
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
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About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无语了,EA了8年居然连云存档都没有就端上来吗... 那个UU云存档的广告不知道开发者自己看了笑没笑,反正我是看笑了。
上手难度大,估计一百小时只是过了基础教程都算快的,接受他缺点越多越觉得好玩,我觉得不好玩!
让人极其费解的游戏入门门槛,直接劝退了
一坨大粪。 不推荐,最后悔买的游戏之一!当初看见它要出正式版,UI等各种修改才买的,现在只想抽当时的自己两耳瓜子。 1,地图格子简直是本着弄瞎玩家眼睛来的,极其繁杂的元素堆砌,毫无美感,玩久了看那格子地图就是一种折磨。 2,极其冗杂的机制,为了复杂而复杂,尤其是村庄里一堆的套皮建筑,完全可以删繁就简,此外,村庄的UI/美术效果也是灾难,当你把各种建筑建好了,你就会发现,种田经营(尤其是看着各种建筑/小人)的爽感是几乎没有的,那些套皮房子你就找吧,一找一个不吱声,跟地图格子一样,都是堆砌得令人瞎眼,不知道美术到底在做什么东西..... 3,教程烂完了。百晓册的作用不是让你按着玩家头皮去硬翻的,游戏内的主动/被动引导少之又少,任务指引可以说基本没有,有也是各种谜语人。典中典就是隐秘山村叫你去采集食材,鬼知道要采集多少,那个傻卵NPC村长也是语焉不详,只告诉你不够,怎么不够的你就别管了......后面这个山村被火烧了我毫无感触,甚至想拍手叫好,为啥?就是被这屎一样的体验恶心到了! 4,精纯是要上锁的,玩家是要限制的,大地图的敌人是不限制的。喜欢我2精纯的时候大地图上遇到了好几次/甚至更多比我精纯高的敌人吗?你要弄世界等级这样的设定,就麻烦一视同仁,主线可以指引玩家去”升级后再打,然后解锁更高的世界等级“,但只限制玩家是何意味? 5,读书也是一大坨屎。喜欢我一本完整的功法要一大串吗?各种书籍拿到手都是各种残缺,你游戏作者上学的时候拿到的教材也全都是缺页漏页的是吧?作者最后今后买手机只能拿到一个外壳,里面的各种配给必须再买好几次然后自己拼... 不推荐,最后悔买的游戏之一!当初看见它要出正式版,UI等各种修改才买的,现在只想抽当时的自己两耳瓜子。
垃圾游戏
一日不改这剧情一日不改好评,老玩家被伤害的感情就是屎是吧,染狗龙狗什么时候能杀什么时候好评
真是惊了 2026年的游戏 你连个云存档都搞不明白
我是老EA、EA版、正式版都玩过的玩家,500小时左右也不算短了吧?现在我对染狗绘卷评价如下: 染狗天天和少林璇女派弟子乱交并且随意弃婴导致功德被扣光自己全家都被天帝杀掉了。 剧情写的不好,做的逼剧情不如去看番茄小说,自己爽一爽总比茄子小说让染狗爽一爽强,喜欢藏私货?剧情改了后绘卷CG没改感觉就像染狗NTR玩家一样,这里还有寝取看啊,喜欢被染狗绿那就大大方方赤大变,没必要遮遮掩掩自己的绿奴倾向,大家都不会嘲笑你的。地方剧情真的有必要看吗?不如番茄小说一根。 游戏也不好玩,除了练功就是练功,现在练功还没门槛了,以前我读个三品书都难得要死,千辛万苦练成神功,现在就是极难玄狱都随便练。技艺方面直接厨艺医术就完了,其他技艺既没用也不好玩,我以前EA版的时候懒得玩厨艺开杂学建筑赚金币还可以玩一玩,现在正式版杂学在哪里发财呢? NPCai只能说情色天堂吧,不知道是少林还是璇女天天给我太吾村放生婴儿,把我太吾村当学校厕所了?弃婴如果有空位我就会接受,接收不了的就全记在染狗的功德上吧,反正也是他给我造这么多弃婴的。 UI不如大学生毕业设计,为了扩圈给平板手机玩家大大方方做吧,PC玩家都已经付完钱了真的一点都不用管PC玩家了,他们会自己适应的。 哦对了,染八分钱。做了几年还不如老EA,染狗的马马死掉了。我现在要和染狗的马马小紫和小龙爽一爽了,再见染尘子。
实在让人提不起游玩的兴趣,太过无聊
感觉还没有最开始发布的版本,正式版玩了100多小时,用了三个mod,天天都卡死,无响应,闪退,最关键的是今天给我显示器卡无信号了,我是真的服了,一个平面对话的游戏优化成这样,剧情毫无代入感,有多少人对话的时候是连看都不看的。以后不会再玩了。。
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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