
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Iceflake Studios is really saving this game right now and I can finally recommend it.
Im just overall sick of games milking me for every dollar they can while providing the least possible value.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $125.7M | 308.5K | 98% | $24.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $130M | 180.4K | 83% | $39.99 | |
| $123.3M | 262.7K | 96% | $39.99 | |
| $122.9M | 380.2K | 97% | $29.99 | |
| $121.7M | 61.9K | 47% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3M | 32.7K | 90% | $3.99 | |
| $310K | 653 | 63% | $14.99 | |
| — | 0 | — | — | |
| $204.8M | 292.3K | 93% | $29.99 | |
| $108.6M | 97.8K | 91% | $44.99 |
Same day: best AU #12, worst RU #33 · 14 markets collected
US · last 30 days
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought Cities Skylines years ago, but whenever I tried it as a n00b I always bounced off of it, just something as basic as the way power had to be provisioned annoyed me. Cities Ckylines 2 obviously launched to a very poor reception, so I gave it a wide berth, but after the original studio were replaced with Iceflake Studios I started to see some positive videos about the game, and after I heard about the new update coming out next week I took the plunge and bought the game. I have been enjoying it so far, my annoyance with CS power has been resolved in CS2 with roads automatically having power, water and sewerage built in. The game has built in tutorial stuff that is enough to help me along, I haven't had to google much, and it has been fun watching my first somewhat ill conceived town come to life.
After nearly 3 years since launch you'd think the game would have had all its issues sorted. The game doesn't even launch after: Checking integrity of game files (x3) Installing new graphics drivers Reinstalling Allowing through antivirus Deleting cache and all other associated files Trying to run directly from the .exe Trying to run in administrator Do not buy this game play the first one instead. If someone knows any way to fix this it would be greatly appreciated.
game itself is good and improving with the new devs. negative review because i have to have an account to download mods through their stupid mod browser. paradox, your launcher is utterly useless and serves nothing but to add an extra click when launching the game. your mod platform is worse than steam workshop in every way, why did you have to change from CS1 which used workshop?
Now that it's clear that Iceflake Studios can deliver consistent updates and fixes for the game I can actually comment on the game. Before they became the devs behind the game, the game felt like a game in beta, it felt incomplete. Now it's really starting to feel like a fully fleshed out base game and I could not be more happy about the progress. Overall in the last year the quality of game play has significantly gone up. Before I wanted to recommend this game and now I think I can. That said the Bridges and Ports DLC was insanely expensive and I will be disappointed if new full sized DLCs are that price if the content in them is around the same amount as the Bridges and Ports DLC. The creator packs also feel a tiny bit more expensive then they should be but the building quality is really high and the packs deliver a lot of content so I'm willing to buy them still.
почитав отзывы и посмотрев видосы на ютубе, как у людей на топовых системах игра выдаёт жалкие 40 кадров, мне стало плохо. да, у меня у самого-то, вроде не слабая система, но на пустой мапе, фпс в районе 70-80, с непонятными, секундными просадками до 40 сама-то игра несомненно классная, новые механики, графика. но оптимизация... она буквально не позволит играть, потому что, как я понял, после 300к населения - процессор вылезает из сокета и идёт набивать е6aло его владельцу оптимизируйте игру, разработчики :(
Amazing building game you build your own city and make the city however you want.
Я дуже люблю подібну гру з детальною відбудовою міст. Перша частина для мене була неймовірною, якби не умовності та, що найголовніше, тонни дорогущих доповнень, без яких гра наче обрізана. Це парадокси, у них всі ігри такі. Можна було модами підшаманити і було супер. Виходить нова частина. Ось вам дуля з маком, зміни не те, щоб суттєві. У мене була надія, що стандартні оповнення вони додадуть в гру відразу. Ну або ж за ультимативне видання видадуть, але УВАГА. Вони не додали до ультимативного доповнення навіть половину обіцяних доповнень. Вони витратили понад два роки виправляючи ранню альфу їхньої забагованої гри, вони видалили steam workshop і моди тепер через одне місце встановлюються(до слова, моди ідентичні до першої CS, просто ідентичні, бо розробникам начхати і такі суттєві речі вони вирішили не додавати до гри). Так ось, повертаємось до самої гри. Багів досі море, критичних помилок. Востаннє в мене гра просто крашилась ще під час запуску лаунчера, після вибору лише трьох офіційних модів на стилістику типу японської. І зараз вони анонсують вже ДРУГУ сезонну перепустку за 45 баксів, яка додає знову доповнення, які мусили б бути в оригінальній грі. І як першу перепустку, вони не додали нічого в Ultimate edition, тобто вже, на цей момент, потрібно заплатити лише за ці дві перепустки стільки ж, скільки коштує ультимативне видання гри. Вони випускають тупо доповнення радцостанцій, уявіть, пару одноманітної музички на фон. Та я її відмикаю завжди, а вони по дві ледве не за місяць випускають, ще й платні. На жаль, мої надії на покращення, постійний крик гніву гравців в коментарях до розробників нічого не дав. У них пріоритет не виправляти баги і помилки, а штампувати нові платні доповнення низької і навіть не посередньої якості. І доповнення ідентичні, які вони випускали в CS1.
If you are not having a great computer, just don't think about it. 99% of the time the game is running in 5 fps, my powerpoint run smoother than this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.