
The Moment of Silence is a classic point-and-click 3rd person adventure game set in New York City in 2044. Players step into the role of Peter Wright, an advertising executive currently heading up the Government's 'Freedom of Speech' campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 116reviews | 66% | — | $31K |
| $14.99 | 150ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The moment of silence ist ein absolutes Muss für alle, die Sci-Fi und Crime lieben, abgerundet wird das Ganze durch die ikonische deutsche Synchronstimme von Bruce Willis. Nur zu schade, dass es keine Fortsetzung gibt ...
solid story, good length
It has a really great story and for that it's worth to play. ...but the gameplay is pretty terrible, it wastes the players time a lot for no good reason.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain, Czech, Polish, Russian**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fascinating involving tech-noir thriller adventure. Very text-driven can make for slow play but the story is so good that the mechanics don't detract from it. My favourite adventure game.
Нет, простите. Изо всех сил пытался видеть в игре хорошее и закрывать глаза на плохое. Не получилось, не удалось. Игра очень хочет казаться эдакой внебрачной дочерью The Longest Journey и Fahrenheit, но по факту получается какой-то прообраз визуальной новеллы или симулятора ходьбы, причём крайне неудобной. Нет, правда - половину игры персонаж будет неспешной трусцой, спотыкаясь на каждом повороте, перемещаться из точки А в точку Б, вторую половину - обсуждать с каждым встречным проблемы современного общества, личные проблемы, проблемы в семье, проблемы в школе... А ещё будут головоломки, создателя которых вы неизбежно помянете недобрым словом. И не раз. Если уж будете пытаться играть без гайдов (чего я, в общем-то, не советую делать) - помните, что у авторов игры, видимо, от перемены мест слагаемых меняется сумма, поскольку порядок комбинирования предметов в инвентаре критически важен, и на определённом этапе вы рискуете застрять намертво, если будете пытаться соединить два предмета не в том порядке, в котором задумано. Я уж молчу о том, что сама по себе комбинация вам придёт в голову разве что от безысходности... Решение для финальной царь-головоломки и вовсе лучше заранее нагуглить. Просто поверьте. Одна радость - ближе к концу игры нам дадут поуправлять женским персонажем. Попробуйте этим персонажем "побегать" - минут пятнадцать здорового смеха вам обеспечены. Акелловская локализация выполнена на троечку. Актёров мало, материала - выше крыши, так что вас будет преследовать ощущение, что весь мир населён двумя женщинами (у одной из которых явно насморк) и тремя мужчинами (один из которых - Джон Локк из Lost). Интонации зачастую не соответствуют ситуации, а местами реплики и вовсе перепутаны - актёр говорит одно, а в субтитрах написано другое. В общем и целом, кроме сносного сюжета (не фонтан, но на общем фоне - сойдёт) и более-менее смотрибельных кат-сцен похвалить игру не за что.
[h1]Ein Meilen-Stein... [/h1] Würde man mir sagen "Wir bauen eine Schnellreisefunktion und eine Hotspotanzeige ein" würde ich dieses Spiel nochmal ungesehen kaufen. So läuft man aber bis zu 5 Minuten von wichtigem Ort A zu wichtigem Ort B, durch eine Doppelklickfunktion würde man im gesamten Spiel ungelogen STUNDEN(!) sparen. Die Rätsel waren größtenteils fair, auch wenn das finale nahezu absud schwer war. Die Story war immerhin ganz solide, nur etwas holperig am Ende. Leider schlecht gealtert für heutige Spieler
i went into this game expecting either an interesting sci-fi story based off of all the reviews touting it as this game's greatest strength, or something completely unhinged to the point of comedy, like the studio's first game (The Mystery of the Druids). what i got in the end was neither of those things, and while the game has its moments it was quite disappointing. [b] Technical aspects. [/b] the game worked fine most of the time, it only crashed on me once, but there are a few bugs. the most agregious one is one earlygamr npc's model literally disappearing, which makes its its hitbox cover the entire screen, making it impossiblle to move. thankfully the camera angle allows you to exit the location which most of the time fixes it. speaking of camera angles, they're probably my biggest gripe with this game - some zoom out way too far, others make it hard to find important locations or even change into a different angle, and there's a specific section of the game that suffers a lot from it. overall, the game is far less janky than what i expected but it can be a chore to navigate. [b] The Story. [/b] it's probably the most disappointing aspect of this game. some dialogues get dangerously close to actually saying something interesting but it all quickly boils down to "what if mass surveilance is bad?????". the game has a lot of pacing issues, where a lot of characters that feel important never come back and later sections of the game are much less fleshed out than the beginning, ending before you even properly began, like [spoiler] the Lunar-5 level, ending just as it got interesting, or the most pathetic prison escape ever [/spoiler] . the main character suffers the most from this, his motivation and outlook constantly swinging between the extremes. one second he believes that government can do no wrong, the next he [spoiler] hijacks a government airship and blows up a secret facility with zero hesitation [/spoiler] , and throughout all that he remains the most generic boring guy ever . it does have a few positively insane moments, but it is no Deus Ex, nor it is like The Mystery of the Druids.
Die Geschichte ist unlogisch und klischeebehaftet. Die Motivation des "Helden" ist kaum bis gar nicht nachvollziehbar, die des Antagonisten aber noch viel weniger: Der böse Supercomputer, der seine Feinde wahlweise in den Urlaub einlädt oder in das unsicherste Gefängnis der Welt steckt, aus dem man einfach über die Mauer entkommen kann. Interessant sind maximal die etwas antiquiert wirkenden Visionen der Zukunft aus dem Jahr 2004, die das Jahr 2044 mit PDAs und Zeppelinen ausstatten.
Výborný, prakticky nadčasový příběh, sráží některé technické nedodělky (nutnost některé věci opakovat, chybí označení přechodu mezi lokacemi) a poslední hádanka s nastavováním parabol. Hru doporučuji ke koupi pouze ve velké slevě.
Ich glaube ich spiele das Spiel etwa einmal pro Jahr durch. Es ist kein modernes Spiel, die Steuerung ist manchmal hakelig und graphisch ist es natürlich auch nicht mehr auf der Höhe der Zeit. Aber ich erfreue mich jedes mal wieder an der Story und an den Orten, an die man gehen kann. Vermutlich schwingt bei mir da auch ein Retro-Gefühl mit - ich habe noch die Packung mit CD im Regal stehen - aber ich denke, dass The Moment of Silence ein tolles Point & Click Adventure ist!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4M | 38.7K | 97% | $14.99 | |
| $2.5M | 14.7K | 86% | $9.99 | |
| $2.1M | 5.7K | 96% | $19.99 | |
| $1.3M | 5.1K | 85% | $16.99 | |
| $681.1K | 3.4K | 96% | $9.99 | |
| $139.1K | 2.8K | 91% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31K | 116 | 75% | $14.99 | |
| $31K | 121 | 73% | $9.99 | |
| $31K | 677 | 68% | $1.99 | |
| $31K | 119 | 69% | $8.99 | |
| $31K | 87 | 18% | $9.99 | |
| $31K | 562 | 79% | $1.99 |