
Picking up shortly after The Legend of Heroes: Trails in the Sky, Estelle travels across Liberl in search of Joshua. The journey involves more than seeking loved ones, however, as the Bracer Guild also tasks her with unraveling the mysteries behind the newly unveiled Society of Ouroboros.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uno de los mejores videojuegos que he jugado en toda mi vida. De verdad que la gente no se hace a la idea de lo que va a suponer el remake de este juego. Ahora necesito que salga el remake YAAAAAA!!!!
USEM O MOD DE DUBLAGEM. KINO
я заплакал
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This took what was built in the first game and extended it seven-fold. loved the game, the story, battles, everything.
wow. that was a well crafted adventure. you cant say that about every flashy jrpg. fun tactical combat with world building that really pays off. they could have ended the trilogy here and i would be satisfied. the last dungeon, however, was gruelling an a tad long. emotionally exhausting yet very satisfying
Recently gave a try to this franchise because i couldn't stop seeing those "Cold trails" (or steel? don't remember) advertisements, I just remember the characters looked cool, and I wanted to try a turn-based rpg for once since i never play them normally, I usually say no to them, but hey let's be open-minded maybe i'm wrong... Started FC last month. And let me tell you...I was sold! I was Hooked! I just knew I was witnessing something great! The Story, the Characters, The music just bangers after bangers, the Worldbuilding (The fact that the devs made a point that right now we are in Liberl with our own problems but there are bigger nations minding bigger scale stuff) , The Gameplay! Please explain this to me...How the hell a 2005 game feels so refreshing?? Even the dialogues aren't boring, they feel organic and always push the story forward (Square Enix takes note now!), no waste of time just straight to the point! And then comes SC....Ohh SC my dear...Ahh SC my beloved, it's undoubtedly a masterpiece! The best 100 hours I had, I can't believe I was sleeping on this all this time, I love Estelle, I love Joshua, Agate, Olivier (probably my favorite) everyone! I loved how everything came together, especially the relationship between characters! I hesitated to start with the remake, and I am so happy I took the decision to start with the 2004 one, these games got that 2000's vibe which was very nostalgic (UI, soundtrack, chara-design), and thought it would be cool to see the evolution. Now looking forward for 3rd chapter, heard a lot of good thing about it, all to say Bravo Falcom you got yourself a new Fan!!
I love this game so much
I'm no good at this whole reviewing games thing, but allow me to say this: After finishing the first game, I could NOT wait to start this one immediately after. I thoroughly enjoyed the characters, world, music, scenarios, etc. of FC and SC exceeds in every aspect. I can't wait to see what the 3rd chapter has in store for me and I look forward to continuing my journey through the wider Trails series. The remake for SC has the potential to be an All-Timer. In short: This game is Peak Fiction.
断断续续62h一周目通关,9/10分。 通关空之轨迹FC后,果断购买SC,两部之间隔了一款伊苏8,当我满怀期待的打开SC,打算去见证这场少女寻夫记时,第一遍在训练基地商店必闪退。好不容易打到序章一半,发现小艾等级不对,才知道有一个东西叫继承FC存档,只能删档重来。 这次难度终于正常了,打完序章后,正式开始了冒险。然后就发现不对!SC的遭遇战敌人数量是随机的,而且数量和伤害都远高于FC。在这部中小怪四五个出现是常事,宝箱怪更是随随便便八九个起步。FC中如果战斗时攻击顺序不满意,你是可以重新刷的,而且就算真不能刷,FC也不会让你分分钟毙命,这作难度高到离谱,无奈搁置。 半年后又重新拾起,找遍全网的修改器,终于找到了无敌的改之理,一看它甚至连模型都能修改,区区锁血和秒杀不是小事一桩。但不知道为什么找不到角色血量地址,改之理完全没用,我不知道为什么就我不能用,而且在来回捣鼓的时候,发现汉化出错了,无奈只能卸载重装,这次更绝,存档丢失了,唯一存档还在序章刚开头,无奈第二次放弃,寻找新办法。 第三次我下定决心,从零开始学CE,在学的七七八八后,满怀信心继续小艾寻夫记。没想到它日常一套算法、战斗一套算法,战斗时血量根本找不到地址,也找不到它的扣血代码,只能看到一套经过赋值后的运算,在捣鼓六小时后,我选择了放弃,开始讲注意力转移到日常血量。没想到日常血量也有两个地址,一个上限,一个实时血量,在两个改为99999并锁定后终于开始了冒险。 忽略掉血量后,SC开始变得好玩了起来,剧情的话,坦白讲中上等吧,没有FC精彩,但主角团十来个人都走出了自己的阴影,找到了自我。不得不说法老控塑造角色有一绝,FC带你认识角色,SC带你走进角色,不止是小艾和约修尔,其他所有人都有成长,都有释怀,都有血有肉,这段冒险,熙熙攘攘的好不热闹。 战斗的话,啧,难度巨高,终章你甚至要连续打八场恶战,每场都是随随便便20min起步,玩起来巨累。而且这作巨喜欢召唤小怪,你把小怪打死就又召唤一堆,还有各种各样奇奇怪怪的debuff就往你身上套,在我免疫所有debuff的时候,仍然可以给角色上混乱效果。后期BOSS有时候一招砍你10000+血,然后六七个怪在围攻你,我不知道那些不开挂的人是怎么打过去的,看了一下90级的白板血量,只有一位上10000,就算成99999的血量都快被打见底,吓的我赶紧改成999999。而且终章BOSS还人均血牛,动不动就20000+血,是七八只怪都这么多血,而且你攻击就三五百,慢慢刮吧你,最终BOSS二阶段甚至99999血,牛逼! 而且SC的民间汉化不完全,敌人情报根本用不了,有时候任务都是全英文,翻译以后也和游戏专有名词不对照,地图有时中文有时英文,看的人头疼。 就算是这样也不是不能玩,但它会掉帧啊,FC从来没有过的掉帧,它能从120啪一下掉28,玩起来卡的要死,无奈在控制面板锁35帧后,又用小黄鸭插帧到70,勉强能玩,都这样了它还时不时抽帧,玩起来三步一卡,只能重进。 就算是这样也不是不行吧,但它经常抽风闪退啊,我至少见过二三十次,你根本不知道会在什么时候,什么地点闪退。好好的过剧情,啪一下卡死了,啪一下闪退了,啪一下电脑直接卡死,游戏后台都删不掉,只能新建桌面调出控制面板强行关。我玩终章不怕BOSS打不过,就怕它一抽风闪退,尤其是剑帝莱维和最终BOSS,TMD两场恶战都是60min起步,打起来又难,剧情又一大堆,场景切换还多,把我那个吓啊,万一中途卡死怎么办啊,又要吃一遍吗? 所以整个SC的游玩那叫一个波澜起伏,惊心动魄。但吐槽了这么多,我还是愿意给9分。[spoiler]小艾和约修尔在第六章的表白,终章时候两人的坦然赴死,死里逃生后,所有伙伴都向你挥手,我也释怀了。[/spoiler]这段经历虽然没有那么波澜壮阔,满嘴拯救世界,但一个恋爱少女寻夫记,和伙伴拌拌嘴,平平淡淡的也不错,挺温馨的。 最后我才注意到小艾的全名艾丝蒂尔,日语中音译就是爱着你,喜欢着你,这位对生活充满希望,像太阳一样照亮身边所有人的阳光大条小姐姐,谁不爱呢,艾丝蒂尔,爱你^3^。
wonderful amazing outstanding incomparable peak fiction absolute cinema and more adjectives that cannot begin to describe how this game made me feel when it ended this may just be my new favourite game of all time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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