
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 28.6Kreviews | 95% | — | $10.6M |
| $14.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Part 3 of my unemployed adventure to play the entire Elder Scrolls series in order: Coming from Daggerfall this game is quite a switch up. Everything is 3D, procedurally generated environments are gone, and quests are all hand made and placed around the world. Daggerfall was a well-made fantasy life-sim, but Morrowind is something different entirely. With any other series this would be a problem, but Morrowind works so well that it's hard to care. Daggerfall felt like a realization of what BGS wanted to make with Arena, but Morrowind is a whole evolution of the concept. NPCs are now fully realized rather than flat images who you demand rumors from, locations are not giant blobs of tunnels with unintuitive secrets, quests are varied and often include multiple methods to complete them, and the main story is genuinely well written and meant to be taken seriously rather than to act as background for your continuous fighters guild missions to slay varmints. The world is hand crafted and very well made to the point it's easy to be immersed into it. The effort put into the main map is largely unmatched, even today. NPCs are rarely filler, random treasure is hidden in fun spots, and dungeons can house some unexpected threats and their loot. A lot of effort was made to truly make Vvardenfel a living world and it goes a long way. Sure, there's some issues and jank, but not enough to ruin anything. I played with OpenMW for bug fixes and minor QoL features, but overall it wasn't necessary. The only real downfalls of Morrowind are the expansions - Tribunal and Bloodmoon. Both are overtuned for their difficulty and feel like fan-made mods at points. But I enjoyed them enough to not quit them. All in all, this really is where Bethesda solidified the Elder Scrolls recipe and formed the baseline for their future games for better or worse. None of their future games have captured the same magic as Morrowind and plenty of them are simplified downgrades, but it's fun to think of an alternate reality where FO3/4 or Oblivion and Skyrim took more cues from MW and treated the player to a breathing world of wild fantasy rather than a giant playground themed like vikings or retrofuturistic slop. Onto Oblivion, the game that used to be my favorite in the series before experiencing Morrowind.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tengo problemas de orientación hasta en la vida real, he dado vueltas alrededor de Balmora durante horas, no se si el OpenMW detecta las horas en steam, pero me lo estoy pasando pipa, sinceramente mis unicas quejas son el sistema del combate por probabilidad que estaba viejo hasta en 2002 y que al prota le pesan los huevos, nada que un par de mods no arreglen.
Come Nerevar, friend or traitor, come. Come and look upon the Heart and Akulakahn, and bring Wraithguard, I have need of it. Come to the Heart chamber, I wait for you there, where we last met, countless ages ago. Come to me through fire and war, I welcome you! Welcome Moon-and-Star, I have prepared a place for you! Come, bring Wraithguard to the Heart chamber, together, let us free the cursed false gods! Welcome Nerevar, together we shall speak for the law and the land and drive the mongrel dogs of the Empire from Morrowind! Is this how you honor the 6th house and the tribe unmourned? Come to me openly, and not by stealth. Dagoth Ur welcomes you Nerevar, my old friend... but to this place where destiny is made, why have you come unprepared? Welcome, Moon-and-Star, to this place where YOUR destiny is made. What a fool you are, I'm a god! How can you kill a god? What a grand and intoxicating innocence! How could you be so naive? There is no escape, no recall or intervention can work in this place! Come! Lay down your weapons! It is not too late for my mercy...
Серию свитков начал проходить в 2023 г. с Morrowind. Поздно прикоснулся к классике. К сожалению, игра не прошла проверку временем. Но будем объективны, игра стоит свеч. Проходил на старом железе, поэтому технические проблемы были терпимы. Боевая система, "мое почтение", сами знаете, сами понимаете. Без руководств/видеогайдов было нереально пройти. В целом, положительные впечатление остались после прохождения. Ну и конечно баян "Дальше вы не пройдёте, пока не получите бумаги!"
Тупо лучшая РПГ и игра в принципе, ещё ничего не сделали лучше. Да никто, мне кажется, даже и не пытался. Я помню, мне было 14, был солнечный весенний или летний день, ко мне пришёл друг с диском Морровинд. Когда я запустил игру - у меня челюсть отвалилась. Я до этого конечно много играл в игры, во всякие Думы и Дюк Нькемы, но и представить себе не мог, что может быть такое... В мир не то что веришь или не веришь, он просто есть, самобытный, со своими законами и со своей историей. Это не просто фентези, это какое то фентези из параллельной вселенной или измерения. Все элементы каким то образом сложились здесь так, что породили нечто больше, чем просто сумму слагаемых.
This game and Demon's Souls are really good computer games.
Absolute peak gaming. The mod community is PEAK and you get so more game for your game.
N'wah
a primeira missao do jogo é basicamente uma versao medieval de algum agente da mossad viciado em crack e cocaina falando pra vc arrumar um trampo (mesmo vc sendo o escolhido e a reencarnação meio alienigena de Allah) dito isso,é o melhor TES ja feito,vai tomar no seu cu todd howard
Gecekten mukkemel on numara bir oyun boyle bir oyun yok, inanilmaz sariyo herkese onermem herkesin iq su yetmez mal turkolar bi sik anlamaz sadece benim gibi caucasian spicy white elite ust aryan irklari anlar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 53.1K | 95% | $14.99 | |
| $0 | 0 | — | $19.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $12.9M | 16.6K | 86% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.6M | 2.8K | 40% | $69.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 15.4K | 60% | $23.99 |