
Picking up shortly after The Legend of Heroes: Trails in the Sky, Estelle travels across Liberl in search of Joshua. The journey involves more than seeking loved ones, however, as the Bracer Guild also tasks her with unraveling the mysteries behind the newly unveiled Society of Ouroboros.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Masterpiece of a game
Uno de los mejores videojuegos que he jugado en toda mi vida. De verdad que la gente no se hace a la idea de lo que va a suponer el remake de este juego. Ahora necesito que salga el remake YAAAAAA!!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recently gave a try to this franchise because i couldn't stop seeing those "Cold trails" (or steel? don't remember) advertisements, I just remember the characters looked cool, and I wanted to try a turn-based rpg for once since i never play them normally, I usually say no to them, but hey let's be open-minded maybe i'm wrong... Started FC last month. And let me tell you...I was sold! I was Hooked! I just knew I was witnessing something great! The Story, the Characters, The music just bangers after bangers, the Worldbuilding (The fact that the devs made a point that right now we are in Liberl with our own problems but there are bigger nations minding bigger scale stuff) , The Gameplay! Please explain this to me...How the hell a 2005 game feels so refreshing?? Even the dialogues aren't boring, they feel organic and always push the story forward (Square Enix takes note now!), no waste of time just straight to the point! And then comes SC....Ohh SC my dear...Ahh SC my beloved, it's undoubtedly a masterpiece! The best 100 hours I had, I can't believe I was sleeping on this all this time, I love Estelle, I love Joshua, Agate, Olivier (probably my favorite) everyone! I loved how everything came together, especially the relationship between characters! I hesitated to start with the remake, and I am so happy I took the decision to start with the 2004 one, these games got that 2000's vibe which was very nostalgic (UI, soundtrack, chara-design), and thought it would be cool to see the evolution. Now looking forward for 3rd chapter, heard a lot of good thing about it, all to say Bravo Falcom you got yourself a new Fan!!
Immensely touching, detailed and expansive. The peak of storytelling within this medium.
Trails in the Sky SC is an absolute masterpiece, and is as close as possible to what I would call a perfect game. I normally like to write in detail about what really makes a game work or not in reviews, but I feel that giving any specific details for this game would impede on the experience, so I'm going to speak more broadly to help preserve the experience for anyone that decides to play it.. If you haven’t played the first game, then I strongly encourage you to do so, and then come play this game. If you have played the first game, then you know broadly what to expect, but SC really ramps everything up to the next level. SC at its core just Part 2 (as the name implies), so it’ll largely give the same experience, but with many improved aspects that really elevate the experience – the most important of which being the story. The first game's story is still great on its own, but SC takes that foundation and builds an amazing continuation, being is my largest point of praise for the game. The story of this game is one of if the most gripping and engaging stories I have ever experienced. I personally enjoyed the game so much that I decided to 100% all other content too, but SC is worth playing for its outstanding story alone. 10/10
哪怕天天闪退 难的批爆 依旧不影响是好游戏
wow. that was a well crafted adventure. you cant say that about every flashy jrpg. fun tactical combat with world building that really pays off. they could have ended the trilogy here and i would be satisfied. the last dungeon, however, was gruelling an a tad long. emotionally exhausting yet very satisfying
CRYING CRYING AND MORE CRYING!!! THIS GAME IS SO BEAUTIFUL!!!! I loved FC, but OMG, SC made me legit cry because of how beautiful this story is. It has so much more emotional depth, and it really plunges your heart into despair sometimes. But it also brings it up, making your heartstrings sing. God when was the last time I was invested in a game like this? Probably not since Nier lol
имбовость
Guess I gotta play the other 11 games now...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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