
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game has a ton of potential. But as other reviews state, the game is unfinished and abandoned.
Won't support this dev ever again, left this game an unfinished, unpolished turd Don't buy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Hungarian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Купил игру себе и другу что бы с удовольствием играть по сети. Но разработчики думают иначе... И полностью отрубили онлайн в игре для RU региона я считаю что тогда я имею полное право вернуть свои деньги. Так как игра просто дискриминирует меня и мою страну не давая простым игрокам из RU поиграть компанией вообще отдавал свои деньги??? Разрабы чертовы нацисты... Которые просто блокируют онлайн для одной нации... Из-за каких-то предрассудков своих. Пускай значит возвращают деньги за игру так как без онлайна мне эта игра нахрен не нужна Да и впринцепе теряет свою суть... Призываю всех! Возвращать свои деньги назад! Так как разрабы нам просто толкают говнище без онлайна! Для RU региона... А так же никому не советую её покупать! Хотя игра сама довольно таки неплохая)
Abandoned, unfinished, DONT BUY! Multiplayer doesn't work, the devs don't care.
A Flawed but Incredibly Addictive Medieval Life Sim (370 Hours Later) After pouring nearly 400 hours into The Guild 3, I have seen the absolute best of what this game has to offer, as well as its most frustrating shortcomings. To give a completely unbiased take: this game is deeply flawed, yet undeniably addictive. If you are coming from The Guild 2: Renaissance, you need to temper your expectations. It does not have the same level of deep, personal RPG mechanics. However, if you evaluate The Guild 3 on its own merits as a macro-management economy simulator, there is a lot to love here. THE GOOD: - The Economic Automation: This is the game's strongest pillar. Unlike older games where you had to micromanage every single cart and worker, The Guild 3 lets you set up incredibly efficient supply chains. Once your automation rules are set, watching your medieval corporate empire run itself is incredibly satisfying. - Atmosphere & World-Building: The maps are massive, beautiful, and feel alive. Watching the cities evolve, hearing the ambient noise of the markets, and seeing your family rise from a literal mud hut to a sprawling noble estate never really loses its charm. - Generational Progression: The core loop of building a business, gaining titles, marrying, having heirs, and dealing with rival dynasties provides a fantastic dopamine hit that keeps you clicking "just one more year." THE BAD: - Shallow Late-Game Politics: While the idea of holding office and changing city laws is great, the political system eventually feels like a spreadsheet. It lacks the visceral, personal backstabbing and dynamic social interactions that the series is known for. - Lingering Jank and Bugs: Even after leaving Early Access, the game has its fair share of pathfinding issues, AI logic hiccups, and weird visual glitches. You will have to learn how to play around the game's quirks. - Lackluster Combat: If you are looking to wage physical war on rival dynasties, you will be disappointed. The combat system is clunky, unresponsive, and generally feels like an afterthought compared to the economic systems. THE VERDICT: I am leaving a positive rating because I simply cannot deny that a game I’ve played for 370 hours is worth the money. However, this recommendation comes with a massive asterisk. Do not buy this expecting a polished, action-packed RPG. Buy this if you want a relaxing, slow-burn medieval business management game and you have the patience to forgive a bit of euro-jank. If you enjoy games where you can optimize spreadsheets, build monopolies, and passively watch your wealth grow, you will easily lose hundreds of hours here.
abandoned, still buggy and with broken economy
Bad money grab. Dev abondoned the game, and now developing a new Guild game. Yet posting updates on Guild 3 page. Way to rub salt in the wound
they gave up on it. Dont buy
Die Gilde. WAR ein Super-Spiel mit vielen politischen und sozialen Aspekten, Intrigen, Beziehungen etc. Die Handhabung war einfach gestaltet und doch komplex und spannend. Wie man so ein tolles Spiel vollkommen kaputtmachen konnte, ist mir ein Rätsel. Es scheint, als ob man alle guten Eigenschaften rausgefiltert und den Bodensatz mit ein paar völlig unnötigen "Innovationen" vollgepackt hat, die die einst komplexe Handlung in ein langweiliges, auf Wiederholung getrimmtes Spiel reduzieren, das man nicht mal mehr bei Gelegenheit spielen möchte. Die schlimmsten "Neuerungen" sind unter anderem: - Werkstätten können nicht mehr eingesehen werden. Nur noch langweilige Registerobrefläche. - Man kann gemäss seinem Status mehrere Wohnhäuser bauen. Habe also meinen Sohn nach einer "routinemässigen Werbung" verheiratet und ihm ein Haus gebaut. Leider will mein Sohn aber nicht ausziehen. Wenn man nämlich ein Wohnhaus gebaut hat, kann man immer nur die GANZE Familie dorthin siedeln lassen. Das heisst: ich habe 10 Häuser für meine 10 Kinder, aber alle tummeln sich mit Ihren Ehepartnern und Kindern in einem einzigen Gebäude = Übersicht ade! - Herausforderung bei Werbung, Amtswahl oder Beliebtheit bei der Bevölkerung tendiert gegen -1. Nach etwa 30 Minuten Spielzeit hat man herausgefunden, mit welchen einfachen Mitteln und viel Wiederholung das Ziel erreicht werden kann. Ab diesem Moment hab ich das Spiel für gespielt erklärt. Ich kann nicht nachvollziehen, wieso die besten Eigenschaften von den Vorgängerspielen nicht in Gilde 3 integriert wurden. Sehr, sehr Schade. Fazit: Spar dir das Geld und kauf damit lieber die Gilde 2.
give us the features from The Guild 2, this game is actually ♥♥♥♥. its nothing like the original games. its a soul less husk. "we have the guild at home" .
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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