
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.1Kreviews | 77% | — | $4.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ein Spiel das durchaus, die Aufbau, Strategie und Handel mögen, eins mit Suchtfaktor ist und auch dies hervorhebt. Einfach gut
i got the russia bugg and seem no way to change it, all settings are English or en_US and yet ingame language text is russian, so until that is fixed without me needing to go through hoops i cant recommend it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.3M | 29.5K | 99% | $5.99 | |
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.2M | 5.7K | 66% | $29.99 | |
| $4.2M | 13K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
| $47.5M | 91.7K | 97% | $19.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $2.9M | 2.9K | 79% | $29.99 |
Latest in each market: best AU #49, worst UK #90 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am not entirely certain why but I have a bit of an obsession with games like this. Both in this game and in Oxygen Not Included I have a tendancy to start the game, learn a little, restart the game, learn a little, restart the game over and over and over and over again. I am not certain why but I find this a very relaxing and chill way to play games. It's likely due to my AuDHD wanting the chaos of learning, but the optimized perfection of a clean and highly efficient start. I expect that I will be restarting and continuing repeatedly until I have completely optimized the early game with the precise number of drones, modules, food, and colonists. It's a really great game, very well thought out.
I really like this game. It's balanced well - it's fun - I dont have any of the gameplay issues other have described. BUT - It crashes a lot. In fact, it's crashed my last 3 sessions so I've had to just stop playing which is a shame. I feel like I have barely started because I am only just now getting colonists.
Если коротко — Отлично, багов куда меньше чем пугают в других отзывах... крайне рекомендую пойти в сюжетную компанию и не пользоваться гайдами, а изучать игру самостоятельно. Вообще не ожидал что настолько сильно понравится, учитывая отсутствие боевой составляющей(на данный момент)... но сюжет компании, озвучка персонажей, визуальная составляющая и даже музыка(которую я часто в играх выключаю) сочетаются просто великолепно. Многие жалуются на баги, однако по состоянию на 15.11.2025 при прохождении компании на повышенный сложности из заметных могу выделить всего два: - Подземные конвейеры не всегда корректно соединяются если при планировании удалять и перестраивать лишь один из входов\выходов, тут помогает просто удалить оба и поставить заново. - Улучшение высокотехнологичного сборщика(4 компонента) не работают... но он и помечен как WIP(Work in Progress). На этом все, на что там жалуются остальные не понимаю... возможно мне просто повезло... Тем не менее, видно что игра пока в разработке: - Колонисты довольно деревянные и ощущаются на уровне дронов. - Часть доступных построек вроде центра обучения еще не работают(не совсем понимаю зачем дают их строить в таком случае). - Аванпосты на карте имеют малый функционал. - Конвейерам на стадии планирования не хватает индикации направления. - На поздних этапах игры FPS упал до 28-30, хотя в играх такого типа да еще и с активной паузой это не столь страшно. Но это не помешало мне залипнуть более чем на 90 часов в сюжетной компании, сначала натурально выживая и экономя электроэнергию, а потом с ошалевшими глазами ища варианты дабы выполнить сюжетный заказ на "много всякого" при условии что ты пять минут назад не мог себе позволить даже лишнюю лампочку включить... сейчас это все уже не кажется таким сложным, но первое прохождение вышло крайне занятным. Весьма рекомендую и с нетерпением жду обновлений.
This game looks great from the videos. I have played for 40 hours and found it fun at the start, but that is where it ends for me. The research times are just insane unless you are spending the in game currency for boosts in research point (across 3 research trees) just makes it a grind right from the start and it only gets worse. The contracts, again from the start want mostly stuff you are not making yet or unrealistic amounts for where you are at in the game, these contracts are needed for in game currency and to buy robots and rovers to progress. The more you progress the more the game changes, contracts want more stuff for less payout and the cost of research point increase. I tried this game in 3 different saves, trying different things each time and the only thing that seems to do well is selling fuel but that is quite a few researches in, you need to find ice and build a few machines and dedicated storage. I didn't experience any crashes or issues with saves that I have read in other reviews, but I do not recommend this game due to what I think is bad balancing/game mechanics.
Die Übersetzung ist extrem schlampig mit KI gemacht was grundsätzlich erstmal kein Problem ist wenn nochmal jemand drüber guckt aber der EA ist vorbei und zum release erwarte ich das mich beim Spielstart nicht direkt im Hauptmenü Kyrillische Schriftzeichen und sachen wie "Der Spieler erhält 1 Großschreibungspunkt für jede 1000 Großschreibung" begrüßen da hat man schon direkt keine lust mehr groß weiter zu machen.
I had to refund after only a few dialogues from Alice. Utterly obnoxious girlboss attitude and snark is beyond exhausting. I play games to escape from people like this.
Solid game with a good difficulty level. It's hard enough to be challenging while playing casually, but not so hard that it feels like you have to save scum after every mistake. If you like factory games and colony sims, this is an excellent one. I've only played the campaign mode, but that's because it's a solid story. The story is good, but doesn't stop you from playing the game you want to play, It's not as intrusive as many game stories, so it just adds to the game rather than making you feel like every decision you make has to be story related.
Вобщем и целом .Игра интересная , но есть одно огромное НО. сюжетку ни в коем случае нельзя форсировать) дважды переигрывал из за этого( Саундтреки огонь !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.