
Take command over RAF during the WW2 history turning point, the Battle of Britain! The goal of the game is to defend Great Britain against German bombing raids.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tutorial sucks, gameplay and interface unpleasant.
ist ein guter Zeitvertreib ... ich mag es
The Few has a genuinely compelling core loop — juggling radar placement, AA guns, factory production, and squadron management while watching your budget drain is tense and satisfying in a way that kept me hooked through the first several in-game days. The tactical combat has its moments too, especially once you learn to abuse the pause button and manually hit the bail-out command before your pilots go down over the Channel. But the cracks show fast: you're capped at 8 planes per engagement no matter how many squadrons you've built up, which means watching 20+ German bombers and escorts pour in and feeling completely helpless against the numbers. After a few days the fights start blending together — same enemy compositions, same micro, same frantic clicking — and with the developers seemingly having gone quiet with no updates in years, there's little hope the rough edges will ever get smoothed out. At a few dollars on sale it's worth a curious afternoon if you're a Battle of Britain enthusiast, but the repetition and abandoned state make it hard to recommend at full price.
ну для инди игры на пару часов такое себе
Good job and great gam,e
Such a relaxed and challenging game all around, truly takes the time away and fun playing!
This could be a cool game, but it is bad at everything it does, the execution of this game is simply bad.
The game is a great game to play. It is based on the real event which is cool.
It's a challenging game that reflects the difficulty and seemingly impossible nature that the Royal Air Force (and allied forces) were up against. Expect lots of waves that strain the limit of your own forces and command. I have completed the 10 days campaign, and my advice is firstly: take it slow. Don't try to play it all at once, it'll drive you absolutely mad trying to control the whole air space of a country. One or two days at a time is more than enough for me. Secondly, get as many airfields as possible and squadrons to accompany them. Ideally, you want to build a front line, support line, and reserve (where spent or annihilated squadrons go to get full strength). Thirdly, Radar. Radar is key, as it was in history. Early warning (i.e. not bombing your cities or airfields) is surprisingly useful to maintain plane numbers and stop your cities from being flattened. Every front line airfield should have a radar right by it. You will want to protect every angle, as later on, they can (and WILL) just end our flying around your radar walls. Fourthly, lots of AA guns (about 2 per radar and city.) These are not as important as squadrons and airfields, in fact it's probably better to just get those. However, it does seem to deter the AI quite often (I don't know if these made them go around my radar wall, but whatever the case it worked in combination.) Don't place them over the things you want to protect, place them as a buffer (unless you're on the southern coast, then you kinda have to.) Lastly, it's worth noting that some cities in England were absolutely flattened during the conflict (notably London, but also Southampton, Birmingham, and many other cities all over the country.) Don't feel (too) disheartened to see one go up in smoke. Oh, and as an addendum, spitfires are OP (hence why they cost much more.) Get as many squadrons of them as possible.
- The graphic is simple but the gameplay is fun, BUT :-) if you are in a fight with an enemy sqaudron you must fight till the end or by autosolve. Why not getting my shattered squadron out and bach to the Airfield and let the other scrambled squadron finish the dogfight? - If you are started a new squadron you can not delete it? why? - you can not tell single pilots to return to the airfield, they must all fight till they are shot down, if so.. NO good Idea but full of bugs
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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