
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Had quite a backlog of games from last year including "DW Origins" and the timing is tight, especially with Dynasty Warriors 3 Remastered Complete Edition release on October 1st. DW3 Remastered was previously region-locked in my country, so hope that issue gets resolved for upcoming Koei titles like Atelier Karia, AOT3, Wo Long 2, and BR Quartet. Koei Tecmo finally came to their senses after the odd experiment that was DW9 this feels like a true Musou game, but with a modern touch. As a fan who has played the series since the PS2 era, DW Origins feels like a highly successful apology letter for 2025. They ditched the tedious open-world concept of the previous game and returned to the classic "One Man Army" identity. The massive enemy count is a major highlight of DWO, creating an incredible war atmosphere especially when combined with the cinematic troop tactics mechanics. The combat system isn't just mindless "Square-Square-Triangle" button-mashing anymore, there are now responsive parry and perfect dodge mechanics. Even though you play as the same protagonist"The One and Only Ziluan". The weapon proficiency system kept me constantly switching weapons. Each weapon has a unique vibe and "Battle Arts" that make leveling them up fun. The optimization for the Steam version is incredibly solid. It runs smoothly even on handheld UMPCs like the ROG Ally X and Steam Deck, with a dedicated "Steam Deck" medium setting available in the DWO in-game menu. One downside is that can't free switch between dozens of characters right from the start like in older games characters like Guan Yu, Cao Cao, Zhang Fei, etc. I’m very interested in trying the "Visions of Four Heroes" DLC in the future, but right now, the price is steep almost half the cost of the base game. Hopefully, I can pick it up during the Autumn or Winter Sale with a 50–60% discount! lol 😂
2026年6月2日13:47:23 全成就通关。 全成就难度:本体:中等偏上。首先要做全成就必须要打最高难度的战斗。其次要看攻略规划路线,即使看了也很容易走不少弯路,因为不能随意选择剧情节点,每场战斗打之前建议存档。装备收集要素都还好,随时可以补。DLC:很简单,十多个小时就打完了,跟本体差不多的收集要素,主要是练武器熟练度。 绝对是我迄今为止玩过最好的动作游戏,相比以前玩过的游戏手感好太多了。丰富的武器和动作系统,还有庞大的战场以及进攻防守等等战术体系,真正让我体验到了一人成军的感觉,包括里面很多战场上将士们对话的细节都很丰富,是会根据你的走向和战场局势而定的。 武器最开始我选择冷兵器之首:枪。给我感觉就是前中期最好用的。后来张飞给了个黄金蛇矛,就开始换成矛,一直玩到一周目通关,感觉比枪击杀效率更高。一周目选的中等难度,最多一次也只杀了两千多人,还没碰到真正让我弹尽粮绝的战斗。但是后面二周目走其他阵营路线就更有意思了,换上戟之后真是所向披靡人中吕布,再提高点难度,打得比一周目爽多了。朴刀的绝一刀,给我感觉就是全游戏最牛逼战技,配合戟攒斗气直接无敌。 剧情上,我比较倾向于把主角当作一个穿越时空的看客,以自己无双武学的干预来见证一个独特视角三国演义。不得不说从武将的对话,人物的塑造,到剧情的发展,都没有什么槽点,毕竟当时的将士们究竟是怎么样的个性根本无从考证,我觉得只要塑造的有特色就足够了。有这些情谊推进的剧情也很能展现每一个人物的个人魅力。而且即使是加入了紫鸾这么一个对战场胜负影响力极大的原创角色,也非常还原一些关键节点的剧情,不显得那么突兀,对于时空变化的把握很到位。只可惜这一作在赤壁之战之后就戛然而止了,实在是没有尽兴。三条线做的都很不错,还有逆天改命的完美结局,这些新加的东西配上dlc,就是很能在原本已有的剧情上加分,让玩家打完之后不会留下什么遗憾。我按蜀吴魏的顺序走下来完全不腻,曹操线是我最喜欢的。 建模挺好,男主真帅,女主真美。画质能接受,有拍照模式但是能调的设置不多,我很多截图都是从CG里截下来的。音乐也很好听很棒。 感谢小黑盒用户 君来慕 的全成就攻略,帖子写得非常详细,思路清晰。
The game is alot of fun, but at a normally $70 price tag its just not worth that much. The balancing on the higher difficulties ruin some of the charm for its major story points. That kinda thing is fine on release, but this long after feels like laziness. The clothing options are basically nonexistent, and constantly switch you back for different cut scenes so they end up not mattering. You have zero style the whole game while everyone else looks awesome womp womp. Alot of characters get more personality in the game, but others basically don't even have one. The doc that travels with you is just padding. "I notice that when you walk you use your feet. I will need to observe you more to finalize this theory." He just sounds dumb, and does nothing aside from following you out the inn. The illusion of choice is the entire game. Hurry pick an option: A) Run B) Flee C) Escape. Everything plays out exactly the same. Literally just weird way to engage with a cutscene where your character isn't even voiced so it literally means nothing ever. Combat is the best part of the game, but if you enjoy the hardest difficulty you will simple be unable to engage with certain story elements. Just at all. It took all the wind out the sails, and left me regretting my purchase. Overall its a fine game, but they high on toilet meth thinking its a $70 game. I got it on sale for $50, and fully regret not waiting for a bigger sale. Like a $40 game if you are a big DW fan, and $35 if you just like hack n slash.
某次更新之后无法使用手柄游玩,目前为止都没有解决
源神牛逼。最好玩的一代无双,就是打多了梦里都在割草,吾好梦中杀人.jpg 一怒之下打了全成就。
遊戲內容超級多元,一改前幾代冗長的單純割草,可選曹、劉、孫三條路線,DLC分別體驗張角、董卓、袁紹、呂布的IF路線,結局還有不同於史實的「真結局」,如赤壁之戰曹營是可以贏下的,但須特殊條件,目前只玩到曹營史實結局,曹老闆才是我的一生摯愛,貂蟬請閃邊,此遊戲也含有大量甲甲戀愛元素,各種甲到不行的文本,但選了曹營後艇失望,曹老闆的被動曹氏宗親會人妻屬性沒有發動,對主角紫鸞沒有在招攬時那麼熱情,但還是很甲,玩沒多久就發現文本甲到不對勁。戰鬥方面爽到不行,還是最喜歡用劍,多種武器有各種武藝可玩,可和其他武將開啟無雙這點也超帥,很燃,戰鬥中可切換隨行武將視角遊玩,和其他NPC的戰鬥對話還會不同,超細心,可點我個人檔案遊戲擷圖,高達500多張遊玩截圖可供參考,這個價錢實在非常值得,最後主角紫鸞帥爛,我愛紫鸞。 另外,我一定要提:[spoiler][h1]DLC劇情張角,在最後對主角說,我絕不會再放閣下離我而去,但這段的日文原文張角其實是說 我不會再放開你的手。 中譯還是太保守了 單純想分享甲甲元素 (//´/◒/`//) (゚∀。) [/h1][/spoiler]
首先,爽,毋庸置疑痛快非常的爽。各种武器手感差异很大,而且这一代的蓄力攻击终于可以叫蓄力攻击了,单按长按两种模式。现代动作三要素放在无双里也不违和,反倒能减轻过往作品无脑割草的麻木感,精防精闪破条处决看来在相当一段时光里被视为米其林唯三最爱的交互感(卧槽这句真长)。还有那跟随千万大军冲锋破阵的场面,太爽了,看不腻,每次看每次爽,要飞起来了。 然后,故事流程非常长。虽然关键战役只打到赤壁,但从黄巾起义开始到御三家相识相杀,细节很多剧情很多。除了个别战役和完全为了刁难而刁难完全值得差评,但整体非常合理非常精彩。而且伴随剧情推进解锁人物好感和新武器的设定,让前四章的体验直线飙升。虽然我知道设计台词的兄弟要么腐漫看太多要么在成都进修过,但是我也知道这个系列如果出新作大概率不会翻车,至少在剧情体验方面不会。 那么。你懂得,我要开始了。接着前面为刁难而刁难的话头说下去,还是挺难受的,if线啊逆天改命啊不是不行,那你至少设计的合理一点呢?AI队友太弱智了。要救典韦那战,想方设法进城清兵然后曹操跑出来被轮了,想方设法帮曹操清兵然后进城打一半曹操逃到位了剧情强制结束了。AI敌军有时候也太弱智了,要求破功防止放大招,然后几个250就在那瞎勾八跑,也不打你也不停,就跑,我要追他特么还被战车被骑兵撞得找不着北。眼睁睁在天上看着他蓄满大招真的气笑。还有长坂坡那战打张飞,血比吕布还厚也就算了,地形还给你卡死。他就只能在桥附近打,不挪窝,用剑不小心把他打桥底下去了,然后那个地方还没梯子他爬不上来,重点,他爬不上来。那我寻思就走呗,去追刘备去,结果估计是触发剧情了这死玩意瞬移上来要跟我单挑,沃日了就。最后,虽然对于动作游戏来说可能不重要,但是画质真的不够啊,我还是挺看重这方面的,毕竟这也是技术力和吸引点的体现。尽管游玩时GPU大哥嚎得跟玩怪猎荒野时一般响,但实际表现也和荒野差不多糟糕。人物的皮肤,衣饰纹理,似乎还是老作品时代的效果。还有每次关闭游戏永远后台继续加载着,必须手动steam上再关一次才行。技术力啊。 总体来说肯定是推荐的,虽然贵也是真的贵,有打折的时候可以优先考虑。如果你喜欢动作游戏而且对画面的要求没我这么高,那你的体验会比我还爽,爽到天花板。
天下英雄入吾彀中矣!🥰
好玩 本来买的时候冲着童年情怀买的 结果发现越玩越好玩 ip又活了
At present, its difficult to recommend this game. I am a huge Musou fanboy. I have played and beat just about every Musou since 2012, even the anime and Nintendo spinoffs. Origins is a good game, but it is not the best Musou like many claim. The good: Probably makes you feel the most spectacle of any Musou. You genuinally feel like you are in the middle of these absolute massive battles. The gameplay feels tight and good overall. My only gripe is adding the horse to the left control stick push is a dumb keybind. The bad: The story. It is probably the most in depth the story in a Musou, but that means lots and lots of cutscenes. In the first 2 hours, I did like 2 small battles and the rest was mostly just cutscenes and dialogue. If youre new to the franchise, it might be good, but if you have played these games for years upon years, it gets tedious. There is only a single playable character. Musou games are known well for their huge rosters of unique playable characters. Games like Warriors Orochi 4 have around 178 unique playable characters. With that, there are only around 9 playable weapons and not all of them are fun. The sword you get at the start feels like classic Musou but the others don't feel great to use or feel every more spammy and braindead than other Musou games. The game is also pretty easy. People were shouting about how this Musou game is finally difficult and I am not seeing it. Playing on max difficulty and the only time I need to even worry is if i get surrounded by like 4 officers who are boosted with morale. Otherwise the parry window is extremely generous and most fights are spamming attack until the enemy attacks, parry, break their guard and finish move them. If this game was $40, I would absolutely recommend it. But to enjoy the complete experience of the full game and DLC, you are looking at over $100 total when not on sale and over $75 when on sale. That is crazy for an series known for having tons of content in their games (in comparison I put 320 hours 100%ing Fire Emblem Warriors Three Hopes and have over 600 hours on Warriors Orochi 4).
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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