
Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J-RPG gostosinho de jogar. Tem uma vibe muito PSOne/Saturn. Para quem cresceu jogando jogos de RPG dessas gerações é uma boa pedida. Recomendo
Хайден гем
A fantastic rerelease of a classic JRPG, and a great way to start the Trails series. The story of Sky is excellent throughout, and the game does everything it can to make you want to continue exploring the rest of the world in the other games in the series.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
This review will count for all 3 Liberl arc games. I've only realised that i didn't write a review for the Liberl games so here it is. Sky 1 was a great time getting to know all the characters and locations throught Liberl. It was a really good prologue for the next game where things starts to really happen. Sky 2 is where everything starts happening while getting to see new characters at the same time and it's overall 10/10 storytelling I had a great time with Sky 3 personally, While it doesn't expand the Liberl arc story wise, I liked how it felt more like a dungeon crawler and finding the gates where once you enter them it shows you extended lores of the characters and the continent of Zemuria, I'm always a sucker for expanded lores. Overall though, I'm glad I played through the Sky trilogy because since then I've also played through the Crossbell arc and I will be playing through the Erebonia arc sometime soon. This series as a whole just has soundtracks, worldbuilding, stories, gameplay, just everything that makes this my favorite JRPG series!
[h1]A grind and burn with a worthy pay off[/h1] Oh boy... This was on my list for a long time. I tried this game 2 times previously, and both times I dropped it at around [u](end chater 1)(start chapter 2)[/u]. After playing a recent french hit, this game came to mind so I buckled up and power throughed it and... yeap. I get it now, totally worth it. From how I see, why I turned the game down 2 times is: [list] [*] Slow burn - man... The game presents itself as it should, but I guess the current game industry kind of... spoiled me? I knew the plot is divided throughout 3 separate games, but I still expected FC to be out of the gate entertaining and captivating. Well jokes on me - most of the time I was doing random side quests and grinding sepith out of flying fur balls, and only a small portion of the game was the main story. This is the case for the first 3/5 of the game, starting from 4/5 the main story starts to accelerate. [*] Grind - this depends what difficulty is played. As I saw, on easy it should be fine without too much or even any side grinding, but on Hard/Nightmare, some hours of side grinding for xp and seppith is required (only the first 1/2 of the game this is quite tedious, afterwards it gets more [u]streamlined[/u] and [u]optimized[/u]) [/list] And voila, I presume the first half of the game was a pain for most first time players to get through, I know for me it was. But once I got to chapter 3, the game just flew buy. I won't spoil too much in this section, it's best to experience it blind. If you are an optimization freak I could recommend reading on the combat damage / defense formulas, as well as power numbers for each Art and combat speed. Sadly, the game does not show ANY numbers for the player, besides the % application chance of status effects (even the turns do show current delay for each entity, making planning after 3rd full turn quite difficult / nigh impossible). After reading through this information you will not need any guides or tips, the system is quite simple and it does what it needs quite well. Overall the combat is great, after so many hours, I did not found it tiresome, and the mix of characters in each chapter (not having a static group) made things always feel fresh. The only gripe I have with the combat is that after the first 1/2 of the game [i]physical damage (and Crafts) become redundant compared to Arts[/i]. As [i]physical damage[/i] you will use either simple Crafts for their effects and not for damage (Shera's AT increase or T*** 100% Blind apply etc.), or buffed up S-Crafts on 200BP. I will not go into detail, but generally it happens due to: [list] [*] EP becomes less of a problem later on [*] The increase of DEF/ADF of the enemies compared to the available scaling options for STR/ATS for the player are not equal. The player can scale ATS with most characters quite well, while STR lacks in many, if not all characters. [/list] A big recommendation: [b][u]play the game with the official VOICE PACK[/u][/b]. It changes the overall vibe and feeling while playing, actually making slow burn within the first chapters more bearable. Overall, great game and a [u]relatively[/u] good entry title. It's just, you have to power through the first 1/2 of the game. I really hope that Second Chapter will not require such intense dedication to start enjoying the game.
Excellent game; I quit 1 year ago and recently got addicted.
Original Review: I'm still on Chapter 1, but buying the ingredients, cooking, and selling Vegetable Sandwiches in the Prologue and Apple Ice Cream in Chapter 1+ over and over for Mira (money) is your best friend for never running out of money. ;) Edit: I dropped the game at the school festival and never went back. So while I'm changing my Recommended to "Not Recommended", it doesn't not mean it's a bad game, just that I wouldn't recommend it to people. Maybe one day I'll play the remake but until then...
Игра пик, сюжет и концовка пик вдвойне
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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