
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Don't waste your money on this or any other game they make. they over promise and way under deliver, collect what cash they can and just "remake" the game same with a few upgrades. rubbish.
Theres actually nothing wrong with it. At the very first release, YEARS AGO, it had its issues. Since then its almost an entirely different game. Its about as Guild gets as Guild gets. Direct control is still there and even more fleshed out. There's a bit more interactive instances with interiors and the interiors themselves are pretty good for what they are. The graphics still hold up quite nicely given how old it actually is. The biggest con would be the lack of character customization. So far, I'm enjoying it.
loved the idea, implementation is crazy, main challenge is ui
This game is an abandoned money grab. A complete sham of a promise. This seems to have been a money grab, and a lazy one at that. The game is barely playable, UI is horrible, and game breaking bugs prevent any meaningful progression. Promises were made to address this and three years later nothing. The developers have moved onto a new project. Would not purchase anything from this company. How this is still being sold is beyond me.
Ich habe keine Ahnung, wie das Spiel funktioniert. Zocke seit 40 Jahren. Aber hier war ich zum ersten Mal baff.
Ich verfasse eigentlich nie Rezensionen, aber Die Gilde 3 hat mich erschreckend enttäuscht. Die Menüführung und Übersichtlichkeit ist eine Katastrophe. Die Statistiken sagen überhaupt nichts aus, da hier einfach nur bunte Graphen von 500 verschiedenen Produkten übereinandergelegt werden. In den Vorgängern die Gilde 1 und 2 war doch alles wunderbar selbsterklärend. Warum wurde das so unnötig kompliziert gemacht? Ich würde es gern weiterspielen aber das Spiel macht einfach keinen Spaß. Schade.
Онлайн рип. Вылетает игра. Не рекомендую к покупке :(
Ich war tatsächlich positiv überrascht wie schnell man in das Spiel rein findet. Man braucht keine 100h bis man das Spiel mal Verstanden hat wie bei z.b. Crusader Kings 3. Was ich aber sehr nervig finde sind die Fuhrknechte, entweder hab ich die noch nich ganz verstanden oder das ist bisschen blöd gemacht. Simples beispiel; Ich möchte dass der Fuhrknecht niemals Wasser verkauft, bevor es nicht unter 60 fällt Gleichzeitig soll ein Fuhrknecht 20 Wasser an ein anderes Gebäude liefern Außerdem brauche ich an der Produktionsstätte 20 Wasser Bedeutet ich stelle ein 20 min. Bestand 60 max. Bestand Wenn der fuhrknecht jetzt auf "Lagerregeln einhalten" gestellt wird verkauft er immer 40 Wasser. Somit ist nix mehr übrig wenn der andere Fuhrknecht kommt um seine Fuhre 20 Wasser zu holen. Versteh ich da was falsch? Muss ich das anders einstellen damit das klappt wie ichs mir vorstelle?
What if business, trade, and nepotism had a baby?
I really like the game but hate starting over to some AI that makes 0 sense, like being accused of something when your working / sleeping. improper behavior at a cabbage festival{during a Blizzard}.Wish the avatars were better looking and not large I know this is a random thing but it doesn't make sense when the genes are high. Still playing and enjoying it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, German*, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Hungarian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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