
This is a survival game. After the coronation, human beings had to move into the underground. Fifty years later, some people thought the disaster was over and organized a survival competition on the surface. Some brave people took part in the competition . You are one of them.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
各方面平衡做的还行,总体是不错的游戏。说点不合理的地方:1、太阳风暴模式全年不下雨就很离谱,把起始季节换成春季会比默认秋季容易存活很多。2、地窖女的好感太难升了,每次玩100多天游戏全通关了一般也才20%好感,作用完全体现不出来。3、大型动物被迷药子弹迷倒后只能屠宰不能像马一样带走,没法用来像小动物一样补充自己的狩猎区,降低了自由度。4、三角帐篷并不能像其说明一样用于避暑降温。5、能用来防太阳耀斑的帐篷我是没见过,是需要用钢来做的帐篷吗?6、体温有时也出问题,比如才37度的气温为啥会让我的体温一直升到40多度呢?我的通关经验是:根据收留人数尽快种满2-4箱番茄,领地的耕地也种满,收个医生用来治疗营养不良。在此基础上可以出一个满级水箱用来高温天气在地窖外临时降温,没降雨就种一箱西瓜临时降温。
1
[quote] ★★★★★★★★用黑色译作背景※用文章谱写铭记☆☆☆☆☆☆☆☆ 「点击关注 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名单鉴赏家[/url]发现更多好游戏 ,点击加入[url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url]」[/quote] 《地表法则:先遣者》这是一款横版生存游戏,在废土世界中多名主角可选择,在地图中用仅有的资源,与ai玩家一同抢夺资源,地图中匮乏的资源,仅仅只是ai玩家,再加上地图中的随机事件,节奏紧张刺激,非常有挑战性。 游戏采用3d场景,即便是只能X轴行走,沿路的风景却令人痴迷,让人有些能够Y轴行走的错觉,从而呈现的视觉体验非常不错,甚至于雷雨天也不仅仅是装饰,有一定概率劈到动物,甚至玩家自己,环境方面可说是游戏的一大亮点。 众所周知类似的生存类游戏,前期上手还是有难度的,而本作恰恰相对于比较容易,前期每人都是一小个区域探索,随机事件也会比较少,很好的能够了解游戏操作,至于建设基地制作物品等等,所需要的资源种类虽然繁多,但也简单明了,非常的直观就可以知道物品的用处,资源点也是有固定刷新,地图上也会有标识,该到什么地方去获取也不需要提前了解,也算是游玩体验比较轻松,非常适合新手游玩体验。 缺点方面由于是2d横版,其并没有太多可操作内容,手感方面却略显有些僵硬,每次蹲伏射击近战,总有一种拖带感,甚至有些常用操作相对繁琐,体验上感觉有一些不如意。
游戏内容还行,挺多,生存要素也挺齐全。 鸡肋的东西也很多,工作台一级只能做一样物品,得升级才能做更多,太麻烦了,得靠下雨来获取主要水源,环境和季节变化还行。 游戏的获胜方式倒是让人意外,得把竞争者一个个熬死,我一开始还以为能直接把竞争者崩了,这就导致游戏时间大幅度增加,太慢了。 队友和主角的食物消耗也是个问题,主角是数值太大有点夸张了,队友是一个个等人喂饭,建议改成队友可以在篝火或者仓库里面自己拿食物,交易更加是个问题,没有数值,全靠蒙。 采集倒是感觉太慢了,而且数量也少,经常一个背包的木头还得在去挖一背包石头,回来三两下差不多没了。 打完一周目就没有想体验新东西的动力了,希望游戏以后更新越来越好吧 [table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table]
全模式通关,好玩但有几个小建议: 1、优化背包排序,现在的排序无逻辑对整理狂玩家不友好 2、设置背包固定配置,免得每次出门都要重复装子弹/木头等 3、优化队友&狗的喂食,首先队友大活人等着喂饭…其次一个不注意狗饿死了真的很痛,希望能增加餐桌/公库/狗食槽的设计,让他们饿了会自己吃饭+报警 4、希望在各地点增加物资仓库,方便巡逻时续航
Mezi negativa bych zařadil grindy těžbu surovin (zaškrtněte si v nastavení kontinuální těžení, je to defaultně vypnuté :) ) a nedobře vysvětlené ovládání gamepadem, ani nejsou obsazena všechna tlačítka. Plusem je jednoznačně hudba a zvuky, hezká grafika a hlavně běžné efekty. Gameplay je i v rámci žánru originální. Hru jsem vyhrál za 10 - 12 hodin ale ve hře jsou ještě další scénáře a postavy.
通关了一次 玩起来太痛苦了 能让人玩游戏玩的难受 真有你的 1 石头和木柴作为必需资源居然需要一下一下的点 而且获取一个还要等很长时间。2中后期找不到强盗 无法解锁新区域 假设你自己的区域没有强盗 敌人的区域有强盗 等你赶到那 刷没了 3好不容易抓到马 本想点一下看看状态 一不小心就屠宰了 我起码屠宰了2次 也许他有一点好玩 但是通关一遍还会有人再玩第二遍折磨自己吗?我想信就算是游戏策划 他也不想玩第二遍
基本上可以称之为 五雷轰顶模拟器 整体游戏设置的还算是不错,但回血手段太少了,一旦遇到持枪强盗你子弹又没带够,很有可能一波就崩了。而且玩家是真的伤天害理啊,雨天雷劈根本不带停的,直接给你灼伤霹到满,回血根本回不动。而且后期略显单调,基地很多建筑看似有用其实还不如出去两趟打个猎。 只能说可惜了。
和《归家的旅途》相似,2D、简单操作、可玩性却比它好! 要学会规划人物的资源 水:雨天和收集 食物:植物、动物、鸡蛋/虫子 要轮流吃 武器:需要火药(感觉从小孩换、或盗猎里抢比较划算感觉) 吃饱、喝足、睡饱 其实书真的不需要,那么拿来换物资是个不错的选择,个人感觉。 太阳风暴模式:几乎不下雨,严重取法水资源,如果开局幸运能和小孩换到西瓜,就会很容易度过!
Okay, so we have a post-apocalyptic setting where mankind has taken shelter underground because powerful solar storms ravages the surface, but now there's an attempt to see if the surface is liveable enough again in the form of a survival contest, with the player as one of the contestants. So, the player along with the other contestants are put in an area with various territories, one for each contestant, with each of these having their own up and downs that could help or hamper your survival. Some territories may have more arable land than others, or other perks that may give you an edge in your attempts to survive. Either way, the goal is to survive in the face of the elements, a lack of food an water and the existence of robbers and mutants - not to mention the other contestants whom you have to outlast to win the contest. To this end you have to spend your in-game days in the game scavenging, building, hunting, and farming a bit, all to survive. Oh, and sabotage things for your opponents if the chance to do so appears as well. It's a nice post-apocalyptic survival game and a change from those often being of either the zombie or nuclear kind as well. Not too difficult either, once you get the hang of it; once you do, it's just a matter of outlasting your opponents and grab the win. The game also offers several modes to keep things interesting for the player, such as the cold mode, where most of the year will be cold, the hot mode, where most of the year will be hot and the solar storm mode where solar storms will strike now and then causing damage to the player's health if you don't take shelter... Each which means you'll have to adapt and act accordingly to survive, as what works in one mode may not work in another. There's also a number of survivors to choose to play as, all with their own strenghts and weaknesses, though you do have to unlock'em first... Now, I understand that this game was in a bit of a troubled spot during it's early access period (I arrived after that) and remained stuck in its progress for a while before it entered its 1.0 state. Well about that, I can only say that the game is quite playable as it is now, though there are clearly things that could've been done better, or been fine-polished more, or changed for the better... Certainly I do have some complaints about the game, such as: - I really think they went overboard a bit overbord with some of the sicknesses. For example, if you get malnutrition, it takes crapload of meat to get rid of it - and even if you start eating meat to get rid of it, the percentage of the sickness will STILL keep going upwards. It either should cost less meat to get rid of the sickness OR it should stop ticking upwards as soon as you start eat meat... - On solar storm mode, there should be a way to tell when the solar storm is over when you're taking shelter inside a building or underground... - And speaking of that, there should have been an option to speed up time when you're taking shelter underground or indoors, because waiting for the danger to be over or whatever isn't fun... Really, the ability to speed up time faster than what exist in the game as it is would've been a good thing... - It would've been better if you could choose the number of times when mining for ores, coal, etc, because having to repeatedly click on the pile every time is impractical and gets boring as well as annoying fast... - Traps are an aspect of the game I think should've received more attention and worked better. Now, I suspect part of the idea of traps is to put them in the lands of your opponents to catch their animals, but this use of it didn't occur to me until MUCH later and even then I didn't test it out. However, traps still clearly are not as useful as they should be because you can easily take down the various animals by yourself without any need for the traps whatsoever. Really, traps would've been more useful if they could've caught the horses, wolves and hyenas that pass through the areas now and then, but the aforemented never gets caught in traps... So, all in all? It's a decent game that will probably be worth your money, especially if purchased during a sale or the like, but one that had potential to be a bit better, to say the least. Recommended first and foremost to fans of survival and post-apocalyptic settings/games...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Harmony: The Fall of Reverie | $107.7K | 236 | 71% | $24.99 |
| Ancient Planet Tower Defense | $107.7K | 865 | 84% | $4.99 |
| Dal Segno | $107.7K | 170 | 89% | $39.99 |
| Anarchy: Wolf's law | $107.7K | 820 | 77% | $4.99 |
| MicroTown | $107.6K | 477 | 95% | $9.99 |
| The Wild Age | $107.6K | 295 | 65% | $12.99 |