
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.44/day in the week to Aug 4 → 31.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
Play the entire game alone or work together with up to three friends in local or online co-op.
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25Kreviews | 74% | — | $14M |
| $29.99 | 13.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1029 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра великолепная. Проходил ее уже три раза (пару раз на консоли) и все еще очень доволен. Насыщенные деталями локации, кучи секреток и отсылок а так же огромный простор для кастомизации своего головореза просто не дадут скучать. Велес (планета, на которой происходят события игры) полон как и веселых моментов, так и совсем уж грустных. Кучи доп миссий и реально хорошая компания в связке с крутыми пушками будут приносить удовольствие не один десяток часов
No control over camera angle <- this is a crime, especially when the devs have decided in some places it's so zoomed in you can't see more than 15 feet in front of you. Aiming mechanics wonky. Dying means fighting your way back through areas you've already cleared.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $29.99 |
| 5.8Kratings |
| 79% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gave it a shot in co-op but it felt really clunky and undercooked. The concept is great no doubt, but the execution isn't - and it honestly feels to me like it didn't get enough development time. I'm actually really disappointed about this one because I was very much looking forward to playing it, as it seemed to be a Diablo-like with a cyberpunk setting similar to Ghostrunner's, and I should have liked it in theory, but the combat didn't feel good at all, which for this type of game is my number one criterion.
There is an obscene amount of cinematic running in The Ascent. On top of that, the player has no way to move through these areas any quicker except to dedicated fast travel points which are no where near where you need to be. There is a lot of backtracking, including visiting areas you've already been to do additional side quests or go to the high level zone of a particular map. It is, frankly, disrespectful of my time. But I can appreciate beautiful scenery and it would not usually bother me except every zone has multiple loading areas. These loading areas are not hidden, in fact, they usually happen right before combat. While the map is loading in the background the framerate drops to an abysmal 14 and can last almost a whole minute. All while you have to dodge, shoot, and otherwise make sure you dont get kicked back to the respawn point and have to load all this again. Oh and all the enemies respawn when you do. I wouldn't call The Ascent a forgiving game, nor would I call it particularly difficult. However, the enemies have perfect aim every time, so you must move, dodge, or make use of cover. They can use cover much more effectively than you, and there is often no way to get an enemy out of cover without abilities. This leads to issues where you're just sitting in cover trying not to die to a firing squad. Eventually they will attempt to surround you, which gives you an opportunity to pick them off. But for the most part, this is an incredibly annoying arpg combat system. I really, really want to like this game. The gunplay actually feels great. But there are too many little things that just make me think I'd rather be doing something else.
Frequent crashes.
It mid at best, other have done it better, like Alien Swarm
На сьогоднішній день це найкращий нащадок Alien Shooter та ізометричних шутерів ще й присутній кооп
I wanted to give the game a chance because it looks pretty fun and interesting. However, it just feels boring and uninspired? I feel like I'm a regular human living in the 40k universe. Like it's so apocalyptic and dirty that it kinda turns me away. Not to mention the camera cannot be adjusted at all so I feel like I gotta sit 40 feet away from my monitor because I'm so zoomed in, and sometimes the camera auto zooms on specific things the game thinks you should look at and I have to move in a direction i literally cannot see because I cant move the camera myself. It as a whole feels clunky. However it was kinda interesting for the gameplay I did get out of it, but I cant see myself ever returning to the game because the clunky camera and aggressive cyberpunk apocalypse setting.
I think it was truly fun to play through. I can recommend it even for solo (i played in solo) but it must be fun in group too. The world looks cool and gritty, and cyber futuristic trash, it is great. The story is quite alright it backs every part of the gameplay. The crafting system and character development is also enjoyable if you ask me, I was curious all the way about my character's build and the next fight, the next adventure. If you are not sure, buy it on discount, but on discount its absolutely worth it, so don't miss it.
This game is fun, the weapon loadouts and armor buildouts arent quite clear sometimes though. Eventually you'll hit a wall and will need to take a long break for it to enjoy it. If you liked the old shadowrun game on snes or that type of game youll like this too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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