
The iconic supernatural mystery, The 7th Guest, has been brought back to life with cutting-edge VR technology, that delivers an atmospheric story like no other. Explore the foreboding mansion, solve challenging puzzles, and uncover its dark secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Experience the most spine-tingling VR mystery adventure of your life.
The classic game that chilled you to the bone in the 90s has been brought back to life, with cutting-edge VR technology that delivers an atmospheric story like no other.

Six guests have been welcomed to the foreboding mansion. But something sinister is at play. The wealthy recluse and toymaker, Henry Stauf, hides in the shadows, and there is a dark power here, shrouded in mysteries. Who is the 7th Guest? What does Henry want with them? And who will live to tell the tale?

As you explore the eerie mansion, the puzzles become increasingly challenging, and there are dangers lurking around every corner, with every shadow, creak, and flicker of light adding to the haunting tension.

Unlock new rooms and uncover hidden secrets, all while trying to keep your wits about you against the eerie horrors. The 7th Guest VR is the ultimate adventure for fans of mystery-puzzle games and those seeking a new and terrifying VR experience.

Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really enjoyed my time with this. Fantastic atmosphere, engaging way to be part of the story telling. Most of the puzzles were very good but that final one can go straight to hell.
Wow! The 7th Guest is a first-person interactive puzzle game where you navigate a haunted mansion and its puzzles to solve a mystery. This is the first time I've been genuinely impressed with a VR title's use of tech, these devs did an excellent job integrating previously underutilized vr tech in an interesting way. For example, a big part of VR dev and a lot of the 1st-wave VR experiences was photogrammetry. There are VR experiences where real people are recorded to photogrammetry and then played back in real time in the space in front of you, like a hologram. It looks really neato, has some rough edges, but overall never escaped this box. It was basically only used for tech demos. 7th Guest utilizes this tech for fully-acted in-world live action cutscenes with characters and dialogue! You can really see the spooky ghost memories come to life like the old FMV games this remake is based on. The puzzles are fun, the atmosphere is great, the art direction is lovely, and the actors are stunning. Truly, a must-have VR title.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely fabulous game, I didn't think I liked escape room / Puzzle games till I played this one. Absolutely loved it, except the last puzzle I just gave up, which is kind of sad because I had enjoyed it all so much, but it kind of felt like a waste of time to some extent.
This is a great remake with a lot of atmosphere and good production values. Now with the flat version coming out, there's no reason not to pick one or the other up as you'll get both versions with one purchase. Pro-consumer practices should be recognized.
Very amazing game, 100% to try if you like puzzle games.
Fantastic VR version of a great classic. We need more great VR games like this one. Congratulations Vertigo for a brilliant game built up entirely with VR in mind.
Nice enough atmosphere, but finicky controls and annoying puzzles. In a puzzle where you're supposed to move coffins on the board it would [i]constantly[/i] highlight one, but grab the other. In a puzzle with jewelry box/bust you're supposed to touch the gems to switch them to the next state, but the game registers every touch as two, so it's literally impossible to complete. The "hidden" hints on the wall for the doll puzzle are poorly drawn, and the dolls themselves are very fiddly to move. The hint system is completely useless too - it will tell you 2 things you already know and then will [b]solve[/b] -- not tell you the solution -- [b]solve[/b] the puzzle, as in "mark it in the game's memory as solved and move on". At first I was annoyed at this, but after literally having to skip 2 puzzles due to controls - I got why it's there. Finally, some puzzles are there "just because (they were in the original)". "Enjoy placing 8 queens on a chess board it's definitely a puzzle related to the game and not something that already exists outside of it that we just yanked". I did enjoy the 3D FMVs though - not quite sure how they captured and animated the footage, but it's cheesy in just the right way, that was a highlight of an otherwise mediocre game that I dropped half-way through.
Разрабы поставили на сингловую вр игру - ЗАЩИТУ ОТ МОДИФИКАЦИЙ. Зачем? Нaxуя? Не понятно... Из-за этого на игру нельзя выпустить русификатор, хотя он отлично работает на квесте.
The 7th Guest VR — A Hauntingly Fun Time Machine (with Puzzles That Tap-Dance on Your Brain) 🎩🕯️ Playing The 7th Guest VR felt like slipping into a velvet glove that still smells faintly of 1990s popcorn and paranoia — a perfect, lovingly restored trip back to FMV-era weirdness. It was literally one of the main reasons I bought my VR headset. Vertigo Games didn’t just remaster the mansion: they rebuilt its bones in VR, then invited you to ransack the attic with the spirit lamp as your only polite flashlight. The spirit-lamp mechanic is brilliant — it lets the mansion flicker between old and new visuals in a way that tips its hat to classics (think Clive Barker’s Undying) while also echoing The 11th Hour’s vision of a mansion weathered by decades. Visual time travel, but without the motion sickness. Puzzles here are tactile little dances. Sure, some people will call them “easy,” and they’ll do so while you smugly pocket the tiny victory and move on. They’re intentionally designed to reward careful observation and patient play, which in VR translates to real, physical delight: pulling levers, nudging furniture, listening for that one imperfect click. The Library puzzle made me grin — it’s a gentler cousin of The 11th Hour’s piano trick, but the clever bit is how the room itself becomes part of the riddle: furniture shifts and reacts around you while you solve it. That kind of mechanical theatre is exactly why puzzle-adventure games matter. If I were handing out gold stars, the Nursery and the Temple would get them. The Nursery nails a deliciously eerie mix of whimsy and dread—little toys hiding secrets and a grisly (in a perfectly gamey way) guillotine puzzle that lets you restore each toy’s proper head. The Temple is pure showmanship: smartly layered, satisfyingly mechanical, and instantly memorable. The Attic House bodies puzzle is nice too; I wish they have added a few extra layers—like weapons and a “killer” mechanic—and it would happily turn into a cheeky Clue/Cluedo–style mini-game. Sound design? Chef’s kiss. The soundtrack remixes the original themes in a way that feels respectful and uncanny — like the mansion is humming along to its own ghostly mixtape. Easter eggs referencing The 11th Hour land like winked secrets for fans, and they’re the kind of detail that makes repeat playthroughs feel like treasure hunts. I loved the new rooms—Cellar/Workshop, Storage, and Stauf’s Bedroom—because they don’t just pad the map; they deepen the mansion’s personality. Still, I’d trade one of my extra lives for more content in the vein of The 11th Hour: bring on the gallery/clock room, lab, crypt, graveyard, and that nursery secret room. Those additions would push this from “very good” to “I will live here forever” territory. I wish they’d kept the original Henry Stauf—his bully-ish, sarcastic menace was a huge part of what made the original genuinely unsettling. Recasting is understandable, but bringing back that voice would’ve cranked the terror up to legendary levels. Even so, the new performance holds its own and lands some properly spooky beats. In short: The 7th Guest VR is a warm, eerie hug from the past with just enough modern finesse to make the whole thing feel new again. It’s clever, occasionally cheeky, and often chilling — the kind of game that makes you laugh at the nostalgia and then jump when wallpaper stares back. Immensely grateful to Vertigo Games for building this haunted playground; if you grew up with the originals (or just adore tactile VR puzzling), this is a must-play.
[h1][b] Reseña de The 7th Guest VR[/b][/h1] [h2]Resumen del Juego[/h2] The 7th Guest VR es una aventura en primera persona diseñada SOLO para realidad virtual, donde te avientan a una mansión gótica con vibra noir y “fantasía oscura” para que hagas lo que todo adulto funcional haría: resolver rompecabezas mientras el misterio te mira feo desde la esquina. Es una experiencia de ficción interactiva con enfoque cinematográfico, pero sin el lujo de “me siento en el sillón”: aquí te paras, miras, manipulas y te metes de lleno en el teatro de lo siniestro. La primera impresión es clara: esto quiere que te sientas dentro del misterio, no que lo observes desde fuera. La ambientación está hecha para que te dé curiosidad… y un poquito de paranoia elegante. Eso sí: si vienes buscando acción, multijugador o caos, te equivocaste de mansión. Esto es aventura de las que te juzgan en silencio si te tardas mucho. [h2]Luces de la Mansión y Trampas del Anfitrión[/h2] Lo Bueno: Rompecabezas y misterio como eje central: la aventura se sostiene en resolver, pensar y explorar. Inmersión real por ser RV con 6DOF: estar “adentro” de la mansión cambia el impacto de la atmósfera. Presentación cinematográfica con vibe gótica/noir: cuando pega, pega con estilo. 28 logros de Steam: para los que necesitan que un numerito les valide que sí pensaron. Lo No Tan Bueno: Solo un jugador y solo para RV: si no tienes visor o querías jugar acompañado, pues… bienvenido al “no”. Comunidad mini al momento (4 jugadores): encontrar conversación o hype se siente como buscar fantasmas… apropiado, pero triste. Aventura de ritmo lento: si tu paciencia dura menos que un tutorial, aquí vas a sufrir (y el juego ni se va a disculpar). Rejugabilidad limitada por naturaleza del rompecabezas: una vez que sabes la respuesta, el misterio ya no te respeta igual. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Interacción en RV sólida, centrada en explorar y resolver.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]El reto viene de los rompecabezas, no de enemigos “inteligentes”.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Aventura enfocada: cumple, pero no desborda variedad.[/td][/tr] [tr][td]Gráficos / Video[/td][td]8[/td][td]3D con intención cinematográfica; luce bien en el mood correcto.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Misterio oscuro bien planteado, más atmósfera que melodrama.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Gótico/noir/terror: la mansión hace el trabajo pesado y lo hace bien.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Efectos al servicio del suspenso, sin exceso de fuegos artificiales.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Acompaña el misterio sin robarse el show.[/td][/tr] [tr][td]Voces[/td][td]7[/td][td]Cumplen el tono “te estoy ocultando algo” como debe ser.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Experiencia muy específica: mansión, misterio, rompecabezas, RV.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para una experiencia inmersiva.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Volver es más por la atmósfera que por sorpresa real.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]6.8[/b][/td][td]Una aventura VR elegante: fuerte en ambiente y misterio, menos en variedad.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] The 7th Guest VR es de esas aventuras que no te gritan “¡mírame!”, te susurran “entra… si te atreves” y luego te ponen a pensar como si pagaras renta en esa mansión. Su mayor virtud es la atmósfera: gótica, oscura, cinematográfica y con el tipo de misterio que funciona mejor cuando estás dentro gracias a la RV. Ahora, lo controversial: con 4 jugadores actuales, esto se siente como un club selecto… pero no porque sea exclusivo, sino porque poca gente anda en esta fiesta. Aun así, 408 recomendaciones totales dicen que el juego hizo bien su magia con un buen grupo de jugadores exigentes. Si te gustan los rompecabezas y el terror elegante (no el de jumpscare barato), aquí hay una experiencia muy competente. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.8/10 Número de jugadores activos al momento de hacer esta review: 4 Descuento máximo registrado: -67% Veredicto: [i]Sí, si tienes visor y te gusta pensar; no, si buscas acción o compañía.[/i] Si eres fan de la aventura en primera persona con rompecabezas y misterio oscuro, vale la pena por su inmersión y ambientación. Pero si te molesta jugar solo, te desespera el ritmo pausado o necesitas rejugar por sistemas (no por atmósfera), esta mansión no te va a cambiar la vida… solo te va a juzgar mientras fallas un puzzle por quinta vez.
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