
Neverout is a 'Escape Room' game with quantum physic and reality bending. Packed with dozens of levels, difficult puzzles, eerie atmosphere and unreal immersion. Every action creates reaction. Nothing is certain, but one thing is known - every lock has a key. And in Neverout, the key - is YOU.
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About
🎲 Over 60 challenging levels.
🎲 4 unique zones.
🎲 Dualplay - play with or without VR headset.
🎲 Compact, comfortable Play Area.
🎲 Truly brain-teasing puzzles and riddles.
🎲 Cube-based labyrinth with traps, quantum physics and out of box solutions.
🎲 Neverout is a game like no other. It takes huge inspiration from the most classic 'Escape Room' in history. The game features reality bending, quantum
physics, traps, obstacles and puzzles. All soaked in otherworldly and surreal setting.
🎲 The players will test their imagination, sense of logic, 'out-of-the-box' thinking and how quick and swift they can adapt to ever-changing reality.
🎲 'Up' can become 'down', 'floor' - 'ceiling'. Fire might freeze and ice start burning. But there's always logic behind the madness and one thing is certain - there is always a solution.
But some...
Come with sacrifices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I tried it both with VR and Desktop mode. In both cases the controls feel weird to use at first, but it is possible to get used to them. It's also good to notice that the VR version has settings to make the game less nauseating, which is great. It is a very underrated puzzle game, with simple cube chambers where you use changes of gravity to reach the exit. The puzzles aren't very easy, but you will not be stuck in the same room for too long either. I wish more people who buy this game would play it. Most buyers use coupons and end up never playing Neverout. But this one is worth if you like puzzle games. Only takes about 2 hours to beat,
short game (took me less than 3 hours) but really fun. kinda wish you could walk sideways though, you can only walk forward and rotate. very oldschool controls. note: I played on PC using a controller.
Played in non-VR mode I might just be motion sensitive but this game was hard to get through. Moving the camera is a drag, and within five minutes of playing I was dizzy. The puzzles themselves are fine, nothing special, but the way the controls are set up aren't very friendly.
Neverout duvarda yürüyüp tabanı,zemini değiştirdiğimiz vr için idare eder vr harici oynadığınızda oynanışı ve bölümleri yeterli bulmadığım bir bulmaca oyundur. Güzeldi ama kısa sürüyor . Oyunu bitirdiğinizde bile tüm kartlar düşmüyor yarım saat de kart düşmesini bekliyoruz.Key sitelerine 10-30 tl civarı bulabilirsiniz. [spoiler] Oyunu açık bırakıp gittim. 1,5 saat sonra son kartı verdi.Yarım saat değilmiş. [/spoiler] 4/10
İlk başta kontrolleri garip gelse de sadece fare ile oynamaya alışınca gayet keyif aldığım firts person tarzda bir odadan kaçış bulmaca oyunu. Ana bölüm 20 kısım ve ekstra 4 yan bölüm var. Onlarda da her biri 12 kısım civarı ve farklı birer mekanik var. Ahım şahım değil olmasa da olur.
[h1] Почему [/h1]
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 5/10[/url]. An ultra-casual 3D puzzle game with movement restricted to a 6x6 grid inside a cube. When you reach the walls of the cube you can keep on moving, which rotates gravity, making the wall the new floor. Your goal is to reach the exit for each cube, with the cube in the proper orientation so that gravity allows you to fall through the exit. I have very mixed feelings about this game. Perhaps the biggest fault is that at least half of the puzzles are just incredibly trivial. Almost always you can solve them by looking for the only thing that you can do, and doing it. For instance many of the puzzles involve rotating gravity so that a single loose cube slides into a location that is fortuitous for jumping into the exit. The only way you can put a cube anywhere other than a corner is by catching it on a ledge, and these puzzles always have one or two of those ledges, all of which must be visited by the cube. Thus, the number of plausible moves is very tiny and those moves are trivial to execute. It pretty much feels like the game is playing itself; you don’t even have to figure out why the moves will be useful, you just do it. The rest of the puzzles do require at least some thought, though usually every puzzle takes at most a minute of gentle thought to figure out. However, sometimes it’s nice to have an easy puzzle game that never makes your brain hurt. This is absolutely that sort of game, and maybe that’s what you’re looking for. Unfortunately, there are two other quality-of-life issues that further reduce the enjoyment of the game. Clearly this was some kind of mobile + VR game in its first life. This leads to a strange control scheme where you can only move on a grid, and rather awkwardly whenever you change direction your view is snapped to that direction of movement. You get used to it, but it doesn’t feel intuitive or natural at all. They also seem to have a very limited texture budget, leading to a significant difficulty in determining if a cube is standing freely or resting on a ledge that will prevent its movement when you rotate gravity. Or maybe I’m wrong about the technical limitations here, as otherwise the game looks pretty good, if extremely repetitive. In the end I can weakly recommend this to people who are looking for something that is super easy, with zero brain hurt. I enjoyed the gravity rotation mechanic, and the other problems, while annoying, were not game-breaking. But anyone who’s looking for even a little challenge should skip.
Great VR puzzle game, cool mechanics
В игре вам надо выбраться из комнаты в виде куба. Как только вы начинаете лезть на стену, куб поворачивается и стена становится полом. На этой концепции и базируются 68 головоломок. Первые 20 уровней обучающие и очень простые. После них вас выкинет на локацию выбора уровней, где вы сможете найти ещё 48. Поскольку ничего лишнего у вас не будет, то зачастую само расположение объектов будет вам подсказывать как проходить уровень. Хотя было пару мест где мне пришлось потупить. Игра предназначена для VR, и без VR я вам не рекомендую в неё играть, будет просто неинтересно. Что же касается VR, то начинать с этой игры не стоит, поскольку из-за постоянного вращения карты людей со слабым вестибулярным аппаратом просто сблюёт (и я не думаю что Комфорт мод в этой игре вам поможет). Так что рекомендую на разок исключительно под VR, для того чтобы испытать новые ощущения.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.