
Kill monsters, get loot, solve puzzles, complete quests! A sword and sorcery adventure where your magic shapes the world. A classical rogue-like with a modern feel. "Your nemesis has found the Amulet of Yendor... Defeat him before he ascends to godhood!"
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Why does this game not have more reviews? I don't understand it. Look, I have only played a short time so far, but even that is enough to see that this is a unique, easy to play, and fun rogue-like well worth $4.99. If it does something dreadful in the coming hours I plan to play, then I will update this, but as of now I can't fathom this not being worth the asking price. Geesh. Talk about a hidden gem. EDIT: I want to take a moment and give praise to whoever did the soundtrack. I did not expect industrial-inspired ambient. More unexpected still for it to be as good as it is. I continue to be shocked this game is not more popular than it is.
I can not get past the bugged tutorial even. Honestly...the dev is way too inactive and immature for me to play this game. He refuses to make the game even somewhat user friendly. He never fixes anything. Its a subpar game that uses out dated keys/movement that either dont work at all or take hours to figure out. When you ask him questions, he replies in a rude childish manner. If he ever even replies at all. I pity people like this because they arent even aware of their behaviors and how they affect others. Its sad...the game had so much potential with a proper developer overseeing it. Maybe the dev got burnt out. Game is dead now.
I was a bit disappointed with this game. It has potential but all the classes feel the same for the most part with slight differences. It seems like it could have been more robust in terms of spells/skills. There are just such better offerings out there like Tales of Maj'Eyal etc. I hate to bash it as the developer is very responsive, so I would say its worth trying if you are looking for something to just change it up but imo it cannot stand toe to toe with the better offerings out there. It is just too simplistic.
At first I didn't think I would like this but as a roguelike lover I thought I would give it a shot. And also at first, I was right about me not liking it. I thought the levels were too big, I thought it was dumb that you ate food the second you walked over it. But at the same time 90% of the songs I love now I hated the first few times I heard them. So as you could probably tell this game grew on me very quickly. It's a really good game!
굉장히 베이직한 로그라이크. 물론 엄청 캐주얼화 하긴 했지만 그래도 특유의 오래된 인터페이스를 버리진 못했다. 장점: - 베이직한 로그라이크 - 복잡한 기능을 단순화해 전투에 집중할 수 있게 됨 단점: - 해상도 변경 불가 - 지금 하기엔 너무 올드함 - 단축키가 키보드 전체에 중구난방으로 흩어져 있어 불편 뭐라 딱히 할 말이 없는 진짜 그냥 로그라이크다.
Good fun for $5. I recommend.
Awesome fun - over 70 hours played with so many different ways a game could go!
While I've only played for 2 hours so far, Curse of Yendor is a fun roguelike that actually feels like a roguelike. While it doesn't do anything absolutely groundbreaking, it does give players a good time. Get it if you want a traditional roguelike that is challenging, fun, and easy to pick up.
Awesome rogue like game! cmon give more likes!!!!!
A simple rogue-like that is a perfect match to welcome newcomers to the genre while still being appealing and challenging to veterans. Easy to start a run and smooth to keep it going. I like to think of it as a side option to other newer rogues, such as Dungeon Crawl Stone Soup or Powder. As much as I love these games, I feel the need to put time and effort on each play in order to fully enjoy and succeed, and for a long time I wished for a rogue-like without that added weight, which I could easily jump in. Curse of Yendor major appeal is definitely being straightforward while never getting dull. It is simple in it does not require micro-management of resources and back tracking to progress, but it still provides clever players many fun ways for overcoming challenges and interacting with the environment. This makes up to the fact it has less classes, abilities, and magic than usual. Also, be advised it does not challenge players with potion guessing or similar mechanics, although streamlining these elements was very a smart move in order to provide players with a fresh take on the genre.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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