
The long awaited finale to the epic engulfing a continent comes to a head in the final chapter of the Trails of Cold Steel saga!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.5Kreviews | 91% | — | $3.6M |
| $79.99 | 6.9Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
※次回作が既に出ているので自己満足での評価です。 ネタバレのない範囲で以下良い点と悪い点。 良い点 ・同時期に出た他社のRPG作品などと比較すると、グラフィックとモーションでは当然負けているがゲーム自体の面白さでは自分的にはこちらの方が良かった。 ・ボリューム100時間以上。 個人的に閃1~3作目がかなり中身的にヒドく、4発売後数年放置していたが4は割と普通にプレイできた。 悪い点 ・魔法演出が長い。奥義演出が長い。結果全部スキップしてしまうので勿体ない。 ・サポートが頻繁すぎる。楽で良いが有難味がない。敵殲滅後の回復もリズム的に無くて良いと思います。 ・最終的に敵を一掃できるARKSの魔法攻撃が強すぎる。 爽快ではあるが物理キャラが辛いのでもう少し調整があっても良いかも。 ・対人のボス戦時、格上とはいえ味方と敵の人数差がすさまじく弱者故の集団リンチをしている様でスッキリしない。魔物相手ならともかく、対人戦なら敵ボスにザコ数体でもいいのでつけて欲しい。 ・なんやかんやで死にませんでした、実は生きてましたが多すぎて死ぬシーンが全て軽く見える。 ・騎神、機甲兵の戦闘がシンプルにつまらない。無駄に長い。 ・ヴァリマールを呼んで戦闘する流れがシリーズ通してかっこ悪い。 ・ガンダムとかの類は全然好きなのに何だろうこれ…頼むから次回作からは撤廃だと嬉しい。 ・これラストわざわざED分ける意味あるんですか…? なんか悪い点ばかり書いてますが結果面白かったです。
ABSOLUTE CINEMA
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So, Cold steel 4, I would like to say, good game that bring a story of class seven to it's best times and worst time, but i've did see a lot of trouble with old class seven not really getting time to shine unlike newer class seven. Combat in the game was pretty much still using cold steel 3 with a few impovement, but like i said old seven dosen't seem to lose alot of good fighters and become weaker, but some still shine even being nerf. the being of the story show that Rean is glue of the team it show that not having him make the rest of new class seven and old class seven balance off but that all when you do get rean back it was good but at times that rean awaken power was really under used by myself as didn't want too lose control. the two ending was well done and great to see what happened to both Rean and last battle was epic. so bad, i wish they added few more places you could go that was inside cold steel 1/2 like Celdic and nord highlands, to see how war change good people turning to the curse other things. so out of 10 what would i give it so it would be 8.5/10
阶段性完结。 唯一一部让我半途想因为剧情弃坑的一作,克州线在闪轨彻底成了一颗主要的老鼠屎,随着234代克州相关戏份的不断增多这颗老鼠屎越滚越大,在闪4终于几乎到了臭不可闻的地步,看到这帮人已经是让人犯恶心的程度。这个角度上我可能唯一愿意给好评的只有闪1,毕竟克州戏份含量几乎为0。 作为终章却是最水的一作。说实在的从FC到闪3我都没觉得哪作很水,本作是目前唯一一部我会把注水作为一大缺点的。整个第一章直接砍一半都没什么大影响,找粉毛爸这点鸡皮蒜毛的小事就能硬控你把那个游乐园所有景点看一遍,水最多的可能是制作组的脑子。 对于闪3彻底崩坏的战斗平衡,本作的解决方式是强行降速。依然没有难度可言的最高难度,区别就在于前期磨叽的让人想睡觉。中后期依旧跟简单难度差不多。小游戏也都这个路数,强行降速用垃圾时长填充内容。 貌似自本作起FALCOM开始自带加速模式,为了对抗这个加速模式,FALCOM开始在主线里添加了大量不可A过去的剧情语音,前作每一部我都不会长按B快进任何剧情,看完文本之后就直接A过去了。本作由于这个乐色设定是我长按B最多的一部,本来就绝大多数是毫无信息量的灌水文本,还硬要你听完那个B语音,生怕自己请CV的钱花亏了。 至于帝国篇本身的剧情,懒得多说了。人均圣母心爆表的主角,看到有人要死在眼前永远比当事人都应激;完全没必要跟主角作对但就被编剧强行押着去打架的反派。写死个人能要了编剧亲命,恨不得从每一个做了建模编了名字的角色上榨出任何一丝价值。 就这样吧。想想创还得看克州那帮鸟人就不爽。我现在都想感谢云豹了,凭实力助力弃坑。表现的那么烂是在劝退路人不要入这个系列,用心之良苦比整个闪轨都令人感动。
absolute cinema
Um jogo perfeito e indicado a todos que gostam de jrpg.
10/10
me love it
Well, it's okay I guess? nah just kidding, I really loved the game. Plat trophy on CS1 and CS2 on PSVita, CS3 and CS4 on PC. I love the series and time for next games. Down the rabbit hole we go!
SIGMA OPERATION
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.2K | 93% | $39.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $4.6M | 8.2K | 89% | $24.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $3.1M | 4.4K | 98% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.3K | 75% | $14.99 | |
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 2.2K | 56% | $39.99 | |
| $3.6M | 5.1K | 94% | $24.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 7.4K | 95% | $19.99 |