
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 31 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 93% | — | $5.2M |
| $19.99 | 4.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
类银河恶魔城游戏(Metroidvania)是以探索为核心、通过获得特殊能力或道具解锁新区域的非线性动作冒险游戏 我为什么要说这句话呢?因为你他妈做恶魔城给我做好了阿我操你妈的,想做跳跳乐就他妈去做平台跳跃游戏,做尼玛的恶魔城阿,跳跳乐跳跳乐跳跳乐,你他妈手感有多屎你他妈做跳跳乐阿,一整个大地图没多少技能锁就算了,全收集绿硬币给的是他妈什么狗屎奖励,这一路上收集有他妈狗屎意义,还有你那狗屎谜题,那个沙子下落都是死的情况下可以放一个下沉去另一个版面的设计很有巧思吗?那你多整点让玩家有提前思路阿,就他妈那一个点不去查攻略或者试着死一下的想法谁他妈能知道,剧情也他们的一坨屎,觉得全程的对话很有幽默感是吧,那你他妈讲了个啥没头没尾的故事要玩家强行给你找补,那你剧情就他妈什么都不是 像是什么不能改键位,傻逼一样的升级系统,刻意恶心人的部分设计都他妈成了小问题了,是不是奥日和空洞成功让什么狗屎都来类银来分一杯羹了,现在这个游戏类型tm的烂的程度仅次于类吸血鬼幸存者了
4/5 The fact that i bought it for two different systems and beat it twice shows how good this game is. Probably one of the best of its genre but the thing that's keeping me from making it a 5/5 is the replay value. Beating it the second time was fun but it was kind of a chore at times for me. But I think if I reviewed it when I played on the ps4, I'd feel different
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very engaging and fun metroidvania. A little bit difficult at times but nothing impossible, the gameplay is good, as is the music; the story and characters are intriguing and fun, with dialogues that had me laughing more than once. For me this game is a little metroidvania gem.
伪装成银河城的精确平台,建议下次别伪装了 前期基本上是线性关卡,偶尔有一下地方一看就是前面的区域以后再来探索吧。正常来说前期的体验除了熟悉的即死陷阱是没什么问题的,有问题的是你游的银河城部分,我不知道您这是怎么了,整个游戏只有6个传送点,以至于有的地图根本没有传送点,这就导致了玩家为了拿漏掉的东西往往要进行大量无意义的跑图,难以想象一个银河城需要我进行路线规划的原因只是因为去大部分地图都不方便。不过这点倒是在dlc种有优化,所以dlc抛开沟槽的竞速成就以外比本体体验好。 你游的另一个特点是后半段银河城部分的时间穿越,其实有点像所谓的里外城,但是你游的地图设计感又拉低了这一点,抛开平台跳跃不谈,这个玩意只是徒劳增加了跑图的时间,而在平台跳跃里也使用的很保守,没啥惊喜感 但是我还是想给你游打好评,因为关卡设计总体来说还行,至少没和别洞天记一样让我失望
面白かった! 最近、格闘ゲームや長いRPGをやってたので軽めにできるアクションゲームがやりたいと思ってプレイをしました 良いところ ・アクションが面白い →忍者らしく刀で切ったり、手裏剣で投げるアクションゲームが直感的に使えて面白い ・長さがちょうどよい →自分は12時間弱でクリアしましたが、収集要素を無視すればもっと短くクリアできるかも。ダレないでクリアできる 悪いところ ・ヒントが無いと後半戦のマップ探索が良く分からなくなる ・ファストトラベルがあるのだけれど、各ステージ固定となっており。収集アイテムが遠いとだるい ・収集アイテムを全部とれた時にとれる、アイテムが弱い… →これは手裏剣が強すぎるからかも? まとめ 難易度がちょうどよく、ゴリ押しプレイでもクリアできるのでゲームにつかれたとき良いと思います!
Un juego increíble. Evitare hacer spoilers pero ese cambio de diseño de juego te toma por sorpresa y rompe muy bien la cuarta pared, con referencias que muchos disfrutaran. Música estupenda, buena historia y divertida, jefes geniales y algunos desafiantes, con mucho contenido para tener una grata experiencia que durara varias horas con un componente rejugable. Recomendado sin duda.
8bit时是平台动作游戏,转为16bit时变成类银 操作非常丝滑 boss较简单 商店老板吐槽有趣 赛跑第五关很难
jogo excelente, um dos pouquíssimos metroidvania que gosto, os dialogos e as sacadas do jogo são sempre perfeitas, esse jogo é genuinamente muito engraçado. Sobre gameplay, tudo funciona muito bem, a dificuldade muito bem dosada, quando é pra ser difícil ele é difícil de verdade (o boss do topo da montanha me deixou mal da cabeça) a exploração funciona muito bem, e a partir do momento que o jogo passa de 8bits pra 16bits (uma ideia muito boa que faz total sentido na história) o jogo melhora muito recomendação insana, é um jogo maravilhoso pra relaxa a mente e curtir um tempinho livre, e é um jogo grandinho atékk
Jogo bom... Jogo bom... A história é ótima, por incrível que pareça (kkkkkkkk)! As falas/textos são muito bons, é engraçado kkkk De início é um jogo 8bits, de fases, desafios e boss, mas depois de um certo ponto, o jogo se torna um metroidvania, e entra a parada de viagem no tempo, onde alterna de 8bits para 16bits. É desafiador, mas... nem tanto porque os check points vem logo a seguir após algum desafio, o que é um grande acerto na minha opinião, isso impede de dropar o jogo pra quem não tem muita paciência. Jogão demais feito na medida certa, se gosta do estilo, só vai!
Я очень люблю инди и ретро игры, поэтому увидев данный проект я без опаски купил ее, и первая часть действительно закрепило во мне чувство что эта игра настоящий бриллиант, но когда начинается элементы метроидвании началась и первая ****. Кроме матов больше и сказать нечего, и при этом я люблю метроидвании, метройд, холлоу найт и прочие, но тут это сделано из вон рук плохо, этот поиск предметов просто выбил из меня всю любовь к данному проекту и желанию пройти его до конца, рефанд конечно я бы не оформил в любом случае и возможно когда-нибудь я вернусь добить ее, но пока-что я я ставлю игре дизлайк (обидно очень)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $74.8K | 307 | 75% | $14.99 |
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| $5.2M | 12.3K | 95% | $17.99 | |
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