
Narrative-driven first person horror adventure inspired by Lovecraft's short novel "The Nameless City". Explore the ruins of a city that some say they are older than humanity itself. While you delve deeper into the ancient buildings, reality and visions blend into an indistinct haze.
Modeled estimate, not a reported figure. How we estimate →
About
“There were myriads of good reasons for shunning the nameless city, one for each strange tale passed from generation to generation.
Tales averted people from entering the city, even from getting closer to its walls, and legends say that it was older than the eldest of the pyramids; few say it was older than humanity itself. But there was no legend so old as to give it a name.”
The Nameless City is a narrative-driven first person adventure inspired by Lovecraft's short novel of the same name. It has lo-fi 3D graphics inspired by the PSX era.
A playthrough should take about 50 minutes. The game has some light puzzle elements, but the main focus of the game is exploring the ruins of the ancient city. You can save your progress and continue later, but it's recommended to play it in one sitting.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The first half is well-paced, but the second half is a very small amount of interesting writing placed piecemeal among blocks of circling repeatedly through the same corridors. I'm also not convinced that AI generation was the right choice for [spoiler]the frescoes.[/spoiler]
A rather enjoyable experience. A little confusing at times where to go, but I liked the art and sound direction. Would have preferred there be no AI art. I get that it's trying to invoke uncanny imagery but I'm pretty sure I saw a zombie chicken at one point, and that just took me out
Like the story it is adapted from, this game feels like something in between a dream and adventure. Game play is mostly exploration with some relatively easy puzzles. The Nameless City can be completed in a little over an hour, but I revisited it for a couple of further play-throughs. The mood, the music and the narration are all worth re-experiencing.
a pretty short (about an hour) scary eldritch horror game. Though I would say this one isn't really trying to be scary with it's imagery. It's more about the story and the path towards the nameless city which is... somewahat underwhelming and more artsy and leaves a lot of things to be desired and upon the imagination. Well with all that said I can't say I was bored, just that I wish I could see more. The game's ending is satistactory enough, but again could have been done better, all in all this is a nice 3/5 lovecraftian pixel-ey game My rating: [b]3/5[/b]
Ma foi on a ici une bonne retranscription de l'ambiance ressentie à la lecture de la nouvelle du même nom, particulièrement dans le traitement sonore, pour peu que l'on fasse partie des amateurs de Howard Lovecraft. Ce dernier point (ainsi qu'avoir lu la nouvelle éponyme) étant pour ainsi dire un prérequis pour réellement apprécier ce petit jeu. Sans cela je doute qu'i puisse être apprécié à sa juste valeur. Personnellement j'ai envie de relire la nouvelle avec la bande son du jeu histoire de boucler la boucle. PS Devs très sympathiques. J'ai eu un souci avec un point de sauvegarde apparemment corrompu, je me suis retrouvé bloqué et on m'a envoyé une save pile là où j'en étais mais non corrompue et j'ai pu finir le jeu. Les quelques échanges que j'ai eu avec Paradnight Studio ont été très sympas. Typiquement le genre de studio indé que j'aime soutenir.
The Nameless City is more about the concept of cosmic horror than the conventional attempts at replicating what a person in such a situation would feel. It is aimed towards a more lore focused audience. The gameplay would confirm as much, as it consists out of mostly occult environmental puzzles. I am willing to bet Penumbra: Requiem fans however many of you exist out there would devour this in a heart beat.
I liked the game, pretty good creeping dread and eldritch horror, I have not read the short story the game is based on. main complaints are I wish it was a LITTLE bit longer, maybe have one more spell or puzzle (took me too long to realize how to do the puzzle for the cast word lol). I do wish the murals had a bit more detail to them as well, the text descriptions painted them well though. Overall an enjoyable experience, and the objectives are well signposted to keep it moving at a good pace, loved the PSX Graphical style.
very enjoyable short little indie horror game. Really nice voice acting too, adds a lot to the atmosphere
A short puzzle game with interesting story and good voice acting.
nice athmosheric horror
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| BIG POGO MAN | $5.8K | 60 | 80% | $4.99 |
| Limitless Hunger | $5.8K | 69 | 86% | $4.99 |
| Struggle Offensive | $5.8K | 173 | 61% | $1.99 |
| Dubio | $5.8K | 56 | 95% | $4.99 |
| FIND ALL | $5.8K | 669 | 94% | $0.73 |
| Russian roulette | $5.8K | 193 | 69% | $0.99 |