
You have one job — feed The Hole. Harvest the land with your hands. Then build machines to do it for you. Craft more advanced technology... then feed it to The Hole.
Modeled estimate, not a reported figure. How we estimate →
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You have one job — feed The Hole.
Harvest the land with your hands. Then build machines to do it for you. Craft more advanced technology... then feed it to The Hole.
Automate your way through various ages of the game.
Build a megafactory inside a single 1x1 cube that can be infintely expanded inwards.
Designed to withstand maximum conveyor belt spaghetti.
Enemies spawn at night time.
Build a base to keep yourself safe.
Or go out and take matters into your own hands.
50+ items & buildings to craft
2 biomes, each with their own automation challenges
Advance through different ages via a Tech Tree
Combat system with enemies and different tiers of tools to progress through
A massive end-game crafting recipe to work towards
Expand your factory infinitely inwards with spatial cubes that create sub-dimensions
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice factory game, that you could finish in 20-30h, clear gools for the progresion ... and you have to figue out how to optimize everything. It has some good replay value, after the first run, it is really fun to figure out how to make things faster, better etc. Some really good unique mechanics, and the game is just fun, nothing too hard and always options for improvement.
The game currently has maybe 5 hours of content, and a huge grindy increase that is very hard to expand into thanks to many of it's combining systems. It relies heavily on the overworld for resource farming, and very limited use of a pretty rudimentary conveyor system for production. The mob spawn system is critical to understand for creating a functioning base, specially as it has "creeper" type mobs, but has no simple way to understand the limitations to protect/prevent mob spawns easily. So you create an almost entirely enclosed base, cover spawns as best you can, but you will almost invariably end up with mobs coming from somewhere, messing up your base and potentially exploding large portions of it. Which makes the game a frustrating grind to get what little land you can afford to expand into, while just hoping you covered it correctly.
I couldn't pick up the extra inventory slots... My inventory was full.
Great game if you're a fan of the genre. The gameplay is very enjoyable and progression feels smooth (although mid to late game it's a bit grindy until you have gold and copper automated)
I like it but it seems like the progression is oddly paced. I always need stuff an hour ago that I have no idea how to get right now. What if you trash all your tree saplings? Copperwood is infinite but redwood is not until you can create a specific item.
Pretty fun so far. Over 20 hours in and I still think there's heaps left to do. That being said, I'm not really optimizing too much and taking my time. Keep in mind it is early access and there will be improvements and more content (hopefully) and I look forward to seeing what else comes. A few things can be improved to make it less frustrating though: - Shift clicking from a barrel should put a stack directly into the bag instead of on the mouse cursor. - More information needs to be given (I unlocked electrum wire which says it is high capacity, but I don't know what that means exactly. There are no numbers showing what a wire is capable of). - You can run diagonally through walls in some situations which has landed me on spikes on many occasions.
Great game, still needs a little polish here and there but a lot of fun!
Already great in early access.
Fun game, reminds me a bit of forager (not certain why tbh)
Very fun game am enjoying it alot so far :)
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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