
From the creators of The Last Stand: Union City and Dead Zone comes an all-new singleplayer rogue-lite action adventure. After you become infected by the zombie virus, you set out to explore the post-apocalypse and find hope for your fellow survivors. You can still make a difference. Don't give up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 4/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.1Kreviews | 81% | — | $3.3M |
| $6.99−72% | 1.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly recommended, fun game from a long-standing indie company. Aftermath is another unique expansion upon the last stand series of games. Can't wait for the next one.
前期体验不错,玩的越多越不好玩了,莫名其妙的卡地形,莫名其妙的地下卡怪,刚刚一把就被卡地下的坦克抡死了,根本看不见也打不到
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Spanish - Latin America
| $24.99 |
| 643ratings |
| 72% |
| — |
| not modelled |
| $24.99 | 70ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i'm sexually attracted to zombie games
Really bad console game with some of the worst optimization I have seen in a long while. Don't even bother.
Much Better than I had expected and I had high expectations because Last Stand Union City is still my fav flash game of all time. Absolutely nails what it sets out to do which is being a roguelike zombie survival looter shooter experience with a solid story.
Good
Was für eine schöne Roguelite-Perle! Auch wenn die "The Last Stand" Spiele damals vor über ca. 15 Jahren im Browser ganz anderes angefangen haben, ist die Entwicklung der Reihe durchaus positiv. Zugegeben vermisse ich den Stil der ersten beiden Teile, aber die gibts hier auf Steam ja auch zu kaufen. Pros: - Cooles Setting mit mehrfachen Wiederspielwert. - Erstaunlich große Auswahl an Nah- und Fernkampfwaffen. - Sinnvolle Permanente Upgrades, die ein spürbares Fortschrittsgefühl geben. - Simples, aber gut durchdachtes Craftingsystem. - Jeder Run ist durch die voranschreitende Infektion zeitlich Begrenzt, was Fluch und Segen sein kann. Entweder man verhindert die Infektion temporär oder lässt sie zu, um Mutation (Ubgrades) für den aktuellen Spielcharakter zu bekommen, welche allerdings die maximalen HP senken. Eine wirklich coole Mechanik, die ich so bisher noch nicht kannte. - Eine Story hätte es nicht gebraucht, aber als Erklärung warum man das alles macht reicht sie vollkommen aus. Cons: - Es KANN zu kleineren Bugs führen, wie z.B. ein Permanenter Ladebildschirm oder verschobene Waffenattachments. In der Regel ist das nicht so schlimm, da man diese mit einem Neustart des Spiel schnell beheben kann ohne Fortschritt zu verlieren. Einmal war ich durch die Zufallsgenerierte Welt leider in einem Haus stuck und musste warten bis mein Charakter verreckt, aber das kam nach 40h Spielzeit nur einmal vor. Anmerkung: Ich spiele gerne auf mindestens 50% der Achievements einfach um mehr von den Spielen zu sehen oder andere Taktiken kennen zu lernen. Genau wie bei den Vorgängern bin ich hier 100% gegangen, einfach weils Spaß gemach hat. Mal sehen, ob es einen weiteren Teil geben wird und ob auch hier wieder ein anderer Stil verwendet wird :D Die 24,50€ sind absolut in Ordnung, aber wer noch warten will kann getrost bei 15€ im Sale zuschlagen.
After reading the reviews I was skeptical. This is not meant to be an easy game. You have to learn from your mistakes and if you dont... Random zombies do not appear. They are called leapers and some, blend into the background. Sneak around, use your flashlight, be careful. I rather enjoy it and every time I die, I want to jump back in and I go farther and longer. Worth the cost of $7.50 US
its very fun and has great replay value.
Игра сама по себе хорошая, есть проработанные игровые механики, НО ВЕСЬ ИГРОВОЙ ЭКСПИРИЕНС ПОРТИТСЯ ОГРОМНЫМ КОЛИЧЕСТВОМ БАГОВ В ИГРЕ. В переходных моментах тебя может: вынести за края карты, убить зомби которые заспавнились за пределами твоего зрения (игра их тупо не отрисовывает и у тебя спавнятся невидимые мобы которые могут тебя убить). Поставил бы положительную оценку, но от багов знатно подгорает. Миллион невидимых зомби из 10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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