
Cast into the Great Well, unwanted by the world above. You delve the dark in search of the Old One, your last salvation. Lunacid is a dark fantasy dungeon crawler inspired by Shadow Tower and King’s Field.
Modeled estimate, not a reported figure. How we estimate →
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About
From the creator of Lost in Vivo and Spooky’s Jump Scare Mansion, Lunacid is a horror ARPG from a bygone era. Immerse yourself in a dark, desperate world full of foes, lost souls, and hidden secrets.
Long ago, the Great Beast arose from the sea and covered the earth in poison fog. Choking out the land of both life and light, a new era of wonderous misery began.
Centuries have passed. The once hallowed halls and bustling streets are mere shadows. Those deemed undesirable are thrown into the Great Well, a pit of chaos and disease. Cast into its depths for crimes unknown, you awaken in this moonlit subterranean world. Your only hope lies with the sleeping Old One deep below. But many perils lie between you and your ultimate goal.
From the mind of horror master Akuma Kira, Lunacid harkens to a lost era of first-person ARPGs. Legendary for their meticulous design and dense dungeons, the King’s Field series was the Dark Souls before there was a Dark Souls. Long abandoned by AA/AAA developers, the mantle of “King’s-Like” is left to the humble indie. Which is great, because that's where all the cool weird stuff comes from anyways.
The world of Lunacid is bursting at the seams with new things to discover, from hidden magics to secret areas. This isn’t just the odd room with a chest in it; entire new areas await those with a watchful eye. Esoteric puzzles and cryptic hints galore are sure to confound and delight even the experienced dungeon delver.
Take yourself back to a time before dodge rolling. Swipe, backstep, block, and overcome foes with patience and persistence. Featuring a robust body targeting system and unique elemental weaknesses/resistances, each encounter becomes a skilful yet deadly dance of death. Begin your journey as a thief, knight, cleric, or… vampire? Building your character up to you.
Over 75 weapons await you in the fetid halls of Lunacid. 37 Unique spells, each with applications beyond the obvious. Finding them all, however, is another matter. Unless you use a guide. Which hey, we won’t judge.┐( ̄ヮ ̄)┌
Don’t forget to save.
Featuring dozens of hours of gameplay and multiple endings, Lunacid is a rich and rewarding take on a classic formula. Relics of past game design long abandoned lie in wait. So jump in the Great Well and let the wonders of Lunacid surprise you. Mimics might just steal your silver instead of eat you.
(ノ◕ヮ◕)ノ*:・゚✧
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 82 reviews with recorded playtime.
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ive been on steam for 13 years but this is my first review. I felt i owed it to this game with how much I loved it. My best friend and i did a blind play through at the same time and kept passing eachother secrets we found like nes kids did on the play ground. I beat it a month ago I still keep thinking of it wishing I could go back and play it for the first time again. It was one of my first dungeon crawlers but unfortunately I fear it might have ruined my expectations and nothing will compare to it for me. Even if you dont like dungeon crawlers I could not recommend this game enough.
Amazingly fun exploration that really does ask the player to ask to think for themselves to figure it out from vague context clues. If you are the kind of person who likes this, you will enjoy exploring the world of this game. Personally im not that big of a fan of such obscure "moon logic" in video games, there's a limit to how obscure you can be with limiting the player progress. Worst nail in the coffin is that this game might have THE WORST boss design i have seen in my life. Damage spongy bosses that that take chunks out of your health while every hit from you takes barely noticeable pixel off their health bar. Every time i fought a boss i felt like i missed some obvious level i was supposed to pull that actually made the boss enjoyable. But no such level existed, i dont know what kind of lunacy the developpers were under while thinking this was acceptable design
Oh wow. Must-play. Atmospheric fantasy backrooms RPG. Play it sleepy at 4AM in a dark room. Immaculate level design, great lore, secrets, NPCs, vibe, music. 10/10.
♥♥♥♥♥♥♥ Pronouns is so stupid
Visibly the game looks amazing and the world seems interesting but the combat leaves a lot to be desired. I find it slow paced, repetitive and kind of a slog even in the genre. The default controls are also horrible thought i will say the in game manual is an awesome feature that i wish more titles included. The steam rating system needs more nuance because i truly can't say this is an objectively bad game in any sense just a tad bit too boring for me 5/10
I bought this because it looks like a ps1 game and I like dungeon crawlers. Now I have played the game a bit, and have come to the conclusion that its main qualities are that it looks like a ps1 game and plays like a dungeon crawler and there is absolutely nothing wrong with that. You traverse a dungeon. You hold weapons and spells in your disembodied hands and put the smack down on some uglies. Which include skeletons, slimes, mummies and other wretched shambling things. Combat is simple, slow and thoughtful. That's just fine with me. I like that most things bleed when you hit them. As a bonus I am getting Dark Souls and Elder Scrolls vibes from this one. That's extra nostalgia and extra points. ... several of the NPC's are cute monster people and this is dear to my heart. And you get to choose your pronouns, and there are pronouns I've never heard of and you get to choose your character portrait. One of the choices is a cat. I chose the cat.
Fascinating dungeon crawler. + Exquisite exploration + Impeccable atmosphere + Surprising interactions – Lategame/Postgame quite obtuse and almost impossible to complete without help/guide
어린 시절의 좋았던 기억들을 되살려 준 좋은 게임 제작자가 얼마나 킹스필드를 사랑하는지 알겠더라 플레이 하면서 아무것도 안 알려주는 게임 싫어하시면 절대 사지 마세요
Love the aesthetics, gameplay, music, an overall terrific package. I beat this game years ago and I'm still waiting for something that made me feel the same way this game does, I will say some of the character models look so out of place with the rest of the game, but idk that's kinda grown on me
Ближе к концу я задумался, что эта кампания на 12-15 часов ощущается какой-то долгой. А потом увидел счётчик наигранного времени, где высвечивался 41 час. Вот настолько затягивает геймплей Lunacid — время вокруг тебя ускоряется в три раза.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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