
The Elder Scrolls III: Morrowind® Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions. The original Mod Construction Set is not included in this package. An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 28.6Kreviews | 95% | — | $10.6M |
| $14.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game and Demon's Souls are really good computer games.
Juegazo de la vieja escuela del que hablamos de en nuestro Podcast Juegazos y Mazmorras en iVoox. [url=https://www.ivoox.com/jym-06-nintendo-world-cup-morrowind-audios-mp3_rf_177469027_1.html]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
would you recommend this game to other players?!?!?!?! how dare you even ask xD i've been playing this game religiously for the past 30 yrs (almost) i love it . i simply love it. it shaped me and my friend immensely even from our youngest of ages.. it shaped our friendship and it influenced how we form interpersonal connections... would i recommend morrowind...... CMON!!!! xd I ofc have more than 35 hrs of playtime.. this is just the steam version of counting em... but if u play it now u probably wont have that same feeling it once gave u. just like playing wow classic is not the same as playing wow back then ( i did not play wow back then so i cant really explain it other than what i have heard hahaha) cheerio peeps, keep doing the old morro :P
Тут особо нечего писать, так как это всем известная легенда. Даже сейчас, спустя 24 года, играется на одном дыхании и совершенно плевать на старую графику (хотя некоторые пейзажи до сих пор вызывают умиление). Фраза "такое уже не делают" тут не уместна, так как Морровинд единственный в своем роде и даже её создатели не смогли превзойти самих себя. Да Обливион тоже хорош, да Скайрим держит марку, но Морровинд это что-то совершенно иное, вырывающее тебя из реальности напрочь. Расисты данмеры, гигантские блохи перевозчики с грустным воем пронзающим твою душу до глубины её глубин, непоколебимые ординаторы, сумасшедшие боги, жуки откладывающие гигантские яйца, летающие медузы, грибы размером с деревья, грустные легионеры, корпусные твари, скальные наездники, поехавшие маги Телвани, доблестный Редоран, артефакты исчезнувшей цивилизации и Великая Тайна... эта игра прекрасна во всём и хочется благодарить этот мир каждый день за то, что эта игра появилась на свет и подарила столько незабываемых часов.
Este juego fue el que me acompaño en la pandemia, un mundo magico y asombroso a pesar de tener mas de 20 años morrowind es una experiencia enriquecedora con todos sus npc SU HISTORIA ES LA MEJOR DE LA SAGA, si tienes paciencia, te gustan los juegos retro, te gusto Skyrim este juego es para ti
Finalmente saiu a tradução em BR 100% então peguei pra jogar. Eu também boiolei o jogo usando mod de quest mark e mapa pelo OpenMW, me julguem mas meu senso de direção viraliza com o Zoro.
While the game shows its age on some mechanics or UI elements, it remains to me a classic and a must-play. It is without a doubt the most unique entry in the series with how it portrays every aspect of its universe: people, religion, culture, landscapes. The world feels alien and hostile at times, but it can also feel very soothing, peaceful and welcoming. For lack of a better word, and despite its dated visuals, it's what I call immersion. Gameplay wise the game is much closer to what was being made at the time in the cRPG space, so you'll find elements that most would consider dated like the sheer uselessness of your character at low skill level or actions being chance-based, but it's easy to adapt. Don't go unprepared, earn money, train your lowest skills. Because of the harsh begginings, Morrowind has in my opinion the best zero to hero progression of the modern entries. There's also little level scaling making it even more satisfying. Sure there's also a ton of exploits, but if you aren't seeking them you won't become a demigod in a flash. Before Bethesda started streamlining as much of the later entries as possible to reach a broader audience, Morrowind featured some things that might seem superfluous or useless to many but are important to me. Do we really need a pauldron slot? Was separating axes, maces, and one handed swords necessary? Did we really need so many spells that the vast majority of players will never use? But to me role playing isn't just numbers deciding what skills I pick, it's about my character's journey. If I am deciding to invest into axes and my character is terrible with everything else, that's something. If I want to mix and match my pauldrons, it's also more agency for me. Delving into a dark dungeon? Good thing I learned the "Light" spell... Maybe losing spears, mysticism, some spells, having consolidated skill categories isn't dramatic, but to me it's just taking choices to play the way I want away. The quest design is quite weak compared to the two later entries (three if you're reading this in 2050), they're pretty much just a pretense to make the player explore the game's rich world. The hand placed loot, often outside containers, ensures exploration is always satisfying. Soundtrack is always excellent, and the Nerevar Rising theme was so good they couldn't help but make it the leitmotiv of the series. Story wise this is to me the most interesting game in the series. The game delves into religion, false gods, uprooted ancestral people, slavery... and the events that happen in the game are quite important to The Elder Scrolls universe at large. If you take the time to invest and immerse yourself in the game, it's without a doubt one of the best games on PC.
Шедевр. Игра с детства. Первое настоящее рпг. Без подсказок и маркеров. С уникальным лором и вайбом. Олдскулы, кто играл в нулевые - поймут. Рекомендую к прохождению.
Literally the best Elder Scrolls game ever made! (I've played them all!) Great story, immersive world, vibrant modding community. Yes, the mechanics are old school, but that's how it was back then. If you can see past that then this just blows the later games out of the water, hands down. More guilds, more armor slots, more clothes, more of just about everything. Besides, if you don't like it, I bet there's a mod that'll fix it.
RPG历史上的神作,只有被模仿,没有被超越,即便上古卷轴4,上古卷轴5依旧没有超越上古卷轴3 晨风。 晨风的人物系统是划时代的,游戏的音乐听着很独特,仿佛置身于晨风的世界中。 晨风的世界观是超越任何RPG的,现代ARPG暗黑之魂,艾尔登法环虽然游戏好玩,但世界观略显压抑。 晨风的世界是飘逸的,既不是太虚幻的,也不是太现实的,虚实结合的,很适合夏天宅家玩一个下午!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $18.1M | 53.1K | 95% | $14.99 | |
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| $10.6M | 15.9K | 95% | $19.99 | |
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| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 15.4K | 60% | $23.99 |