
Realistic physics simulation tank track's vehicle game
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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interesting little game, good to see what the devs got in mind next and could defo use some more content
Not really a game as such, this is a simulation/tech demo for a Tiger tank. The physics are fairly realistic, (you can actually break parts on your tank if driven carelessly), and the demo consists of two controllable vehicles and a small map with an obstacle course within it. All you can do at the moment is explore/drive around and tackle the obstacle course, or just traverse the map in general. It can be demanding, dependent on where you are trying to go and will provide a couple of hours of entertainment if you don`t expect too much from it. Considering its very low price, I`d say you are getting your moneys worth, so I`ll recommend it.
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Hours played at review time, across 20 reviews with recorded playtime.
Good, simple tech demo. Although it isn't much it's a very good display of tank physics, and the developer made good choices by letting you adjust the tank to be more realistic as opposed to the somewhat RC tank like behavor of having the HP set at max. I look forward to seeing where it goes, although it wouldn't be a miss to add some tanks that use different suspension setups, like the VVSS or HVSS systems used on the M4 shermans, or perhaps a lighter faster tank, like Cromwell, Tiger II is a good heavy weight choice as it gives a good display of fluid movement.
I began playing First Track without expectation. I am delighted with my purchase. Never in the far reaches of my mind have I ever contemplated the absurdity of driving a King Tiger over a grueling obstacle course. I never would have thought I would have enjoyed it, on so many levels. I've studied WW2 weaponry for more years than I can count and German armor is a particular area of interest for me. From my perspective, First Track pretty much puts it right there: You are standing somewhere that looks like a pretty large landscape that has hills, forests...a good mixture of terrain types...you also have an obstacle course right in front of you...and you have a King Tiger that looks like it's ready to go. Well, there's only one thing TO do... ...but, don't do what I did - I began mashing keys and my first press of a button fired the main gun as I was standing in front of and a bit to the right of the muzzle brake of the King Tiger's 88mm cannon. It was loud. I spent 10yrs in the RL US Army Artillery as a Cannon Crewman...when that King Tiger's gun went off, I was instantly interested in what else the Devs made that was as realistic as the soot I was wiping from the left side of my face. The game play, in regards to the physics, was superb. Getting a King Tiger up and over the top of the multi-tiered course was enjoyable and intense, at times. It sure kept me interested and the level of detail of the tank was indicative of a lot of hard work on the part of the Devs. There's more to come in content, I hope...the level of detail here beats out War Thunder, but so far, there's not much to this game...yet. I sure hope the Devs include more tanks and such, because I just spent over half an hour driving this King Tiger and I just fired this game up for the first time and was definitely on my way to do something... I would recommend The First Track to any person interested in WW2, especially Armor buffs. I think it is a cool game. PS: Perhaps the Devs took possible liberty with the King Tiger's engine power...that's a "maybe," because I just really don't know for sure...It just seemed a bit too powerful, but if it was to improve the game, I'm OK with that. I might be wrong, though...But that's a whole lot of weight that is moving pretty good, but NOT "arcade-like," but it's moving. EDIT: There is a slider to adjust the tank engines power- from Realistic to Game Mode. That explains the power question. The user has the choice of engine power settings. There are also suspension, torsion bar, vehicle ride height and shock spring settings.
I do not recommend this as its a simple unity scene that is playable and not even a game and the dev seems to think EA was a cash grab opinion who i use to know personally....i also offered to pump 10k+ worth of my own money into this to start devin it out alot further into a actual game design with levels ,combat ect as im a developer myself who had the extra funds at time... again dev didnt seem to care,was ignored ...so people get a playable unity scene nothing more..the dev seems to have abandoned it with no update in a year +,when asked on it you get ignored as well.... just another game that gives Steam EA a bad name,stay away at all costs!!!! -.-
There has not been any update in over a year, nothing at all.
I hope the developer of this game can make a studio and develop a tank battle simulator.
zabawna gierka, z niesamowitą symulacją gąsienic, ciekawe jak się rozwinie dalej
love it
Plutôt une démo en l'état mais j'ai été impressionné par la physique, ça fait penser à "Mud Runner", le char est facile à piloter au clavier en tout cas car je n'ai pas réussi à jouer à la manette (j'utilise une manette Xbox One), faudrait faire évoluer le jeu vers des maps sandbox avec objectifs par exemple et cela pourrait être vraiment bien, enfin pour le prix on ne se sent pas volé!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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