
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ни хорошо и не плохо. Но кроме сюжета и графики, тут них*ра и нету. Боёвка отвратная.
Fun game with amazing graphics. Strong recommendation if on a sale for like 10-15 USD.
Не ожидал что баги и зависания начнутся уже в главном меню.
The Callisto Protocol é um bom jogo, mas não dá vontade de repetir a dose. O maior destaque fica para a qualidade técnica. Os gráficos, a ambientação e o áudio são excelentes e conseguem criar uma atmosfera de tensão durante boa parte da campanha. A administração de recursos e o posicionamento nos combates acabam sendo mais importantes do que o próprio sistema de luta, que não me agradou tanto quanto eu esperava. A história começa bem, mas perde força conforme avança. Especialmente a DLC também não conseguiu entregar um desfecho que justificasse toda a expectativa criada. Para quem pretende fazer 100%, fica um alerta: parte das conquistas exigem apenas repetir a mesma campanha em novos modos de dificuldade. Isso tende a aumentar bastante o tempo necessário para concluir o jogo, acrescentando pouco em termos de conteúdo ou novas experiências. No geral, vale a pena, principalmente se encontrado em uma boa promoção. É um survival horror competente, com excelente apresentação, mas que deixa a sensação de ter desperdiçado parte do seu potencial por apostar demais na repetição.
linear survival horror. nothing complicated. plot is okay just good enough to keep it moving. the atmosphere and presentation is amazing this game does look spectacular. level design is okay. the guns feel punchy and very satisfying i do wish there were more options and more interesting ones at that. its voice acted well. lack of music for some reason? really would have served the game well if it had any memorable music. the sound design is great everything sounds cool (machinery, ships, guns, equipment). it runs very good, i was also able to get this running 60fps at medium settings on my xbox rog ally x. the gameplay loop is linear hallways to some bigger areas, with enemies, and can get rewards for looking around a little bit weapon upgrades health items etc, broken up sometimes by crawling through vents squeezing through areas etc. enemy variety and design is decent they all feel threatining though. the gore is amazing, and the previously mentioned sound design adds to it. get it on a big sale (def not at 60) and its a good time its a straight up video game. i think a sequel would be great.
This game has zero redeeming qualities and that, in itself, is one hell of an achievement.
кайф
DURANTE O INICIO DO JOGO: Jogando este jogo em 2026 e...UAAL! Que ambientação, que gráficos! Que atmosfera! Honestamente? Joguei o Dead Space Remake recentemente e achei os gráficos e ambientes aqui mais bonitos que lá. As vistas da lua e sair na neve, foi muito bacana. Pontos que gostei: - Introdução bacana; - Protagonista carismático, mas faltou background; - Visual, mecanica de combate é divertida sim, mas tira o terror na minha opinião; - Sistema de upgrade de armas é legal até, mas deveria ter da armadura também; AGORA, ESTE É UM JOGO QUE PODERIA TER SIDO MUITO MAIS, PODERIA FICAR PAR A PAR COM DEAD SPACE. Os pontos negativos: - Final por DLC, isto aqui vale a negativação, mas o jogo é bacana e até que foi uma experiencia bacana; - O jogo enche linguiça no final, estende demais; - Muita saúde fornecida, vendi uma cacetada e nunca precisei me preocupar; - Ficou similar demais ao dead space, o pisão foi demais, podia ser apenas saquear corpos, ou dropar automatico após matar; - Acho que deveria poder matar apenas com arma, acho que daria mais terror ao jogo, acho que é o maior erro do jogo, embora a mecanica seja divertida até.
Лучшая сюжетка, сижу щас вахуе после последнего босса, 10 часов практически непрерывного геймплея. И я прошел это, мои ладони потные ♥♥♥♥♥♥
[h3]Полнейший мусор и кусок неоптимизированного кала. [/h3] Игра -технический мусор. Чтобы появилось главное меню, нужно каждый раз отключать сеть. Вместо хардкорной расчлененки тебе дали абсолютно нелепую и убогую боевую систему, где она занимает 90% геймплея. Как вообще можно было сделать настолько отстойную боевку в космохорроре, имея перед глазами серию Dead Space? Тем более игру вроде бы делал бывший разработчик Dead Space. Ради растягивания времени ты вечно куда-то падаешь. Убогие затянутые анимации. Тебя заставляют каждый раз смотреть на тупую печать принтера, чтобы купить пачку патронов. Анимация пополнения здоровья в драках из-за нее тебя легко убить. В этой игре кроме графики и кинематографичных катсцен с отличной мимикой лиц, в игре плохо абсолютно всё. Особенно веселят защитники этой игры, строят из себя великих игровых экспертов, не понимают и удивляются за что хейтят эту игру. Игра буквально соткана из минусов, где за красивой картинкой вообще ничего нет, а они умудряются искать в этом скрытый шедевр. В общем у проекта был шанс стать крутой игрой уровня Dead Space, но разработчики его полностью просрали.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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