细节,但是就是做不好最简单最重要的主线游戏体验。当你做任务像无头苍蝇一样乱窜,不知道该找谁,不知道下一步该干嘛,遇怪被莫名其妙一脚踢死的时候,茄子能在一个不知何意味的元鸡系统中给每一只元鸡做立绘起名字,添加好感系统并绑定一个门派剧情,然后让你在12个不同的地图产业里面找一只小小鸡头顶冒出的气泡,当我看到拔五色鸡的鸡毛甚至能爆出五种颜色的特效时,我和这游戏的一切智障设定都和解了。 我目前游玩必带十几个mod,否则根本没有打开游戏的勇气。对于任何初次游戏的玩家,我的建议是先看攻略,至少知道怎么经营那个勾八太吾村,知道怎么刷资源,知道怎么搭配一个最简单的功法组合,然后再自己慢慢体验,该加mod就加mod,别和自己过不去。mod不是作弊,是这个游戏不可缺少的内容,没有mod这游戏根本算不上正式版游戏。好评给mod作者。
瑕不掩瑜 内容丰富 正是因为内容太多,做的越多错的越多,不可能每部分内容都让所有人满意。100分试卷考了85分 有些人可能因为85分数打好评 有些人因为15分的扣分打差评 目前看来因为15分的扣分打差评的占多数,目前的评分确实低了
正式版玩到后期三途魔坏档了,只要过月就崩溃,回退了之后打完三途魔过月依然会稳定崩溃。这游戏刚出就买了,时隔八年后的差评。如果我做一个游戏做了不止八年,还发生这种情况真是蛮让人失望的。
虽然问题还不少,但是一个买断制的游戏能一直更八年,而且还在更新,就很喜欢这种
熬过了不适,真的精彩
8年持续更新,不额外收钱,不跑路,这份坚持值得肯定
这个交互设计像是没玩过游戏的人设计的。比起EA版甚至还倒退。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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