
Chou-Chou and the gang return in this brand-new S-RPG sequel with a new story and even cuter, super-powerful, godly action and adventure! Lady Chou-Chou must rely on the abilities of an all-new ultimate goddess, Syrma, as she tries to stop this ancient threat to her world.
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Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
1st of all, do research before buying this game, i just found out from the discussion that more than 120 CG and minigame got removed also a full Censorship, thought i don't really mind about the censor. the story and gameplay just a standard JRPG, sometime when u wander around the background, grass and the wall are stretch out and look really bad.
I'm quite upset that those who put this game on steam never said it was censored. I ♥♥♥♥♥♥♥ hate censorship. Yes to this game, no to censorship. Read other negative reviews if you want more information on what was censored. Don't support censorship, please. Pass on this game. It's good, but if you care about censorship, then stay away. If not, then this is a pretty good game.
As the previous game, this one is censored too, which makes me give it a thumb down. Indeed, it's a big improvement over the first game (that annoying/confusing/a little bit crappy battle system is gone). About the DLC, if you want have some sense of difficulty, do not use those stuff in your first playthrough. The words "over powered" are not enough to describe how much easier things will be with them.
This game is censored, and incomplete. It's definitely not worth the financial investment.
Mugen Souls Z, like it's predecessor, combines the incredible/insane character development from Disgaea with a more straightforward combat system. Combat a bit like Neptunia or Fairy Fencer with a few added quirks like charm kills, buff/debuff giving crystals as well as ability to knock around characters. Story wise it continues directly from Mugen Souls' true ending and the gameplay is essentially the same (with a few improvements). Improvements from the first: -Charming enemies is easier, while mood and stereotypes still matter the game will help predict results -Can save at Rest Stops inside the Mugen Field -The G-Castle has recieved improvements that would make Flonne proud. The fights are also less random and it's possible to skip them completely inside the Mugen Field (no more hitting a wall if G-Castle growth hasn't kept up with character growth) -Various minor things that mostly speed up battles and grinding Before trying this game I strongly recommend playing the prequel first though, they barely bother explaining the setting much less introduce old characters. If you don't enjoy the first you most likely won't enjoy this one either, the improvements aren't that major. As for the censored content, I believe there is about two CGs per female character (as well as variations in the scrubbing minigame) that never made it to the western versions (The PS3 US version didn't have them either). While I'm against this kind of nannying it's not going to change my recommendation.
Our favorite Undisputed God of the Universe, Chou-Chou, returns with her crew for a brand-new story revolving around the zodiac. Taking place immediately after the first game, you take control of the goddess Syrma, who meets Chou-Chou before the end of the first game’s events. Syrma is out to stop an ancient threat to her world that has recently awakened. 9999 levels of maniacal mishaps and ethereal adventures await Syrma, her crew, and hordes of Shampurus! Starting the game is something of a chore. It follows on directly from Mugen Souls, and the ruler of the universe, Lady Chou-Chou, is tired of the little piece of space that she spent her last adventure obtaining. She decides to take over twelve more planets, but her plan quickly unravels when she’s accidentally transformed into a powerless chibi version of herself. Yes, this is the actual plot. More surprising, it takes up to two hours to get to the basic gameplay. This Metal Gear-busting figure includes countless cutscenes, a few tutorials, and a music video, but it’s by no means the end of your learning experience. You’ll keep being introduced to new ideas for a long time. This is funny, because the mechanics themselves are actually fairly simple to grasp. The battle system is standard, although still enjoyable, and most of it is controlled via self-explanatory menus. The vast tutorials are presented almost as a parody of other JRPGs, but as is so often with titles of this type, the developer falls into the trap of doing exactly what it's satirising. “Look at us,” the company screams, “forcing you to read this 15 page how-to on changing underwear – isn’t that so JRPG?” Yes, changing underwear. If you like the first Mugen Souls you like Mugen Souls Z too its really fun and i think its also better then the first game.
Censored. Ignore this game. Do not support these practices. There is still no way to get the 120 cgs and minigame back on PC. Yet they released an uncensored version for Switch. When a Nintendo product gets uncensored and PC gets nothing, you know something is wrong.
Get it on switch or go back to ps3... i hope the 3rd is coming someday and with no censorship!
[h1] Mugen Souls Z [/h1] 《无限灵魂Z Mugen Souls Z 》是地雷社旗下一款PS3独占游戏,是Mugen Souls的前作,现在已经上架PC,STEAM由Ghostlight LTD公司发行,游戏以究极神创造的“十二皇界”为背景,主角为了封印究极神而踏上冒险的舞台。在游戏中玩家将控制女神Syrma,她是为了阻止一个刚刚觉醒的古老威胁来到她的世界。这是一个拥有9999等级的疯狂灾难,Syrma将在天界进行这次等待她的冒险,到时她的同伴和成群的Shampurus将会隆重登场。 这是一款由主机一直过来的游戏,谈及移植,部分厂商的吃相着实有些难看,贴图材质包都不升级,马赛克版的画质原封不动搬过来,凭着这些就想赚赚情怀再捞一笔的做法实在是让人有些无语。好在有了前作作为铺垫,《无限灵魂》系列的移植并没有那么随便。而在《无限灵魂Z》中心增加的角色与声优,相信也是玩家颇为期待的部分。 游戏中的战斗大致可以分为两类,通过主角小队与敌人之间的战斗,或是操控飞船与敌军作战,但均为回合制的模式。在常规地面战斗中,采用的是“明雷”的遇敌方式,正面与后面遭遇自然会对战斗造成不同的影响。然而主角妹子不仅具有在任何时间变装的能力,还能通过各种POSE,萌杀敌人,在基于回合制的战斗中,各种独特的技能,与战斗领域内不断变化的晶体,极大的丰富了战斗玩法。 典型的JRPG,画面移植的很不错,萌就是正义,熟悉地雷社海王星系列的玩家应该能找到一定的乐趣,消磨时间也是非常不错的选择。评分8/10 [code] 认真对待任何一款作品,不管你是3A大作,独立游戏,还是小黄油,呜呜呜 ——来自[url=https://steamcommunity.com/groups/VOGamer] 游人侃鉴赏家[/url]的牵线游戏评测,欢迎[url=https://store.steampowered.com/curator/32408508] 关注 [/url]和[url=https://steamcommunity.com/groups/VOGamer] 加入 [/url]我们[/code]
Pro's Its Mugen Souls 2 Lots of clothing options Overwhelming in all areas Potentially countless hours of gameplay Random events in Mugen Field Lots of characters Con's GRINDFEST Excessive cutscenes Mugen Field bugs Censorship G-Castle battles still bad Not aged well DLC Tickets ruin the game once again Obnoxious pay to bypass grind DLC Too many different mechanics going on Heavily recycled content Incessant back tracking Crafting required to progress story Obnoxious challenge mode Lacks critical information Okay, so I originally had MSZ on PS3 and enjoyed the game back in ""2014"" and decided to replay in 2023 and honestly, that was a mistake because the rosy memories I had back then, and playing now are different and I can attribute that to age, the game just hasn't aged well at all and I'll explain further. You have far too many types of grind going on, most notably the typical PEON grind which is still fairly obnoxious and will keep presenting you with hard brick walls forcing you to peon farm for basically hours in order to level up ChouChou different forms which is essential for progression, this grind is entirely forced and absolutely slows the pace of the game down to an entire crawl at times, especially at certain chapters and grinding for 3 - 5 hours in order to gain a few % in Ego/Ditz/Hyper etc becomes essential to unlock certain planet points otherwise you end up failing each and every time, generating frustration and boredom, not to mention that farming PEONS is also essential to level up G-Castle otherwise you can find yourself in very very difficult, or near impossible situations to progress. Add in farming for multiple currencies to unlock more options, upgrade gear, unlock new classes which become equally grindy and really require high level Mugen Field trips and some lucky encounters, alternatively looking at specific guides, in fact often using a guide is the only way to avoid some of the frustration from unlocking some planet points because sure, it gives you some clues but never on what 'level' you need a particular % of the Ego to successfully charm it. To once again, further add to the grindfest is that you'll run into many planet points that require a specific item to unlock, and in Mugen Souls Z.... its crafting + gold to buy from stores, example one planet point may want a parasol beam for instance, well you can't just outrightly buy it....so, get a guide online, look up what materials you need to craft it....find the specific monsters you need to drop the materials...and farm...until they drop, or attempt to steal with Nao or a "chaser" class, but once again - this isn't something that can be done quickly. The story first time around is pretty good, I'll not lie - second time around, honestly? I'm literally skipping all the cutscenes, and story because it gets literally excessive, fight a few mobs and hit a story point...5 minutes of visual novel story...a few minutes of walking to the next story point for another 5 minutes of story, this becomes far too frequent and first time, its good....second time doing it, boring and definitely excessive, another gripe is that the game doesn't tell you enough details, such as that unlocking more Mugen field options is now done via challenges unlock the previous game, or that crafting is done by selling your materials to the store, or even how to activate things like fever mode - and breaking large crystals are still annoying as heck, honestly I just really wouldn't recommend MSZ to only the hardcore of JRPG fans who haven't played the original, which is honestly a better game overall. Mugen Field is once again, the best way to level up - however, its not nearly as good as the original Mugen Souls game, a lot less ship battles for quick EXP for example, and mostly serves as your best method to farm PEONS by repeating the field day in, day out....day in, day out all the way up to level 9999 or until you get bored, whatever happens first - or if you are vested heavily enough to get the 'true ending' Besides gamebreaking bugs which are notorious, especially with the mugen field, they also decided to add a challenge mode which is nessessary to unlock further mugen field exploration, and bear in mind here - this is almost ""mandatory"" and some of the challenges are absolutely disgustingly obnoxious, not because they are hard - nono, they require absolute precision especially the later challenges which require sheer perfection, such as activiting fever mode twice....its actually pretty difficult to activate it once, let alone twice and the challenges just get more frustrating and unfortunately, this is the best way to earn tickets outside of a rare event in Mugen Fields....or buying them for $3.99. Overall, MSZ is a relic of the past and for people who have never played Mugen Souls or Mugen Souls Z before, I'd actually recommend the game but be heavily warned that this is fairly hardcore and comes from the era where grindfest level JRPGS were commonplace, the story first time around is great, many different characters each with their own quirks and plenty of customization options but this is a game that has extremely limited replayability, if any - I've beat this game fully nearly a decade ago and replaying it has definitely tarnished my good memories of it.
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