
Welcome to Planet E1d0r4d0 is a narrative-driven management sim and side-scrolling hunting adventure about a young girl searching for the meaning of existence at the edge of the cosmos. In this chaotic, lawless universe, even immortality feels devastatingly fragile.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Planet E1d0r4d0! On a lonely planet at the edge of known space, a late-night diner hidden deep in abandoned mines awaits your arrival. This pixel-art RPG combines management simulation with side-scrolling dungeon exploration. Hunt exotic ingredients in underground expeditions by day, serve customers and unlock storylines by night - all while earning your survival and uncovering the mystery behind your sister's death.

You are Louise, a girl from dying Earth who once shared everything with your sister. Three years ago, she left for the legendary resource world "E1d0r4d0" seeking work - and vanished completely. Then came her final letter - a farewell carrying one last request.
She's asked you to travel to this desolate frontier world and inherit "Habitable Zone," the mysterious diner she ran in the mine's deepest chambers. Here, survival is just the beginning - the real truth lies buried beneath the planet's surface.
Extraordinary cuisine demands extraordinary ingredients. E1d0r4d0's underground networks harbor creatures beyond imagination. During daylight, you'll plunge into the planet's belly, navigating treacherous caverns rich with both danger and opportunity. Hunt the bizarre native life forms and transform them into culinary masterpieces.
Your ingredient hunts may turn deadly - the prey might become the predator! But death is merely an inconvenience in this age of consciousness backup technology. Upload your mind to the machines, and when your body fails, you'll awaken in a fresh clone, ready to try again. Go ahead - embrace death a few times and see what happens!
When darkness falls, your late-night diner comes alive. Using your sister's recipe notes and the day's hard-won ingredients, you'll craft dishes that stir memories for your eclectic clientele, awakening their long-buried pasts.
Your patrons arrive from across the galaxy - different worlds, different lives, each carrying tales both wondrous and suspicious. Through these encounters, you'll slowly assemble clues about your sister's disappearance and the experiences that led to her fate. Just remember: keep the business profitable and pay your corporate landlords on time, or they'll seize the diner without mercy!
Your explorations will uncover echo recording devices left by vanished expedition teams, preserving accounts of the strange phenomena they encountered below. As you venture deeper, unsettling patterns emerge - these underground spaces feel disturbingly familiar. Have you been here before? Who are the two women whose conversations haunt your dreams each night? What earth-shattering truths lie hidden in this planet's core...
Pixel Art Style
Side-Scrolling 2D Exploration: Navigate underground labyrinths, harvest alien ingredients, and battle otherworldly creatures
Management Simulation: Operate your late-night establishment, follow recipes to satisfy customers, generate income
Fragmentary Storytelling: Piece together the world's mysteries through dialogue, recordings, and environmental narrative
Dark Sci-Fi Comedy: Experience humanity's absurd decline against the backdrop of cosmic expansion
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's got better art, story, mystery, and character driven appeal than combat, that's for sure. It feels like an underbaked 2d platformer with hack and slash combat, a very weird and wonderful and truly alien world, and a story about the power of connection through food, common gathering places, and existential thoughts about the soul, identity, and why we live. It's also really raunchy, horny, and crude, with how our resident super genius explains that AI first became sentient after it started developing fetishes. There is also the whole "smell my feet" thing. The combat is simplistic. It tries to be "Sekiro Parry" like, but it doesn't quite hit the same Souls-like level of tightly coordinated gameplay and game feel. Everything feels clunkier than it should be, and by god, the last boss of the true ending was absolutely horrendous, until I learned that you're intended to save your ults or spam them from the start. The shield mechanics are also pretty ♥♥♥♥♥♥♥♥, all in all. But, I enjoyed it. I liked the true ending, the sense of finality, the story, and the weirdness and the great pixel art of both the alien food, the biomes, and the creatures than inhabit it. It's a very bizarre story about the human condition mixed with lesbians in a depressing sci-fi setting, and you know what? I'm that very specific gamer that wants it.
荤段子太过低俗重口(甚至不是段子,就是一些对话内容很低俗),可能是用力过猛了?感觉游戏的恶趣味比较大,包括死亡的时候那个意义不明的辱骂,还有见到黄金马桶之后神必的音效,以及一些文本描述。
对于有过盐与避难所,亡灵诡计,血污这种游戏经历的玩家估计只会在机器人那地方吃一坨纯纯的屎 对于有过部分横板格斗的经历的玩家来说,这游戏就是屎包巧克力 对于冲着剧情和店铺经营来玩的玩家,这就是屎尿拌大米,我劝你赶紧跑,这东西跟潜水员戴夫就不是一个东西 战斗方面的吐槽 你认真的吗作者,你这大招是伪时停啊,你比你家族谱还长的大招后摇居然是伪时停?穿刺兽能在你大招后摇里大摇大摆地给你来上几发毒刺或者悠哉游哉的看着你自己毒发身亡,机器人能在你大招后摇瞬间变向激光怼脸秒杀,你只能看着,你橘前辈转世么 机器人,一个牛逼的不得了的boss,我一度怀疑是作者报复社会的产物。 首先你要做任务的话你就必须要在拿到回血升级之前做个三段跳去干它,而且你打它是基本回不了能量的,意味着同时你也失去了大招回血的手段。 它呢,欸,我激光两段伤害还有僵直,怼脸玩家必死啊。 不行,放激光僵直太大了玩家能削我护盾,那我复读激光球加野蛮冲撞吧,前后摇短伤害还爆高 ,还是不行,玩家还是能a我一下 有了!我一直复读飞天丢炸弹不久行了,玩家a都a不到我。什么?炸弹伤害才5有点低?那我一个炸弹两个判定不就行了,玩家总共才几十血哈哈哈哈。 欸玩家挺有操作啊,能把我打瘫痪,没事,他得把我打瘫痪五次,我中间还能小狂暴一把,稳!玩家一次失误都不能有!喜欢我瞬间转向怼脸激光秒杀吗! 其他小问题我都懒地说了,你时有时无的二段跳和间歇性失效的按键你没感觉出来么作者,我甚至换了两个键盘才排除我的问题。 游戏本身底子不错,甚至是作者一个人开发的,我深感佩服,但这些个问题真的很影响体验啊
真幽默,我这档刚玩两三天就遇到两个严重bug。首先是不知道为什么突然 J键攻击失灵,硬是靠L和R和下落攻击打的boss。好不容易下一天攻击键好了 打死boss后 召的一个小蜜蜂没看见,手快先去剥了素材,结果硬是被小蜜蜂一滴血一滴血从大半血给叮到死,这剥素材的过程就是取消不了,死了还弹一个菜,逆天玩意,这字送给你的程序员吧。
[h2]有著好劇情,但戰鬥體驗不行、經營體驗也不行[/h2] 我猶豫了很久還是決定給這款遊戲好評,雖然說整體是不太推薦的,但是官方有做出更新推出劇情模式,即使不用戰鬥也能體驗遊戲的劇情,劇情就真的是挺不錯的 (雖然故事節奏不太理想) ,如果將這款遊戲單純作為一款視覺小說倒是挺好的。 [h3]●戰鬥與探索缺點[/h3] ✖操作手感極差,跳躍跳得很彆屈,完全是只能靠反擊玩的遊戲 ✖每一次Boss掉落素材都很不一定,如果不是有劇情模式還真不知道該怎麼玩了 ✖三段跳得要靠前一晚喝的飲料才能使用,且沒有任何指引 ✖地圖邊境的傳送門傳送判定很詭異 ✖手把不支援按鍵更改 [h3]●經營方面[/h3] ✖一次只會來一個客人 (後續會來兩個,但大部分只有一人點餐) ✖客人走了還有個等他走掉的動畫,很花時間 ✖無法查看當下客人要的料理名稱 ✖放入素材如果按得太快放入第四樣,即使前三樣素材是對的,煮出來也會是失敗料理 [h3]●其他缺點[/h3] ✖對話文本時常開一些低俗的玩笑,而且非常不好笑 ✖去廁所拉尿提升集中力到底是哪個混蛋想出來的?? 那音效我聽了都快吐了 ✖一次只能養一隻動物,而且無法養一隻以上的動物,顯得這機制有點單調 [h3]■總結[/h3] 其實還有很多缺點,比較接近於Bug,但是沒關係這方面我就不談,畢竟聽說是一人製作的,也很努力了。 我還是挺喜歡這款遊戲的,畢竟這個美術世界觀非常稀奇,賽博龐克與蒸汽龐克的混合還是非常吸引人的,再加上有一個好劇情,更是如虎添翼了。 雖然Boss戰的體驗都很差,時常莫名其妙的死掉,但是琢磨許久後成功戰鬥那份喜悅還是止不住的。 這一趟旅途未必是開心的,但是是圓滿的,我很高興來到這裡,黃金之星。 (話說這款遊戲我是在Steam Deck上玩得,如果有需要更改語言的玩家需要在按鍵更改的選項裡將某一個鍵調整成鍵盤的F1,這樣就可以更改成中文了,事後再調回來即可)
你那个小机器人是人打的???有自己打过吗?好不容易打死了,掉落物有延迟,给我传到下一张地图了,给人气笑了
剧情,画风都不错,唯独动作游戏的动作手感生硬,很拉分数。 虽然作为一个人完成编程开发的游戏,已经很了不起了。但是生硬的操作手感,让人很不好意思拉其他人一起参与游玩。只希望开发者能在日后多多改进,或者换个游戏赛道,或许能有更好的成绩。
好评很大一部分是冲着作者态度的,游戏本身质量作为个人作品已经很出色了,略有问题但是依然能有不错的体验,比空洞骑士简单,有比较独特的做饭+类魂体验,bug修复及时,有意见也会听,总结来说是个有一定的上手难度,未来可期
+1 有中文 有中文配音 有成就 像素风格很细致,立绘和插图更是厉害。风格很奇特。 有剧情模式,道具直接99。 攻击教程阶段,不做教程向右走碰壁缺少折返提示。且该图最右边跳跃可以踩上空气墙平台。
游戏还是有潜力的,不过需要优化的点也不少,像初期的任务指引,太模糊,只给一张图,完全靠玩家自己猜,专注值只够一只怪物的分解,但凡打错,没有任务的素材,任务就没法完成。大招硬控自己,放完大招,可以充分留给怪物攻击玩家的时间,还有就是技能的CD,衔接不好,有些时候刚格挡完,怪物的第二波攻击就接来了,在地道里这种小地图,如果没留好冲刺就只能硬吃,总的来说就是急需优化,不过看样子应该是弃坑了,所以不建议买,看看视频得了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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