
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.44/day in the week to Aug 4 → 31.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
Play the entire game alone or work together with up to three friends in local or online co-op.
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25Kreviews | 74% | — | $14M |
| $29.99 | 13.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've played quite a bit of this game now and I'm going to recommend it, but with some strong caveats that there's enough wrong with it you might not enjoy it. THE GOOD It captures the cyberpunk genre REALLY well. The world is fleshed out, the characters are strong, the gangs are well done, the language and slang could be right out of a William Gibson novel. I like most things about the combat and movement, though it might take you a bit to get over vertical and horizontal controls in a diagonal environment. The weapons feel distinct and give you a variety of ways to approach the game. There's a lot of armour variety but I'm not sure the differences are big enough to matter aside from just wearing the best anti bullet stuff. (vs electric, digital and fire) THE BAD First off, the thing that's going to pull you out of the depths of the immersion IS ALL THE RUNNING. There's a lot of travelling in this game, compounded by the fact that side quests continually aren't doable until main quests take you to the zone, or you take a unique path the devs didn't expect and so a quest doesn't let you continue it until you quit and reload. The game also crashes now and then, luckily you don't lose anything but you'll have to run back to where you were. The downside of combat is that it's common for mobs to spawn behind you, which is a neat dynamic for getting jumped. But if you run / dodge / kite to regroup to a safe place to attack and defend from, it's pretty common that the enemies just run away and reset. So despite the open world, combat is forced into these small areas where you're going to get shot at from every angle and disallowed from making strategic choices. This also means you can avoid combat by just continuing to run away as long as it's not a required battle. The navigation system not taking fast travel stations into account should be criminal and fast travel doesn't work between levels, so, more running. I can't tell if the game wants to be Diablo or a travel simulator. The balance feels off. Elements like getting augments punish you if you just equipment them rather than going to a doc, but the punishment is just an energy reset and it'll just regen, so it really doesn't matter. And considering all the running you do, this is for the best. There's a lot of boxes to be found for extra skill points and weapon upgrades, but the hacking system ends up holding you back, so you might spend some extra time running somewhere for a box then finding you need a higher hacking skill and you just wasted time. Speaking of hacking, it's not consequential and feels more like a cute add in to give you a different button to open things. Having to hack in combat is a pretty cool include though. VERDICT Overall I'm enjoying the atmosphere of this sci-fi cyberpunk game as well as the combat and story, but there's a lot of annoying blockers that could easily detract other people.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 5.8Kratings |
| 79% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's very good! Like Diablo on Crack in Steam Punk... Like some sort of Doom but topdown...
Cyberpunk almost like Diablo (could learn some more lessons from Diablo tho)
There’s nothing worth your time.
Zajebista gra szczerze polecam !!!
La cámara es muy mala, no la puedes controlar y lastra la interpretación del entorno. Además no se puede disparar desde la altura. Cuesta saber hacia dónde estás apuntando en momentos de tensión. La mecánica es mala: disparas, reculas, disparas avanzando, reculas, disparas avanzando... aparecen enemigos donde ya estaba despejado, reculas, disparas avanzando... Quiero hacer un personaje que controle drones. Estoy en nivel 11 y no hay manera. Parece que el juego está hecho para ser un soldado. Es una especie de Cyberpunk, pero con una pésima perspectiva (lastrada por la cámara) y que no le llega ni a la suela de los zapatos.
After 5 years game still stutter, freezes and crash. They will never fix this. DONT BUY, not even for 1€ !!!
I was really on the fence about whether or not to recommend this game until it randomly deleted my save and only character. Shame as the story was starting to get interesting. The game itself is a decent top-down cyberpunk game but also feels a bit grindy and repetitive at times. It's also full of bugs that the devs have not patched in many years including quest markers pointing to the wrong spots and constantly getting stuck on geometry.
ruggged once you get the hang of it
I have just discovered this gem (2026). This game is superb and wonderful to explore. A huge THANK YOU to Neon Giant for letting me give you my money and experience this wonderfully detailed masterpiece. KUDOS to you!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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