
As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 31 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 93% | — | $5.2M |
| $19.99 | 4.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Messenger is such a well crafted labor of love from its' 8-bit/16-bit Ninja Gaiden inspired visuals, to its' outstanding soundtrack and amazingly entertaining dialogue between characters. This is from the team at Sabotage Studios, whose most recent work was Sea of Stars, which is a prequel to The Messenger. Both games are phenomenal and I highly suggest trying them both out, even though one is a side-scrolling Ninja Gaiden/Metroidvania-like, and the other is a Chrono Trigger inspired RPG with a combat system along the lines of Super Mario RPG. The game starts off like your basic old school Ninja Gaiden, but as the story opens up it evolves into a "dual timeline" style of gameplay that switches between NES and SNES levels of visuals and audio. With this separate timeline mechanic the "NES" style is in the past and the "SNES" style is in the future. There are parts of most levels that require you to complete them in the past or go into the future to complete tasks such as acquire a plant that takes centuries to grow. There is also a floating companion that comes along with you and if you die, it literally bombards you with insults and even requires you to pay a fee for dying. I can for a fact, say that I have never had more fun dying in a game to see all the witty insults your companion throws at you. The gameplay loop overall is simple enough as you progress and earn upgrades, but figuring out when to be in what timeline in a certain area adds some complexity as the game progresses. Some solid challenge definitely awaits as later levels ramp up the intensity and precision of platforming, which will keep you on your toes. All in all, The Messenger is a great game from top to bottom and it leaves no question in my mind why it won Best Indie at the TGA 2018. Pros -Great visuals, spanning the 8-bit and 16-bit era -Absolutely jamming soundtrack -Fun and addictive gameplay, especially when you get all your movement upgrades -Nice varied stage locals -Jukebox functionality -Some of the funniest and most fourth-wall breaking dialog ever -Never has being told to "get good" felt better -Pretty cool dragon riding Side Scrolling Shoot Em Up segment -You can feel the care and love that went into making this game Cons -Maybe a few more upgrades to unlock -Some of the Prophecy clues could be a little misleading in my opinion if you were trying to figure them out without having to purchase a hints from the merchant -Would like to have a boss rush mode -Backtracking at times was a just a wee bit tedious (the option of choosing which teleport gate you come through could have fixed this) -Holds true to that old school side scroller "if the screen scrolls too far and then you go back, the enemies respawn."
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $5.2M | 15.4K | 92% | $14.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $5.2M | 9.6K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 72.7K | 98% | $19.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $570.8K | 1.6K | 83% | $19.99 | |
| $411.8K | 1.7K | 86% | $9.99 | |
| $74.8K | 307 | 75% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Portuguese - Brazil, Russian
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. Everything in this game is so good, like they actually made it with love, Good music, good history, and of course excellent gameplay. I played for the first time when epic games gifted in 2019, since then I bought it and 100% in every console and steam. My favorite game ever.
So cool, it looks hard sometimes, but it's like contra or megaman, just play one more time and learn how to do it. Lots of exploration and excelent gameplay.
Muito bom, principalmente da metade pra frente quando adiciona melhor a mecânica do tempo e isso alterando o mapa fazendo uma área já conhecida se tornar algo de certa forma novo
跟老板撩骚是本作一大卖点
Este es un JUEGAZO! JUEGAZOZOZOZO Es barato Es buenísimo Dificultad decente historia buena humor bueno MÚSICA SUPER BUENISIMA un digno rival de los Ninja Gaiden antiguos. 10 DE 10 No quiero dar spoilers pero la historia toma un giro inesperado, el estilo de juego cambia a metroidvania a la mitad y se pone distinto... a muchos les puede no gustar esto... pero si te gustan los ninja gaiden viejos y los metroidvania viejos... ESTE JUEGO TE VA A ENCANTAR UN JUEGAZO
en resumen: PEAK GAMING
前期还可以的,后期浮空技术加空跳的按键设计让我特别不舒服,等到想改按键时手感怎么也调整不过来了。游戏整体其实一般,后期跑图出现疲劳感,可能是2025年才玩的,当年估计是有特色的。没耐心通关了。
slk man, mt top
I hate this ♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.