
The long awaited finale to the epic engulfing a continent comes to a head in the final chapter of the Trails of Cold Steel saga!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 2.5Kreviews | 91% | — | $3.6M |
| $79.99 | 6.9Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2025年10月28日 到 2026年4月15日,历时六个月,闪轨4部曲全部通关,只有一句话评价,苦尽甘来
PEAK
Рекомендую!) Було дуже файно
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 5.1K | 94% | $24.99 | |
| $3.6M | 2.7K | 79% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 2.5K | 63% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 2.7K | 93% | $39.99 | |
| $109.4K | 100 | 91% | $17.49 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $1.7M | 12.4K | 95% | $6.29 | |
| $1.3M | 8.2K | 89% | $8.74 | |
| $3.9M | 8.8K | 94% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trails of Cold Steel IV - Endgame
Lot of downsides but it has its moments. Also a few unexpectedly good soundtracks among the mediocre ones. Should have been a lot shorter game since 80 hours later I'm only 2/3rds of the way.
Very Good Game
Я обожаю эту серию игр! Ни одна игра у меня не вызывает таких искренних эмоций как trails. Я до сих пор поражаюсь как FALCOM удалось создать настолько интересный и прописанный мир, персонажей и лор. Эта часть СУПЕР МАСШТАБНАЯ, было приятно видеть всех (почти всех) персонажей и главных героев из прошлых частей.
I love this game. I love Cold Steel. Laura is best girl.
continues off of the 3rd one very well and then becomes cliche plot twist simulator worst one of the 4 jrpg so its still awesom i gues
Still not entirely sure what to think of this [b]ninth[/b] entry in the Kiseki series, but I'm leaning towards a positive verdict. I can definitely see why it's one of the more divisive games, though. It's a really long game with a lot of stretched-out dialogue during which seemingly every character has to chime in, just to say that they agree with the protagonist. The Rean circlejerk is stronger than ever and while I didn't mind it as much as others, it's awful how your companions turn into mere yes-men whenever he's around. Not to mention the driving force behind the plot, the Erebonian curse. It can make characters do whatever moves the plot forward or causes drama at any given time. I wouldn't be surprised if it was able to divide by zero, solve world hunger and remove all the Hahas from the script at the same time. Despite all this, I still enjoyed the CSIV a lot and never felt like wanting it to be finally over. It was great to see and play as so many characters from previous arcs and see all of their interactions. The prologue, Act I and the finale were amazing. The former two because they focused on a smaller cast that had a clear goal in mind and the latter because of the sheer spectacle. And even though the exceptionally large cast caused the dialogue to drag on from time to time, in terms of gameplay, I had a blast customizing each and every one of them and try out different builds. So, keep in mind before playing: Cold Steel IV is [b]A LOT[/b] of Kiseki. A lot of the good, but also a lot of the bad. The most it's ever been, in fact. I had a great time, but this time I'm sure the same won't apply to everyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.