
Investigate a broken mind to unravel a twisted case. Deduce the truth. Restore lost memories. Listen to private conversations. Draw your own conclusions. Mind Diver is a murder mystery, where the victim is love.
Modeled estimate, not a reported figure. How we estimate →
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About
You are a Mind Diver.
Using experimental technology, you explore Lina's Mind Ocean, fixing her memories to solve an unprecedented missing persons case. Lina's subconscious hides many secrets, critical to unraveling the dark case.
Every memory you investigate is missing a key detail. Anything could be the solution. Fill out the correct detail to reveal more of the past.
Every solution is logical, but not obvious. You'll need the right clues to deduce the truth. Listen to private conversations. Inspect small details. Slow down and engage your mind to make the right connections.
A couple deeply in love have both broken down. Lina is losing her memories and Sebastian has gone missing. A disturbing party seems to cover up something else. And a dark tragedy is buried deep in Lina's mind.
Fully voice acted
Unique 3D-scan style
Award-winning story and puzzle design
~4-5 hours of tightly paced gameplay

We're a tiny team of curious game devs that love mysteries and discoveries. We wear Indoor Sunglasses so that no one can see us cry. Our games make people ask questions and solve harder problems than they thought possible.
We met through making the earliest school version of Mind Diver, a detective game based on our heartbreaks. It was nominated as Best Student Game at IGF 2023. We set out to make a grander Mind Diver that could make anyone feel smart and feel seen.
Hopefully we'll get to bring you many more mysterious games in the future.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Danish, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
题材本身已经相当落伍,毕竟研究潜脑、记忆、梦境的玩意早就在步模里用烂了。通过修复记忆来推进流程的能想到太多:无穷时线、Tacoma、The Gap、The Shattering、The Vanishing of Ethan Carter等,玩弄梦境美学的The Signifier甚至就在一个捆绑包里呢。 作为剧情主导向游戏反而是剧情有点拖后腿了。玩家扮演调查员潜入失忆者脑海,通过倾听记忆里不同的声音,来判断和寻找正确物件填补漏洞,帮助其修复记忆并解决案件。前期用严重失忆、男友失踪、谋杀案、神秘组织等噱头给足了期待,结局放进同类型里看却很常规,只能说是平稳落地。基本上流程过半就完全能猜到会发生什么了,难免显得虎头蛇尾。 本作拥有的闪光点反而不在剧情本身。首先是调查的玩法考验一定逻辑推理能力(游戏内还有个奥伯拉丁彩蛋),难度适中,需要玩家对现场作仔细搜查后再反复核对线索。很多解谜相当于要运用排除法的选择题,当你开动脑筋成功解开后会有豁然开朗的爽感。第二点是无论刻画生活的琐碎,点滴回忆在不经意间成为永恒,还是类似《海边的曼彻斯特》无常苦难于人的打击,都太细腻、太精巧、太引人共情了。再加上恰到好处的钢琴配乐烘托忧郁氛围,玩家是很难不被触动的,就算剧情本身平凡,每个人都能在生活里目睹这样的平凡啊。 本作有个涉及核心剧情的最大漏洞,即从来就没有被当事人脑海记忆的信息(并非遗忘,是从未知晓,游戏内讲得非常明确),又要如何通过潜脑装置还原出来呢?甚至不止是信息本身,还能将信息的定位精确到视野盲区的身后废纸篓里。这个机器岂不是成了某种全知全能的历史事件记录仪?还是作者想表达人脑本来就拥有《超体》般的开发潜力,本来就带全息超忆功能只是自己不知晓?揪住这点不放完全是可以打差评的,看在感人的份上原谅了。 关于结局,其实站在调查员角度只需口头通知一下就好,还在用潜脑形式表现有点刻意了。当然,站在玩家角度会显得余音绕梁,无奈之举吧。莉娜最终的选择是从自己身心健康出发,她既没有控诉被长期误解的冤屈,也没有用沉没成本来道德绑架,而是[spoiler]坚定地斩断了这段吸血关系[/spoiler]。而且深感看似失去,实际是重获了久违的自由——“我不必要求自己去做任何事”。纵使艰难,依然要继续前行,苦难与破碎不会影响我成为更好的人,值得尊敬的奇女子。
Interesting concept and artstyle in a narratvive puzzle/investigation game. You are a "mind diver", exploring the memories of a woman who lost her memory of an incident where her boyfriend disapeared and are trying to piece everthing together. The puzzle mechanics are about restoring the memories by bringing the correct item into the correct memory from the context and audio clues you are given.
The concept is great and some of the deduction style puzzle elements are nicely done but I just cannot recommend this if you're looking for something that really scratches that itch like an obra dinn/golden idol game would. Overall it doesn't require a great deal of sleuthing (which made it feel way too short) and it's more focused on the story but even the story, concept aside, didn't really interest me. [spoiler]Sebastian really got on my nerves. The audacity of asking Lisa if there was still a chance of a relationship after all that...[/spoiler] All of this is my personal experience but I can absolutely appreciate someone else liking it. Just felt a bit empty when I finished it.
I like another reviewer had played the demo Almost two years ago. Almost nothing about the gameplay itself changed. There are very few mechanics and a vast majority of the game's puzzles are just find item that fits the "memory". It's a very short game as well. the demo accounting for almost a 3rd to half of the game. For my playthrough it was roughly over 2.5 hours. I got this from humble bundle as a bundle and even then I am not sure it was worth it. The story itself is okay? It is not anything phenomenal, it follows a very simple plot line with no deviation. The gameplay is generic at it's best and tedious at the worst it's a walking simulator but worse... If you cut out the having to go place to place to access places and objects then the game time would probably be cut by a third of an already short game. The mechanics feel hollow as in there are 3 listen, store an item to put it in a "Memory", and swim. The visuals are sometimes not my cup of tea, it looks like to me someone created something in blender and forgot to give it textures or art work. Sadly, this feels like a single scenario of an unfinished game that has potential but likely will not evolve beyond what it is or even get updated with new scenarios to make it feel complete. Even for people who like puzzle, mysteries, or even visual novels, I would not recommend this game especially not at this price point.
Beneath drowned memories, we searched for Sebastian while he drifted further from us, lost in grief after his mother’s passing. Photographs burned to ash, their edges folding into smoke, tears wiped away before they could be understood. A mother lost. Trust broken. Words spoken clumsily, or not at all. And when the journey ended, it ended in the silence after an argument ... sudden ... cold ... unfinished. No healing. No closure. Only the quiet ache of love that did not know where to go.
I really liked the concept of this game and was excited to try it out. However, I feel that it fell short. I could not find myself to care for the characters or the story. I got to region 4 and decided to just push through it. The "puzzles" required almost no thought and there wasn't any mystery to what was going on. It overall felt more like a 3D visual novel. The end sequence was drawn out and just could've been an email.
ゲームも丁寧に作られており推理以外のことでつまずくこともない。 翻訳がしっかりしていてとてもプレイしやすかった。 おそらくLiDARセンサーでスキャンされて作られた世界がビジュアル的にも楽しい。
Un jeu d'enquête très sympa et touchant avec une bonne ambiance grâce au voice acting de qualité et à l'identité visuelle en photogrammétrie qui marche super bien La phase puzzle n'est jamais bien compliquée mais ce n'est pas vraiment dérangeant car ça permet au final de glisser à travers l'histoire de manière fluide, pour un jeu qui se termine en une grosse après-midi.
Basically "Mitski - Pearl Diver" but as a game 10/10. Tooo short for the price tag though
A little short, but feels like it was well worth it. Moving, immersive story with some mild puzzley elements (pretty easy-- you'll never feel stuck!)
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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