
A hero faces his greatest foe, the Overlord. But there's one problem: Why can't he remember anything!? In the midst of battle, his allies' words and the Overlord's taunting trigger flashbacks, slowly rebuilding his memories. Will our hero remember everything before he falls to the Overlord?
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a game that I really thought I would enjoy. I really enjoy the theme of the game, Hero at the end of a journey suddenly has amnesia and you explore all the events that let you there. It gave me To the Moon vibes, which I really enjoyed. And let's be honest. A good story can often beat out poor game mechanics. So this game is more accurately a mix of visual novel with very light and useless rpg elements. The actual "fight" with the darklord is told In a visual novel fashion. And honestly, if the whole game was just that. I think it would have worked for the better. Because the rpg sections are just kind of pointless. 100% they are made to hit on 8bit nostalgia and initially that does work for me. They eliminate grind by making your level appropriate for that story section, but also any "reexperience" earned gives you bonus stats on top of your "true" level for that segment. Which on paper, is a neat mechanic, but also doesn't matter. None of the rpg segments are difficult. The enemies are usually easily killed. The only way you will die is just from the sheer amount of random encounters. That is a mechanic from old school rpgs, that they could have done without. In later segments you are given the "repel" spell which eliminates encounters. You should use it all the time because between the encounter rate and the size of dungeons, there is so much bloat. So ultimately you have these short story segments which are fun, but then this long slog of filler battles to have an easy boss fight. Without all the random encounters, the game is only a few hours long of story. Some will complain about the ending, but I think it's the least of the games problems. Also one final note, I had an issue at 3:59 where the game kept freezing. I opted to put the text advance to auto and that either fixed it, or I did it enough times that I finally got through without it crashing. Again. I really think the concept was interesting, but the execution really needed some work.
Just posting this "review" for people who consider buying this. As it is, the game does not work, as in you can not launch it. At least on Windows 10. I have been trying to find a solution and sent a support request about a month ago, and still have not received a reply from NIS America or found anything that helps. If you find a solution please hit me with a message. And if you want to try if this game works, buy it from STEAM so you can refund it. I bought it from Humble Bundle and you can't refund keys bought from elsewhere. Oh and if I do get a reply or figure out how launch the game, I will update this review. But as it's already been a month, I don't think that's going to happen.
The game is enjoyable and has a neat concept, but it isn't anything stellar. There's some glitches that are odd, and the sexist "jokes" in the game dialogue get very annoying very quickly when it seems like many of the male characters are creeps trying to peep on women, so if that brand of "humor"/putting up with that sexism to play the game isn't for you, then you're experience might be dampened. Overall so far it is an okay game, I'll probably keep playing, but the sexism of all men are creeps and women getting creeped on is a joke definitely dampened my experience. Especially because it doesn't add anything to the game. It's not really that funny, it's not a cool little dialogue that tells you about that npc or the world more, it's just npc's they added in specifically to say these sexist "jokes." Those dialogues could've been so much better and added good things to the game instead of that.
[quote] [url=https://store.steampowered.com/curator/39039781-%25E6%2596%2597%25E9%25B1%25BC%25E6%25B8%25B8%25E6%2588%258F%25E7%25A4%25BE%25E5%258C%25BA%25E9%2589%25B4%25E8%25B5%258F%25E5%25AE%25B6/]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。 加入[url=https://steamcommunity.com/groups/douyugame]斗鱼社区鉴赏家组[/url],开黑交友,参与互动,还有热门大作可以抽。 [/quote] [quote] 《The Longest Five Minutes(最漫长的五分钟)》是由Nippon Ichi Software(日本一)和SYUPRO-DX联合制作的一款像素风角色扮演游戏,玩家需要操作勇者小队面对魔王,但是在临战阶段却失去了全部的记忆,需要在五分钟内恢复起全部的记忆击败魔王。虽然看起来好像是一款地地道道的角色扮演游戏,但是我感觉更像是披着角色扮演皮的视觉小说。 https://steamcommunity.com/sharedfiles/filedetails/?id=1961670131 [quote] [h1]游戏的考据和科普:[/h1] Nippon Ichi Software(株式会社日本一)也是我们非常熟悉的日本游戏制作社和发行商之一了,曾经制作了《魔界戰記》、《灵武战记》和《光之圣女传说》等比较著名的系列游戏,本社以其独特的可爱系画风备受追捧。 SYUPRO-DX似乎擅长以制作像素风游戏助长,早起制作了一些休闲类小游戏,但是近期开始转向催泪系像素风角色扮演方面如最近比较追捧的《为什么勇者大人会这么弱呢?》,在剧本的把控上非常好。 The Longest Five Minutes(最漫长的五分钟)最早于日本时间2016年7月28日限定登录PSV,再由NIS America, Inc.(日本一北美分部)代理后,在2018年2月14日前后逐步登录全球。 [/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=1961670442 [quote] [h1]游戏的体验和分析:[/h1] 游戏一开始就展现了与其他RPG系列不同的创意性,对于RPG游戏来说,角色由弱到强,逐步升级的过程是一个非常重要的过程,这不仅是一个缓慢逐步积累的过程,同时还是一个内容上的沉淀。但是本作不同,一开始直接是最强状态,暂时跳过那些复杂耗时的过程,直接进入与魔王的最终战斗,可是作为勇者主角的Flash却失去了一切冒险的记忆,甚至连招式都记不得了,玩家需要操控他在队友的帮助下恢复失去的记忆,并且是在五分钟之内,确实如标题所说是最“漫长的五分钟”了。 在画面上游戏采取了像素风的风格,更精准的说是采取了8-bit的像素画,因此在角色的画面表现上会显得相当的码赛克,同时更为偷懒的一点是再除了主角四人组以外的像素小人重复率非常高,经常分不清谁是谁。不过对于主角四人组的待遇还是非常好的,虽然是像素小人,但是各种动作和表情都非常丰富,一举一动非常生动形象。[spoiler](以及那个蓝色奶妈,怎么看怎么像阿库娅)[/spoiler]比较贴心的一方面是,为了应对玩家像素脸盲,在主线任务的剧情上都会标注感叹号,很容易就能找到。 本作在玩法上是按照剧情来的,为了寻找回忆需要玩家再次体验一遍,因此是一个倒叙片段的方式,把一整个大回忆分拆成一小段一小段,玩家每完成一个剧情就会回想起一段然后推动主线剧情,因此每个章节之间并不相关,当然前一个章节所获得的道具提升的等级也不会延续到下一章,所以想靠“五分钟内的神游”来变成最强是不可求的,那么其实对于几个买卖商品的店铺设计的也不是很必要了。鼠标右键可以奔跑这点很好,虽然对于键鼠做出了优化非常好,角色能够自动避障,对战时可以快速选择攻击,但是在人物的对话方面如果点快了会无限重复观看,比较浪费时间。在对战方面,采取了暗雷遇敌方式,遇敌率还是比较高的,不过难度不高并且内容也不会保存到下一章,对于希望快速推主线剧情的玩家,老实说还是比较烦。 音乐在气氛的烘托方面营造的分为比较好,对话内容和剧情也比较诙谐搞笑,游戏不支持中文,可能在某些地方会导致玩家对剧情不是很了解不知道该干什么,在这方面的提示也比较少,可能会造成卡关现象。 [/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=1961670319 [quote] [h1]最终总结:[/h1] 总归来说The Longest Five Minutes(最漫长的五分钟)是一部中规中矩的RPG游戏,在玩法上其实还是比较缺乏点睛之笔的,不过相对的在剧情的叙述方式方面比较新颖独特,以相对独立的单独关卡形式恢复记忆的碎片也让玩家基本告别了刷刷刷的RPG需求,一路直推主线就行。本作推荐给喜欢像素风RPG游戏的玩家。 [/quote] [/quote] [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
Caso você nunca tenha entendido direito a Teoria da Relatividade e a sua dissertação sobre o tempo, esse jogo é perfeito para que você possa compreender. The Longest Five Minutes ocorre, em sua totalidade, num período de cinco minutos. Você está com sua equipe enfrentando o chefe final e, de repente, BUM! Você esquece tudo. Branco total. Quem sou eu? O que eu tô fazendo aqui? E aí o jogo, num curto período de dar inveja à luta de Freeza e Goku em Namekusei, passa a te mandar um flashback atrás do outro, que são nada mais que pequenas seções de RPG clássico, que requerem que você cumpra objetivo X e Y passando por vários objetivos opcionais no caminho, como ajudar uma criança a recuperar seu brinquedo ou um soldado a treinar. A cada seção completada, o protagonista recupera um pouquinho mais de sua memória e passa a entender tudo que se passa. Meu veredito? Pegue se curte aqueles rpgs clássicos de turno cheios de clichês, comédia e romance, mas pegue em promoção. Não é um jogo ruim, mas ele definitivamente não vale o preço cheio.
シナリオは王道だしBGMも良く作品としての出来は良好。長さは1周目で約7時間ほど。 欠点としてRPG部分がひたすらに苦痛。『初期の時点でボス撃破が余裕』『マップが異様に広い上にエンカウント確率も高い』『思い出を振り返る仕様上集めた装備などは別の思い出には引き継げない』などなど楽ではあるが面倒であるというのが率直な感想です。 ただチャプターセレクトといった読み返し、やり直し機能もあり全体的に難易度は低く、やや動作が面倒なノベルゲーとしてセールで1000円以下の時はおすすめです。 あとエンディング後セーブがなかったので別分岐を見るためにまたはじめからやらされたのでこれを読んだ皆様は4分過ぎた頃からこまめにセーブしましょうね。
7時間半ほどでエンディングに到達。形式上はレトロなJRPGだが、実質的にはビジュアルノベルのようなゲーム。 ストーリーについては細かく述べるわけにもいかないので避けるとして、明らかな難点として挙げられるのは、RPGの体を成すために設けられている「戦闘」と「ダンジョン探索」が苦痛でしかないこと。 オーソドックスなコマンド式で進む戦闘の難易度は激烈に低く、ほぼすべて「オート(おまかせ)」で済んでしまう。その割にエンカウント率が異様に高く、ひたすら作業感が募る。エンカウントをゼロにできる方法があるので、積極的に使っていきたい。ダンジョンは本当に申し訳程度のパズルがごくたまに置かれている程度で閑散としており、しかもシステムの都合、入念に探索する必要がほとんどない。 総じて、RPG要素はボリュームの水増しのために用意されているように見えてしまう。To The Moonのように戦闘を廃して成立させることはできなかっただろうか…… とはいえ軸となるストーリーは、王道寄りながらひねりがあり、(多少納得のいかない部分はあるものの)悪くはなく、それなりの満足感を得られる。序中盤の単調さから強くおすすめはしづらいゲームだが、RPG風味のアドベンチャーゲームが好きな人は手を付けてみるのもいいかも。
Very mediocre game. Bland typical JRPG story ("hero" saves the world). uninteresting characters, non existent challenge in fights because game is simply too easy, i beat most of fights mashing A button to attack attack n attack, Looting/buying gears dsnt make sense too, because every chapter everything is taken away from you. Whats the point of those items/item shops then? Plus this game is overpriced af.. Not recommended, maybe when dev raise difficulty a little it would be better. JRPG for casuals only. Buy it only on huge discount.
The story was pretty good honestly but not being able to carry items over and having to kill enemies every 5 seconds just sucked so much.
[h1]レトロRPG『風』ノベルゲーム[/h1] ドット絵がかわいらしいレトロRPG風のノベルゲームです。 魔王との決戦開始と同時に「思い出」が消えてしまった主人公が、戦いの中で思い出していくというストーリー。 結論から言うと定価ほどの価値は無いが、セールなら買ってもいい70点くらいの作品といった感じ。 ☆RPG部分☆ レトロゲーリスペクトゆえか非常にお粗末。戦闘はツクールデフォ戦のがまだ面白いレベル。 エンカ率も非常に高く、5歩ほどで出ることもザラ。バランスも雑(全体回復しながら殴ってれば相手は死ぬ)。 チャプターごとにアイテム固定で始まるので宝箱を探索する意味も無い。 と、まさに真面目にやる価値は無いと言えます。 ・・・しかしこれを全て解決するように完璧な対策が施されています。 それは[b]エンカウント無効魔法[/b]がMP2で使えるということです。思い出補正Lvシステムというのも最後まで稼ぎを必要とされるレベルではありません。 結構長いマップをお散歩するゲームになりますが、まあつまらない戦闘何度もやらされる苦行よかマシです。 ☆シナリオ☆ このゲームのメイン部分。ストーリー全体としては悪くない。やりたいことは伝わった。 しかし中盤まであまりに退屈なのと、伏線や演出が甘いので終盤の展開にいまいちのめり込めない(感情移入しづらい)という作り込みの甘さが感じられます。 もっとうまく料理出来たかもしれないのに。惜しい。 ☆グラフィック☆ ドットキャラが非常に小さいサイズながら感情表現が素晴らしい。匠の技です。 ☆ミニゲーム☆ 面白くないハイスコア達成まで長いミッションに組み込まれてるという三重苦。クソでもいいんだけどミッションとかアチーブメントに組み込まないで欲しい。 このゲームの本当に嫌いな部分です。 ☆総評☆ RPG部分に期待して買うことは絶対にNGですが、中世ファンタジーなノベルゲームを求めてるならセールならオススメできる小粒な佳作ゲーと言ったところです。
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